Player Matchup

Horus
Horus
Mazdaspeed32504
Horus
Level 15
God Stats
2W - 2L
1,684 SR
Queue Stats
14W - 9L
1,459 Elo+
Party 1
Sol
Sol
NastyNateSNF
Sol
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
PsychoZombiiez
Tsukuyomi
Level 28
God Stats
5W - 0L
1,906 SR
Queue Stats
23W - 11L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
christfix
Kukulkan
Level 28
God Stats
17W - 10L
1,586 SR
Queue Stats
41W - 33L
1,425 Elo+
Party 1
Yemoja
Yemoja
xXdarkrydeXx
Yemoja
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,545 Elo+
Solo
Team Averages
Level 19
1,635 SR
1,471 Elo+

VS

Team Averages
Level 15
1,387 SR
1,395 Elo+
Serqet
Serqet
CityBoiiDior
Serqet
Level 18
God Stats
4W - 11L
1,140 SR
Queue Stats
172W - 179L
1,478 Elo+
Solo
Scylla
Scylla
Kwambomb
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 140L
1,479 Elo+
Solo
Arachne
Arachne
bootyfartpur
Arachne
Level 5
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 3L
1,164 Elo+
Solo
Ratatoskr
Ratatoskr
gem_flwr
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,391 Elo+
Solo
King Arthur
King Arthur
quotablememes
King Arthur
Level 7
God Stats
2W - 4L
1,535 SR
Queue Stats
33W - 20L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,328
564
3,761
5,058
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
7 / 3 / 0
8,892
684
8,950
9,536
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
PsychoZombiiez
Tsukuyomi
14
5 / 3 / 1
8,546
657
4,733
9,942
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
christfix
Kukulkan
10
1 / 3 / 1
6,324
486
4,839
6,231
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
2 / 1 / 4
6,840
526
2,516
3,893
2,519
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
7 / 4 / 2
8,445
650
9,644
11,369
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Kwambomb
Scylla
11
1 / 4 / 2
5,751
442
2,217
7,758
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
bootyfartpur
Arachne
2
0 / 1 / 0
4,130
318
122
1,494
251
Ratatoskr
gem_flwr
Ratatoskr
3
0 / 5 / 0
4,213
324
109
4,309
960
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

King Arthur
quotablememes
King Arthur
11
2 / 5 / 3
6,718
517
6,448
13,313
8,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
17
Kills
10
10
Deaths
19
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
7
4
2
2
L
Scylla
Kwambomb
Scylla
1
4
2
0.5
W
2
0
2
3
W
7
3
0
2.33
W
Tsukuyomi
PsychoZombiiez
Tsukuyomi
5
3
1
1.83
L
Arachne
bootyfartpur
Arachne
0
1
0
0
W
Kukulkan
christfix
Kukulkan
1
3
1
0.5
L
Ratatoskr
gem_flwr
Ratatoskr
0
5
0
0
L
King Arthur
quotablememes
King Arthur
2
5
3
0.7
W
Yemoja
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
18,540
34,660
Taken
38,243
16,349
Mitigated
16,231
11,125
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
9,644
2,556
0
2,752
11,369
3,843
0
3,859
7,158
0
41,873
L
Scylla
Kwambomb
Scylla
2,217
234
56
2,028
7,758
2,250
0
4,965
2,793
28,328
0
W
3,761
1,898
119
1,703
5,058
5,010
553
0
4,932
0
18,881
W
8,950
3,527
22
3,401
9,536
3,619
4,078
584
8,523
54,637
5,291
W
Tsukuyomi
PsychoZombiiez
Tsukuyomi
4,733
1,408
0
4,079
9,942
3,504
355
107
9,679
0
55,181
L
Arachne
bootyfartpur
Arachne
122
122
0
146
1,494
251
0
227
1,265
0
2,186
W
Kukulkan
christfix
Kukulkan
4,839
509
0
1,518
6,231
1,697
687
189
5,756
35,806
0
L
Ratatoskr
gem_flwr
Ratatoskr
109
83
0
0
4,309
960
0
1,215
3,094
0
6,492
L
King Arthur
quotablememes
King Arthur
6,448
1,753
0
1,475
13,313
8,927
42
5,039
8,092
0
27,630
W
Yemoja
2,516
407
283
0
3,893
2,519
883
1,045
2,678
13,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
29,257
346
Minions Killed
177
0
Camps Cleared
0
1,117,387
Distance Traveled
988,441
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,445
650
84
6
0
277,942
2
L
Scylla
5,751
442
40
3
0
192,619
2
W
Horus
7,328
564
31
2
0
230,219
0
W
Sol
8,892
684
130
10
0
202,324
2
W
Tsukuyomi
8,546
657
102
8
0
246,155
0
L
Arachne
4,130
318
5
0
0
72,988
0
W
Kukulkan
6,324
486
62
5
0
216,767
3
L
Ratatoskr
4,213
324
5
0
0
195,311
3
L
King Arthur
6,718
517
43
3
0
249,581
0
W
Yemoja
6,840
526
21
2
0
221,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role