Player Matchup

Cu Chulainn
Cu Chulainn
Grandmaster
 
Cu Chulainn
Grandmaster
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
 
Hel
Masters
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Masters
Apper
Sylvanus
Masters
Level 157
God Stats
2W - 6L
1,469 SR
Queue Stats
359W - 318L
3,015 MMR
Solo
Loki
Loki
Masters
Oathhh
Loki
Masters
Level 153
God Stats
7W - 5L
1,605 SR
Queue Stats
118W - 79L
3,332 MMR
Solo
Cupid
Cupid
Masters
TTTTTTFTTTTTT
Cupid
Masters
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 49L
3,094 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 112
1,515 SR
2,488 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,637 SR
2,908 MMR
Chronos
Chronos
Masters
 
Chronos
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Cdoт
Fenrir
Masters
Level 159
God Stats
49W - 34L
1,758 SR
Queue Stats
395W - 335L
3,262 MMR
Solo
Discordia
Discordia
Masters
Fordyce
Discordia
Masters
Level 158
God Stats
2W - 5L
1,699 SR
Queue Stats
109W - 103L
3,201 MMR
Solo
Gilgamesh
Gilgamesh
Masters
ShwaaShwaa
Gilgamesh
Masters
Level 121
God Stats
30W - 35L
1,599 SR
Queue Stats
651W - 574L
3,449 MMR
Solo
Bastet
Bastet
Masters
zerrrissen
Bastet
Masters
Level 160
God Stats
2W - 3L
1,627 SR
Queue Stats
104W - 101L
3,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 1 / 1
6,677
668
7,259
7,641
4,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
 
Hel
11
3 / 0 / 3
6,322
632
2,217
5,821
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Apper
Sylvanus
9
2 / 1 / 4
5,506
551
3,276
7,401
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
Oathhh
Loki
11
7 / 0 / 8
6,984
698
7,116
6,159
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 2
6,403
640
3,317
4,902
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
GebOdinSolArtio

VS

Bans
SetOlorunAresYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 2 / 0
4,468
447
1,147
4,047
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Cdoт
Fenrir
8
1 / 4 / 0
4,886
489
3,850
9,706
3,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Fordyce
Discordia
9
0 / 3 / 0
4,897
490
3,412
3,316
1,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ShwaaShwaa
Gilgamesh
7
0 / 6 / 2
4,493
449
5,185
11,053
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
zerrrissen
Bastet
8
0 / 4 / 1
4,796
480
3,670
7,855
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
2
2
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
1
5.5
W
Hel
 
Hel
3
0
3
4.5
L
Chronos
 
Chronos
1
2
0
0.5
W
Sylvanus
Apper
Sylvanus
2
1
4
4
L
Fenrir
Cdoт
Fenrir
1
4
0
0.25
L
Discordia
Fordyce
Discordia
0
3
0
0
W
Loki
Oathhh
Loki
7
0
8
11
L
Gilgamesh
ShwaaShwaa
Gilgamesh
0
6
2
0.17
W
2
0
2
3
L
Bastet
zerrrissen
Bastet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
17,264
31,924
Taken
35,977
13,024
Mitigated
13,742
17,469
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,259
1,987
0
2,495
7,641
4,550
0
0
7,392
1,368
37,424
W
Hel
 
Hel
2,217
48
1,876
2,891
5,821
2,530
0
902
4,919
36,746
0
L
Chronos
 
Chronos
1,147
758
0
774
4,047
2,643
0
787
3,260
14,576
1,916
W
Sylvanus
Apper
Sylvanus
3,276
1,198
1,501
3,016
7,401
2,775
69
1,857
5,501
13,832
0
L
Fenrir
Cdoт
Fenrir
3,850
892
0
3,496
9,706
3,883
0
332
9,374
0
18,741
L
Discordia
Fordyce
Discordia
3,412
162
0
494
3,316
1,273
0
1,371
1,945
29,274
0
W
Loki
Oathhh
Loki
7,116
2,669
0
2,278
6,159
1,872
0
1,119
4,962
0
33,360
L
Gilgamesh
ShwaaShwaa
Gilgamesh
5,185
2,227
0
1,779
11,053
4,079
0
2,362
8,691
0
14,405
W
3,317
1,946
276
3,136
4,902
1,297
145
432
4,470
0
44,025
L
Bastet
zerrrissen
Bastet
3,670
1,169
0
2,278
7,855
1,864
0
797
7,058
0
25,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
23,540
350
Minions Killed
223
0
Camps Cleared
0
1,021,009
Distance Traveled
922,918
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,677
668
77
8
0
215,944
4
W
Hel
6,322
632
89
9
0
215,387
1
L
Chronos
4,468
447
42
4
0
160,462
2
W
Sylvanus
5,506
551
28
3
0
173,092
4
L
Fenrir
4,886
489
39
4
0
179,323
2
L
Discordia
4,897
490
68
7
0
179,916
2
W
Loki
6,984
698
61
6
0
229,933
5
L
Gilgamesh
4,493
449
19
2
0
194,321
0
W
Cupid
6,403
640
95
10
0
186,653
2
L
Bastet
4,796
480
55
6
0
208,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role