Player Matchup

Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze III
Rawdog5537
Ares
Bronze III
Level 85
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
gingerinstinct
Poseidon
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,449 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,424 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,419 SR
1,440 MMR
Discordia
Discordia
Gold II
Farmboy969
Discordia
Gold II
Level 157
God Stats
1W - 3L
1,493 SR
Queue Stats
220W - 234L
1,422 MMR
Party 1
Bacchus
Bacchus
Gold III
ThievenDeev
Bacchus
Gold III
Level 113
God Stats
3W - 7L
1,210 SR
Queue Stats
394W - 438L
1,473 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
papopineda2
Hou Yi
Gold IV
Level 128
God Stats
10W - 11L
1,553 SR
Queue Stats
216W - 227L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 5 / 3
6,236
624
3,898
9,368
3,105
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 4 / 2
7,046
705
3,382
9,381
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Poseidon
10
2 / 6 / 1
6,853
685
4,304
6,306
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ZeusGilgameshCabrakanPersephoneHades

VS

Bans
OdinKukulkanFenrirAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Farmboy969
Discordia
12
5 / 0 / 8
7,697
770
8,706
3,212
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ThievenDeev
Bacchus
12
3 / 0 / 9
8,077
808
6,399
8,574
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
12
7 / 3 / 5
8,079
808
6,162
5,813
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
15
15
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
3
0.3
W
Discordia
Farmboy969
Discordia
5
0
8
9
L
1
4
2
0.5
W
Bacchus
ThievenDeev
Bacchus
3
0
9
7.5
L
Poseidon
2
6
1
0.42
W
Hou Yi
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,584
Damage
21,267
25,055
Taken
17,599
12,885
Mitigated
12,108
2,838
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,898
1,257
0
1,680
9,368
3,105
174
5,990
3,378
0
15,598
W
Discordia
Farmboy969
Discordia
8,706
437
0
583
3,212
973
505
925
2,189
27,971
0
L
3,382
344
0
1,158
9,381
7,676
0
5,771
3,610
9,607
0
W
Bacchus
ThievenDeev
Bacchus
6,399
611
0
2,295
8,574
8,766
347
3,598
4,657
15,562
0
L
Poseidon
4,304
457
0
0
6,306
2,104
0
3,794
2,512
18,738
0
W
Hou Yi
6,162
2,303
0
939
5,813
2,369
853
3,171
2,482
0
30,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,135
Gold Earned
23,853
83
Minions Killed
114
3
Camps Cleared
6
504,413
Distance Traveled
548,810
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,236
624
19
2
1
167,058
0
W
Discordia
7,697
770
45
5
3
181,144
4
L
Ares
7,046
705
19
2
1
172,673
1
W
Bacchus
8,077
808
13
1
1
201,643
0
L
Poseidon
6,853
685
45
5
1
164,682
1
W
Hou Yi
8,079
808
56
6
2
166,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role