Player Matchup

Gilgamesh
Gilgamesh
Aaronkiri
Gilgamesh
Level 29
God Stats
1W - 4L
1,675 SR
Queue Stats
56W - 75L
1,344 Elo+
Party 2
Aphrodite
Aphrodite
Redxnoir
Aphrodite
Level 18
God Stats
3W - 4L
1,531 SR
Queue Stats
8W - 18L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
Samurai__Rasta
Ao Kuang
Level 68
God Stats
9W - 13L
1,446 SR
Queue Stats
106W - 138L
1,402 Elo+
Party 1
Hel
Hel
ShadowGod-XO
Hel
Level 4
God Stats
1W - 2L
1,728 SR
Queue Stats
6W - 14L
1,480 Elo+
Party 1
Cupid
Cupid
VaguerPort5
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,688 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,475 Elo+

VS

Team Averages
Level 20
1,438 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
BroBraSkie
Tsukuyomi
Level 27
God Stats
39W - 38L
1,644 SR
Queue Stats
143W - 154L
1,465 Elo+
Solo
Ra
Ra
JujuBoy789
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
King_jonathan19
Cerberus
Level 29
God Stats
32W - 41L
1,318 SR
Queue Stats
346W - 400L
1,421 Elo+
Solo
Neith
Neith
PRINCETREYxx
Neith
Level 22
God Stats
70W - 57L
1,457 SR
Queue Stats
169W - 194L
1,376 Elo+
Solo
Anubis
Anubis
XeeKo0
Anubis
Level 18
God Stats
1W - 0L
1,270 SR
Queue Stats
39W - 37L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aaronkiri
Gilgamesh
17
10 / 7 / 0
11,783
512
18,304
26,252
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Redxnoir
Aphrodite
17
3 / 7 / 1
10,947
476
7,455
16,695
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
17
3 / 7 / 3
10,523
458
9,033
20,841
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 12 / 2
8,508
370
3,323
16,209
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

1
0 / 1 / 0
5,897
256
112
553
39
Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BroBraSkie
Tsukuyomi
20
15 / 2 / 7
13,056
568
20,612
15,388
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 6 / 0
6,941
302
988
4,938
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
18
4 / 1 / 9
11,388
495
9,669
16,491
8,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 3 / 9
11,299
491
8,842
10,244
3,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
XeeKo0
Anubis
19
10 / 5 / 5
12,664
551
19,222
14,583
8,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
16
Kills
32
34
Deaths
17
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aaronkiri
Gilgamesh
10
7
0
1.43
W
Tsukuyomi
BroBraSkie
Tsukuyomi
15
2
7
9.25
W
0
6
0
0
W
Cerberus
4
1
9
8.5
W
3
3
9
2.5
L
Aphrodite
Redxnoir
Aphrodite
3
7
1
0.5
L
Ao Kuang
3
7
3
0.64
L
0
12
2
0.08
L
0
1
0
0
W
Anubis
XeeKo0
Anubis
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,227
Damage
59,333
80,550
Taken
61,644
41,117
Mitigated
29,399
23,850
Healing
25,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aaronkiri
Gilgamesh
18,304
7,275
62
7,156
26,252
13,990
1,147
12,260
13,992
0
70,849
W
Tsukuyomi
BroBraSkie
Tsukuyomi
20,612
6,480
0
5,438
15,388
7,896
177
4,093
10,894
0
101,800
W
988
337
62
627
4,938
972
0
135
4,645
9,690
0
W
Cerberus
9,669
865
13
8,241
16,491
8,544
852
5,070
11,267
65,201
0
W
8,842
2,775
599
2,283
10,244
3,816
2,916
4,767
5,336
0
63,966
L
Aphrodite
Redxnoir
Aphrodite
7,455
1,064
937
6,837
16,695
15,889
33
6,861
9,834
66,341
0
L
Ao Kuang
9,033
2,704
0
5,105
20,841
7,248
1,188
4,365
16,476
50,315
11,564
L
3,323
300
1,145
2,598
16,209
3,951
426
5,988
10,221
26,789
0
L
112
0
0
10
553
39
0
405
148
0
583
W
Anubis
XeeKo0
Anubis
19,222
1,738
182
7,558
14,583
8,171
1,707
4,369
9,737
72,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
55,348
371
Minions Killed
517
0
Camps Cleared
0
1,557,974
Distance Traveled
1,927,192
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,783
512
108
5
0
409,808
0
W
Tsukuyomi
13,056
568
137
6
0
511,762
2
W
Ra
6,941
302
14
1
0
164,319
0
W
Cerberus
11,388
495
102
4
0
454,693
2
W
Neith
11,299
491
139
6
0
409,135
0
L
Aphrodite
10,947
476
114
5
0
382,585
0
L
Ao Kuang
10,523
458
99
4
0
405,017
0
L
Hel
8,508
370
49
2
0
339,510
0
L
Cupid
5,897
256
1
0
0
21,054
0
W
Anubis
12,664
551
125
5
0
387,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role