Player Matchup

Loki
Loki
Brother Matatoe
Loki
Level 49
God Stats
1W - 1L
1,511 SR
Queue Stats
3W - 19L
1,164 Elo+
Party 2
Bastet
Bastet
Honeybeannn
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,164 Elo+
Party 2
Cthulhu
Cthulhu
LucidNote42
Cthulhu
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 19L
1,164 Elo+
Party 2
Team Averages
Level 20
1,504 SR
1,164 Elo+

VS

Team Averages
Level 36
1,533 SR
1,382 Elo+
Zeus
Zeus
 
Zeus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Untill We Bleed
Merlin
Level 17
God Stats
2W - 2L
1,739 SR
Queue Stats
10W - 14L
1,274 Elo+
Solo
Horus
Horus
halo_nave14
Horus
Level 47
God Stats
9W - 9L
1,361 SR
Queue Stats
189W - 288L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 8 / 3
8,753
729
5,713
10,814
2,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
11
1 / 7 / 6
8,257
688
2,112
10,627
4,802
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
LucidNote42
Cthulhu
11
2 / 5 / 5
8,009
667
6,293
16,903
13,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
10 / 3 / 8
9,952
829
16,745
6,107
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 5 / 11
9,193
766
7,118
6,804
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 1 / 15
9,357
780
6,666
10,332
11,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
20
20
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
3
8
4.67
L
5
8
3
0.81
L
Bastet
1
7
6
0.57
L
Cthulhu
LucidNote42
Cthulhu
2
5
5
0.9
W
5
5
11
2.1
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,118
Damage
30,529
38,344
Taken
23,243
21,051
Mitigated
15,842
1,785
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,745
3,189
0
842
6,107
1,863
1,325
3,294
2,813
35,268
0
L
5,713
903
0
840
10,814
2,673
0
6,693
3,477
0
16,104
L
Bastet
2,112
990
0
680
10,627
4,802
0
5,646
4,570
0
11,308
L
Cthulhu
LucidNote42
Cthulhu
6,293
714
0
265
16,903
13,576
0
10,774
5,412
18,545
0
W
7,118
703
0
50
6,804
2,284
772
1,624
5,180
29,065
0
W
6,666
2,903
1,675
4,936
10,332
11,695
405
1,738
8,594
0
12,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
28,502
63
Minions Killed
100
2
Camps Cleared
5
535,683
Distance Traveled
515,724
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,952
829
44
4
2
163,291
2
L
Loki
8,753
729
19
2
1
188,099
3
L
Bastet
8,257
688
20
2
1
151,239
1
L
Cthulhu
8,009
667
24
2
0
196,345
0
W
Merlin
9,193
766
39
3
3
173,393
1
W
Horus
9,357
780
17
1
0
179,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role