Player Matchup

Thanatos
Thanatos
DarkViperVII
Thanatos
Level 124
God Stats
5W - 9L
1,359 SR
Queue Stats
613W - 644L
1,478 Elo+
Party 1
Neith
Neith
Fowl Assassin13
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,335 Elo+
Solo
Bellona
Bellona
Lotus Dubbo
Bellona
Level 5
God Stats
3W - 3L
1,345 SR
Queue Stats
25W - 25L
1,228 Elo+
Party 1
Hades
Hades
Saten
Hades
Level 28
God Stats
5W - 6L
1,058 SR
Queue Stats
68W - 76L
1,406 Elo+
Party 1
Athena
Athena
Scruv
Athena
Level 21
God Stats
11W - 4L
1,462 SR
Queue Stats
22W - 8L
1,537 Elo+
Party 1
Team Averages
Level 37
1,345 SR
1,397 Elo+

VS

Team Averages
Level 20
1,559 SR
1,398 Elo+
Nemesis
Nemesis
BLA-K-24
Nemesis
Level 18
God Stats
3W - 5L
1,457 SR
Queue Stats
25W - 27L
1,434 Elo+
Solo
Scylla
Scylla
ForreShure
Scylla
Level 26
God Stats
28W - 19L
1,665 SR
Queue Stats
169W - 145L
1,482 Elo+
Solo
Nike
Nike
InTheShadows04
Nike
Level 29
God Stats
7W - 7L
1,490 SR
Queue Stats
59W - 56L
1,414 Elo+
Solo
Mulan
Mulan
MynameisJ1990
Mulan
Level 22
God Stats
7W - 6L
1,546 SR
Queue Stats
109W - 118L
1,353 Elo+
Solo
Ymir
Ymir
VascoularSky
Ymir
Level 7
God Stats
1W - 2L
1,637 SR
Queue Stats
14W - 25L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkViperVII
Thanatos
16
8 / 1 / 8
9,331
549
10,694
11,752
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 6
7,509
442
8,180
4,977
1,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Lotus Dubbo
Bellona
12
5 / 2 / 10
8,363
492
7,821
12,346
14,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
Saten
Hades
15
5 / 1 / 6
7,940
467
7,407
8,898
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Scruv
Athena
13
6 / 1 / 10
8,441
497
8,163
11,922
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLA-K-24
Nemesis
13
3 / 10 / 2
8,503
500
9,289
14,710
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
ForreShure
Scylla
13
2 / 4 / 2
8,348
491
11,370
9,526
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 3
6,714
395
5,998
11,287
3,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 0
6,210
365
2,221
9,679
6,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 2
7,270
428
4,348
11,044
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
28
Kills
6
6
Deaths
28
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BLA-K-24
Nemesis
3
10
2
0.4
W
Thanatos
DarkViperVII
Thanatos
8
1
8
12
L
Scylla
ForreShure
Scylla
2
4
2
0.75
W
4
1
6
7
L
0
7
3
0.21
W
Bellona
Lotus Dubbo
Bellona
5
2
10
5
L
0
3
0
0
W
Hades
Saten
Hades
5
1
6
8
W
Athena
Scruv
Athena
6
1
10
11
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
33,226
49,895
Taken
56,246
38,896
Mitigated
31,946
24,541
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BLA-K-24
Nemesis
9,289
4,282
0
1,958
14,710
6,950
0
2,777
11,933
0
43,049
W
Thanatos
DarkViperVII
Thanatos
10,694
3,578
0
12,515
11,752
5,724
371
3,358
8,210
0
70,861
L
Scylla
ForreShure
Scylla
11,370
407
0
1,514
9,526
2,788
29
2,106
7,420
51,351
0
W
8,180
2,575
536
2,042
4,977
1,716
1,199
1,814
3,103
0
35,432
L
5,998
1,286
0
15
11,287
3,861
338
3,996
7,291
0
27,676
W
Bellona
Lotus Dubbo
Bellona
7,821
3,757
0
125
12,346
14,951
228
2,247
10,000
0
28,106
L
2,221
412
132
2,462
9,679
6,259
0
3,196
6,483
0
27,360
W
Hades
Saten
Hades
7,407
585
616
5,168
8,898
4,393
249
3,776
4,900
40,569
0
W
Athena
Scruv
Athena
8,163
1,681
0
3,539
11,922
12,112
214
3,798
7,964
19,683
0
L
4,348
1,511
0
1,003
11,044
12,088
0
3,495
7,549
11,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
37,045
340
Minions Killed
263
0
Camps Cleared
0
1,577,273
Distance Traveled
1,458,111
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,503
500
78
5
0
322,457
4
W
Thanatos
9,331
549
118
7
0
343,444
4
L
Scylla
8,348
491
88
5
0
302,677
6
W
Neith
7,509
442
59
3
0
290,200
3
L
Nike
6,714
395
26
2
0
325,148
0
W
Bellona
8,363
492
59
3
0
319,260
0
L
Mulan
6,210
365
52
3
0
243,550
0
W
Hades
7,940
467
77
5
0
295,492
3
W
Athena
8,441
497
27
2
0
328,877
1
L
Ymir
7,270
428
19
1
0
264,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role