Player Matchup

Cthulhu
Cthulhu
Akaza0909
Cthulhu
Level 6
God Stats
0W - 3L
1,862 SR
Queue Stats
5W - 6L
1,614 Elo+
Party 1
The Morrigan
The Morrigan
Koiwarrior722
The Morrigan
Level 18
God Stats
2W - 2L
1,514 SR
Queue Stats
32W - 26L
1,505 Elo+
Solo
Zeus
Zeus
abach
Zeus
Level 16
God Stats
14W - 13L
1,333 SR
Queue Stats
86W - 94L
1,415 Elo+
Solo
Rama
Rama
drummer4eoa
Rama
Level 68
God Stats
0W - 1L
1,855 SR
Queue Stats
54W - 49L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
queen1090
Danzaburou
Level 14
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 4L
1,438 Elo+
Solo
Team Averages
Level 24
1,563 SR
1,506 Elo+

VS

Team Averages
Level 23
1,564 SR
1,486 Elo+
Rama
Rama
GandaMalthael
Rama
Level 13
God Stats
10W - 8L
1,739 SR
Queue Stats
19W - 19L
1,612 Elo+
Solo
Nu Wa
Nu Wa
HsjessicaMx
Nu Wa
Level 25
God Stats
3W - 1L
1,502 SR
Queue Stats
31W - 19L
1,664 Elo+
Solo
Cthulhu
Cthulhu
Hydra_Kami
Cthulhu
Level 38
God Stats
3W - 4L
1,368 SR
Queue Stats
115W - 161L
1,335 Elo+
Party 2
Nemesis
Nemesis
Tahoealex
Nemesis
Level 10
God Stats
2W - 3L
1,712 SR
Queue Stats
35W - 74L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
TheDonkeyReject
Sun Wukong
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 44L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akaza0909
Cthulhu
16
1 / 7 / 9
12,178
406
8,788
35,348
24,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Koiwarrior722
The Morrigan
20
6 / 5 / 3
13,256
442
20,085
19,497
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
abach
Zeus
20
11 / 7 / 4
14,463
482
35,913
27,207
7,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 8 / 3
12,365
412
16,432
25,981
8,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
queen1090
Danzaburou
14
0 / 9 / 5
9,490
316
1,439
24,710
12,300
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 12
16,672
556
36,648
36,963
14,388
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 2 / 10
16,693
556
40,919
18,747
6,892
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hydra_Kami
Cthulhu
19
6 / 7 / 16
13,917
464
14,040
27,246
9,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tahoealex
Nemesis
18
0 / 9 / 7
12,481
416
3,222
19,056
5,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TheDonkeyReject
Sun Wukong
20
6 / 2 / 17
14,597
487
11,197
22,666
27,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
21
Kills
35
36
Deaths
22
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akaza0909
Cthulhu
1
7
9
0.79
W
14
2
12
10
W
9
2
10
7
W
Cthulhu
Hydra_Kami
Cthulhu
6
7
16
2
L
The Morrigan
Koiwarrior722
The Morrigan
6
5
3
1.5
W
Nemesis
Tahoealex
Nemesis
0
9
7
0.39
W
Sun Wukong
TheDonkeyReject
Sun Wukong
6
2
17
7.25
L
Zeus
abach
Zeus
11
7
4
1.86
L
3
8
3
0.56
L
Danzaburou
queen1090
Danzaburou
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,657
Damage
106,026
132,743
Taken
124,678
60,987
Mitigated
65,151
27,164
Healing
46,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akaza0909
Cthulhu
8,788
583
2,947
2,866
35,348
24,300
0
12,627
21,890
33,260
0
W
36,648
31,092
0
27,533
36,963
14,388
4,782
13,627
23,336
0
176,304
W
40,919
8,913
0
6,912
18,747
6,892
1,782
11,767
6,980
173,553
0
W
Cthulhu
Hydra_Kami
Cthulhu
14,040
849
829
4,890
27,246
9,958
1,235
14,776
12,470
63,688
0
L
The Morrigan
Koiwarrior722
The Morrigan
20,085
2,975
20
4,508
19,497
8,587
0
6,296
12,330
111,848
14,305
W
Nemesis
Tahoealex
Nemesis
3,222
777
0
340
19,056
5,915
924
8,319
10,737
0
76,260
W
Sun Wukong
TheDonkeyReject
Sun Wukong
11,197
1,918
0
6,079
22,666
27,998
2,063
16,037
6,629
0
64,992
L
Zeus
abach
Zeus
35,913
1,880
0
6,937
27,207
7,731
638
14,856
11,713
131,135
0
L
16,432
11,391
0
9,062
25,981
8,069
416
8,825
16,803
0
100,218
L
Danzaburou
queen1090
Danzaburou
1,439
139
0
824
24,710
12,300
254
11,149
12,793
0
15,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,752
Gold Earned
74,360
608
Minions Killed
681
0
Camps Cleared
0
2,498,603
Distance Traveled
2,860,730
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,178
406
45
2
0
518,862
0
W
Rama
16,672
556
194
6
0
560,703
0
W
Nu Wa
16,693
556
216
7
0
565,489
4
W
Cthulhu
13,917
464
69
2
0
542,037
2
L
The Morrigan
13,256
442
171
6
0
564,145
1
W
Nemesis
12,481
416
113
4
0
556,774
0
W
Sun Wukong
14,597
487
89
3
0
635,727
0
L
Zeus
14,463
482
193
6
0
455,680
1
L
Rama
12,365
412
169
6
0
512,351
3
L
Danzaburou
9,490
316
30
1
0
447,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role