Player Matchup

Zeus
Zeus
Enforcer0112
Zeus
Level 29
God Stats
15W - 14L
1,235 SR
Queue Stats
287W - 213L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ErosBosangeros
Ah Muzen Cab
Level 61
God Stats
39W - 23L
1,646 SR
Queue Stats
343W - 256L
1,545 Elo+
Party 1
Horus
Horus
MASTROMIKELE
Horus
Level 126
God Stats
2W - 1L
1,346 SR
Queue Stats
56W - 83L
1,410 Elo+
Party 3
Mulan
Mulan
ManuGintoki
Mulan
Level 129
God Stats
11W - 8L
1,470 SR
Queue Stats
31W - 46L
1,453 Elo+
Party 3
Khepri
Khepri
xXDioUchihaXx
Khepri
Level 124
God Stats
2W - 1L
1,542 SR
Queue Stats
166W - 120L
1,519 Elo+
Party 1
Team Averages
Level 94
1,448 SR
1,495 Elo+

VS

Team Averages
Level 76
1,697 SR
1,487 Elo+
Anubis
Anubis
Cherry_France-
Anubis
Level 61
God Stats
3W - 2L
1,622 SR
Queue Stats
27W - 37L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Hardcoras_GR_
Sun Wukong
Level 66
God Stats
2W - 1L
1,854 SR
Queue Stats
233W - 246L
1,496 Elo+
Solo
Ares
Ares
Iestyn12
Ares
Level 117
God Stats
6W - 3L
1,611 SR
Queue Stats
196W - 219L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Yuna_Madame
Kukulkan
Level 33
God Stats
7W - 3L
1,812 SR
Queue Stats
210W - 181L
1,485 Elo+
Party 2
Loki
Loki
xD3NK0
Loki
Level 103
God Stats
11W - 10L
1,588 SR
Queue Stats
285W - 250L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 3
14,253
1,188
36,890
9,304
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ErosBosangeros
Ah Muzen Cab
19
0 / 0 / 12
11,791
983
16,077
6,445
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 12
11,404
950
7,215
14,086
17,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 11
10,823
902
15,524
15,383
14,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 1 / 14
11,999
1,000
7,060
10,353
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

214

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
11,057
921
15,443
11,485
6,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Hardcoras_GR_
Sun Wukong
17
0 / 1 / 2
10,832
903
4,598
16,136
15,976
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
17
3 / 5 / 3
11,388
949
7,305
28,188
38,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Yuna_Madame
Kukulkan
17
0 / 5 / 4
10,750
896
11,143
17,174
7,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
xD3NK0
Loki
17
1 / 5 / 5
10,964
914
13,137
13,664
6,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
17
Kills
6
6
Deaths
17
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
14
3
3
5.17
W
Ah Muzen Cab
ErosBosangeros
Ah Muzen Cab
0
0
12
6
L
Sun Wukong
Hardcoras_GR_
Sun Wukong
0
1
2
1
L
Ares
3
5
3
0.9
W
1
1
12
7
W
1
1
11
6.5
L
Kukulkan
Yuna_Madame
Kukulkan
0
5
4
0.4
L
Loki
xD3NK0
Loki
1
5
5
0.7
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,766
Damage
51,626
55,571
Taken
86,647
50,757
Mitigated
75,346
18,209
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,443
326
0
1,782
11,485
6,603
0
5,304
6,181
26,277
0
W
36,890
1,903
196
1,412
9,304
3,147
0
3,446
5,858
66,432
0
W
Ah Muzen Cab
ErosBosangeros
Ah Muzen Cab
16,077
4,198
0
2,481
6,445
2,264
0
4,049
2,396
0
56,687
L
Sun Wukong
Hardcoras_GR_
Sun Wukong
4,598
297
0
1,106
16,136
15,976
0
8,995
7,141
4,106
31,846
L
Ares
7,305
491
0
0
28,188
38,608
0
13,404
14,784
10,188
0
W
7,215
3,791
6,373
5,996
14,086
17,055
0
9,893
4,193
0
15,946
W
15,524
2,333
0
802
15,383
14,191
0
10,948
4,293
0
24,067
L
Kukulkan
Yuna_Madame
Kukulkan
11,143
1,014
0
1,041
17,174
7,986
0
9,712
7,462
44,705
0
L
Loki
xD3NK0
Loki
13,137
4,001
0
1,795
13,664
6,173
0
6,535
7,129
0
32,201
W
7,060
1,067
0
949
10,353
14,100
0
6,206
4,147
12,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,270
Gold Earned
54,991
222
Minions Killed
247
10
Camps Cleared
6
1,313,280
Distance Traveled
1,291,739
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,057
921
28
2
1
247,868
0
W
Zeus
14,253
1,188
76
6
4
237,903
1
W
Ah Muzen Cab
11,791
983
107
9
1
275,580
0
L
Sun Wukong
10,832
903
72
6
2
275,946
3
L
Ares
11,388
949
20
2
1
238,011
5
W
Horus
11,404
950
15
1
2
264,897
0
W
Mulan
10,823
902
15
1
2
283,293
0
L
Kukulkan
10,750
896
96
8
0
245,988
1
L
Loki
10,964
914
31
3
2
283,926
1
W
Khepri
11,999
1,000
9
1
1
251,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role