Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CaPitan_MorGan69
Medusa
Level 44
God Stats
118W - 96L
1,501 SR
Queue Stats
205W - 217L
1,370 Elo+
Solo
Fenrir
Fenrir
DeeLuXe-EU
Fenrir
Level 37
God Stats
2W - 4L
1,464 SR
Queue Stats
92W - 100L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
Xbow1
Danzaburou
Level 54
God Stats
2W - 6L
1,324 SR
Queue Stats
7W - 21L
1,177 Elo+
Party 1
Nox
Nox
thiemo0204
Nox
Level 29
God Stats
3W - 4L
1,530 SR
Queue Stats
160W - 173L
1,392 Elo+
Party 2
Team Averages
Level 38
1,464 SR
1,378 Elo+

VS

Team Averages
Level 87
1,601 SR
1,432 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Afurodi
Pele
Level 49
God Stats
1W - 1L
1,768 SR
Queue Stats
112W - 130L
1,376 Elo+
Solo
Geb
Geb
Floppa7149
Geb
Level 68
God Stats
4W - 1L
1,650 SR
Queue Stats
75W - 74L
1,368 Elo+
Solo
Athena
Athena
Mungo4690
Athena
Level 63
God Stats
201W - 247L
1,487 SR
Queue Stats
522W - 560L
1,435 Elo+
Solo
Hera
Hera
franchusambar89
Hera
Level 97
God Stats
45W - 32L
1,600 SR
Queue Stats
404W - 404L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 9 / 0
5,441
389
2,644
10,640
4,268
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 2
6,994
500
4,716
7,974
2,389
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
DeeLuXe-EU
Fenrir
14
6 / 2 / 1
8,066
576
7,908
9,713
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Xbow1
Danzaburou
9
0 / 7 / 0
5,798
414
3,947
10,041
2,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 4
6,834
488
1,819
4,306
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
12 / 0 / 4
8,756
625
12,752
7,863
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
Afurodi
Pele
12
1 / 3 / 4
7,602
543
3,806
8,627
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 0 / 12
8,460
604
3,537
7,659
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Mungo4690
Athena
12
3 / 3 / 3
7,861
562
6,864
12,476
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 2
8,938
638
6,662
6,605
2,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
23
23
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
9
0
0
W
Medusa
 
Medusa
12
0
4
14
W
Pele
Afurodi
Pele
1
3
4
1
L
1
3
2
0.67
L
Fenrir
DeeLuXe-EU
Fenrir
6
2
1
3.25
W
3
0
12
9
W
Athena
Mungo4690
Athena
3
3
3
1.5
L
Danzaburou
Xbow1
Danzaburou
0
7
0
0
W
4
2
2
2.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,034
Damage
33,621
42,674
Taken
43,230
14,380
Mitigated
26,097
5,325
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,644
418
141
908
10,640
4,268
285
2,019
8,577
0
14,138
W
Medusa
 
Medusa
12,752
6,569
0
4,350
7,863
3,070
2,599
140
7,723
0
52,817
W
Pele
Afurodi
Pele
3,806
867
0
2,404
8,627
3,160
0
392
8,235
0
49,078
L
4,716
2,575
0
153
7,974
2,389
322
5,603
1,940
0
37,402
L
Fenrir
DeeLuXe-EU
Fenrir
7,908
1,211
0
3,044
9,713
3,725
0
3,739
5,751
0
42,887
W
3,537
637
0
1,850
7,659
6,827
391
766
6,893
17,216
0
W
Athena
Mungo4690
Athena
6,864
1,091
51
3,759
12,476
10,708
0
283
12,193
28,846
0
L
Danzaburou
Xbow1
Danzaburou
3,947
1,539
0
295
10,041
2,512
1,141
3,121
6,920
0
27,445
W
6,662
1,727
96
1,838
6,605
2,332
1,882
238
6,367
59,937
0
L
1,819
123
74
710
4,306
1,486
272
1,883
2,423
25,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
41,617
299
Minions Killed
398
0
Camps Cleared
0
1,301,135
Distance Traveled
1,368,249
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,441
389
39
3
0
257,598
0
W
Medusa
8,756
625
89
6
0
274,679
3
W
Pele
7,602
543
88
6
0
292,636
1
L
Medusa
6,994
500
72
5
0
254,895
3
L
Fenrir
8,066
576
87
6
0
294,711
6
W
Geb
8,460
604
25
2
0
289,773
3
W
Athena
7,861
562
73
5
0
251,581
4
L
Danzaburou
5,798
414
42
3
0
225,603
0
W
Hera
8,938
638
123
9
0
259,580
4
L
Nox
6,834
488
59
4
0
268,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role