Player Matchup

Sylvanus
Sylvanus
Grizz_Be_Easy
Sylvanus
Level 133
God Stats
15W - 13L
1,572 SR
Queue Stats
473W - 549L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
ThatBoIWeezy
Gilgamesh
Level 68
God Stats
5W - 5L
1,535 SR
Queue Stats
68W - 74L
1,383 Elo+
Party 1
Hel
Hel
sviddles
Hel
Level 87
God Stats
0W - 5L
1,099 SR
Queue Stats
97W - 157L
1,357 Elo+
Party 1
Team Averages
Level 96
1,402 SR
1,422 Elo+

VS

Team Averages
Level 91
1,447 SR
1,384 Elo+
Nu Wa
Nu Wa
Hxtline
Nu Wa
Level 101
God Stats
2W - 5L
1,385 SR
Queue Stats
26W - 37L
1,425 Elo+
Party 2
Charybdis
Charybdis
TheReeseNetwork
Charybdis
Level 144
God Stats
1W - 1L
1,307 SR
Queue Stats
24W - 25L
1,515 Elo+
Party 2
Ganesha
Ganesha
safarimama22
Ganesha
Level 27
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 2L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grizz_Be_Easy
Sylvanus
11
1 / 3 / 0
8,246
634
4,241
11,029
7,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
ThatBoIWeezy
Gilgamesh
11
1 / 7 / 1
7,819
601
10,359
11,798
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

12
0 / 5 / 2
7,715
593
5,071
10,131
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hxtline
Nu Wa
13
6 / 1 / 7
9,677
744
10,895
7,168
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TheReeseNetwork
Charybdis
14
9 / 1 / 4
9,773
752
11,897
10,425
4,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
safarimama22
Ganesha
14
0 / 0 / 14
8,875
683
3,335
6,835
7,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Grizz_Be_Easy
Sylvanus
1
3
0
0.33
W
Nu Wa
Hxtline
Nu Wa
6
1
7
9.5
L
Gilgamesh
ThatBoIWeezy
Gilgamesh
1
7
1
0.21
W
Charybdis
TheReeseNetwork
Charybdis
9
1
4
11
W
Ganesha
safarimama22
Ganesha
0
0
14
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,671
Damage
26,127
32,958
Taken
24,428
13,064
Mitigated
13,979
7,065
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Grizz_Be_Easy
Sylvanus
4,241
1,021
1,335
2,836
11,029
7,434
0
3,485
7,226
23,340
5,238
W
Nu Wa
Hxtline
Nu Wa
10,895
4,595
0
1,196
7,168
2,416
912
3,110
4,058
32,748
0
L
Gilgamesh
ThatBoIWeezy
Gilgamesh
10,359
1,432
0
149
11,798
2,745
0
6,297
5,192
0
29,053
W
Charybdis
TheReeseNetwork
Charybdis
11,897
6,018
0
1,124
10,425
4,551
1,570
3,217
7,208
0
41,708
W
Ganesha
safarimama22
Ganesha
3,335
401
1,154
1,055
6,835
7,012
259
3,011
3,824
13,716
0
L
5,071
220
1,074
1,671
10,131
2,885
0
3,929
5,985
33,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
28,325
143
Minions Killed
154
6
Camps Cleared
6
579,918
Distance Traveled
678,794
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,246
634
52
4
2
146,453
4
W
Nu Wa
9,677
744
68
5
3
204,041
0
L
Gilgamesh
7,819
601
43
3
3
210,558
3
W
Charybdis
9,773
752
80
6
3
204,570
5
W
Ganesha
8,875
683
6
0
0
270,183
3
L
Hel
7,715
593
48
4
1
222,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role