Player Matchup

Fenrir
Fenrir
BaconFocaccia
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 116L
1,392 Elo+
Solo
Jormungandr
Jormungandr
DZ10B4K
Jormungandr
Level 44
God Stats
1W - 2L
1,483 SR
Queue Stats
12W - 16L
1,458 Elo+
Party 2
Hera
Hera
Fatima4861
Hera
Level 27
God Stats
5W - 4L
1,705 SR
Queue Stats
88W - 97L
1,422 Elo+
Solo
Xing Tian
Xing Tian
SPEAREDD
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 2
Anhur
Anhur
Sezkee
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,285 Elo+
Solo
Team Averages
Level 28
1,538 SR
1,436 Elo+

VS

Team Averages
Level 26
1,383 SR
1,400 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AmourArmstrong
Nox
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 22L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Protey15
Tsukuyomi
Level 20
God Stats
1W - 2L
1,100 SR
Queue Stats
17W - 16L
1,461 Elo+
Party 1
Chiron
Chiron
SkyFox1
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
zakzk
Danzaburou
Level 27
God Stats
5W - 5L
1,318 SR
Queue Stats
38W - 60L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
7,874
984
6,945
13,438
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
DZ10B4K
Jormungandr
14
1 / 6 / 4
8,518
1,065
7,791
13,537
7,043
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 2
8,209
1,026
8,818
6,668
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SPEAREDD
Xing Tian
13
0 / 2 / 2
7,079
885
1,078
4,480
2,652
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Sezkee
Anhur
15
4 / 3 / 2
9,446
1,181
8,294
8,622
3,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

215

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 18
9,343
1,168
4,410
5,181
4,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 1 / 14
8,623
1,078
4,123
6,061
2,237
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Protey15
Tsukuyomi
15
8 / 1 / 9
9,732
1,217
14,612
8,198
2,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
SkyFox1
Chiron
15
7 / 2 / 11
9,515
1,189
9,572
7,173
1,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
zakzk
Danzaburou
15
5 / 1 / 12
9,189
1,149
9,614
9,889
3,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
6
Kills
22
22
Deaths
6
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
18
9
W
2
1
14
9
L
0
7
3
0.21
L
Jormungandr
DZ10B4K
Jormungandr
1
6
4
0.5
L
1
4
2
0.5
W
Tsukuyomi
Protey15
Tsukuyomi
8
1
9
12.5
L
Xing Tian
SPEAREDD
Xing Tian
0
2
2
0.5
L
Anhur
Sezkee
Anhur
4
3
2
1.67
W
Chiron
SkyFox1
Chiron
7
2
11
6.25
W
Danzaburou
zakzk
Danzaburou
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
42,331
46,745
Taken
36,502
24,146
Mitigated
15,471
3,015
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,410
874
4,286
1,920
5,181
4,790
0
2,575
2,525
16,818
0
W
4,123
1,117
0
1,446
6,061
2,237
0
3,938
2,123
15,685
0
L
6,945
1,434
0
2,075
13,438
8,668
0
2,409
11,029
420
13,534
L
Jormungandr
DZ10B4K
Jormungandr
7,791
1,137
0
543
13,537
7,043
0
3,215
10,322
19,488
0
L
8,818
956
0
0
6,668
2,455
0
1,024
5,644
22,810
0
W
Tsukuyomi
Protey15
Tsukuyomi
14,612
6,055
0
2,936
8,198
2,794
0
3,127
4,896
0
30,303
L
Xing Tian
SPEAREDD
Xing Tian
1,078
86
0
0
4,480
2,652
0
604
3,876
1,078
0
L
Anhur
Sezkee
Anhur
8,294
6,231
0
397
8,622
3,328
0
1,281
7,341
0
41,649
W
Chiron
SkyFox1
Chiron
9,572
5,075
974
1,519
7,173
1,994
0
2,381
4,658
0
17,105
W
Danzaburou
zakzk
Danzaburou
9,614
4,440
0
1,749
9,889
3,656
0
6,026
3,639
0
23,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
46,402
142
Minions Killed
149
4
Camps Cleared
5
631,624
Distance Traveled
788,581
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,343
1,168
37
5
2
149,782
0
W
Nox
8,623
1,078
24
3
0
151,221
4
L
Fenrir
7,874
984
8
1
1
136,150
0
L
Jormungandr
8,518
1,065
24
3
0
145,896
0
L
Hera
8,209
1,026
40
5
2
160,846
0
W
Tsukuyomi
9,732
1,217
39
5
2
183,134
0
L
Xing Tian
7,079
885
0
0
0
47,429
0
L
Anhur
9,446
1,181
70
9
1
141,303
0
W
Chiron
9,515
1,189
20
3
0
148,968
0
W
Danzaburou
9,189
1,149
29
4
1
155,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role