Player Matchup

Hun Batz
Hun Batz
AsapAbelito
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,374 Elo+
Solo
Nemesis
Nemesis
Kiwiqimaka
Nemesis
Level 17
God Stats
12W - 6L
1,606 SR
Queue Stats
48W - 45L
1,520 Elo+
Solo
Jing Wei
Jing Wei
PINKalex
Jing Wei
Level 15
God Stats
1W - 0L
1,461 SR
Queue Stats
1W - 1L
1,212 Elo+
Solo
Hel
Hel
Taithx
Hel
Level 18
God Stats
5W - 2L
1,434 SR
Queue Stats
9W - 11L
1,395 Elo+
Solo
Jormungandr
Jormungandr
b3nja191286
Jormungandr
Level 28
God Stats
13W - 14L
1,429 SR
Queue Stats
128W - 182L
1,327 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,366 Elo+

VS

Team Averages
Level 16
1,568 SR
1,490 Elo+
Nemesis
Nemesis
CMBabyKid
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
MGP4LIFE6
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,583 Elo+
Solo
Ares
Ares
Tside4411
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mulan
Mulan
UrStepSister185
Mulan
Level 29
God Stats
1W - 1L
1,786 SR
Queue Stats
21W - 11L
1,709 Elo+
Solo
Neith
Neith
yeikoychicho
Neith
Level 17
God Stats
1W - 3L
1,551 SR
Queue Stats
40W - 63L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AsapAbelito
Hun Batz
20
10 / 6 / 7
13,851
554
12,115
19,036
8,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Kiwiqimaka
Nemesis
20
13 / 4 / 10
13,321
533
23,103
22,776
11,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
PINKalex
Jing Wei
17
0 / 10 / 7
10,524
421
6,219
22,563
8,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hel
Taithx
Hel
20
16 / 3 / 6
15,508
620
23,075
24,713
23,293
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
b3nja191286
Jormungandr
18
3 / 1 / 13
12,091
484
7,638
20,663
23,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CMBabyKid
Nemesis
17
1 / 9 / 1
11,427
457
7,106
19,319
8,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
MGP4LIFE6
Merlin
20
1 / 7 / 4
12,986
519
15,952
15,324
10,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
0 / 13 / 4
9,370
375
3,382
20,836
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
21 / 5 / 2
15,927
637
44,973
28,020
32,302
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 1
10,991
440
7,073
17,599
5,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
42
Kills
24
24
Deaths
42
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AsapAbelito
Hun Batz
10
6
7
2.25
L
Nemesis
CMBabyKid
Nemesis
1
9
1
0.17
W
Nemesis
Kiwiqimaka
Nemesis
13
4
10
4.5
L
Merlin
MGP4LIFE6
Merlin
1
7
4
0.43
W
Jing Wei
PINKalex
Jing Wei
0
10
7
0.35
W
Hel
Taithx
Hel
16
3
6
6.33
L
Ares
0
13
4
0.15
L
21
5
2
4.4
W
Jormungandr
b3nja191286
Jormungandr
3
1
13
9.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,150
Damage
78,486
109,751
Taken
101,098
75,574
Mitigated
73,437
40,516
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AsapAbelito
Hun Batz
12,115
4,143
0
480
19,036
8,116
93
3,050
15,607
0
69,959
L
Nemesis
CMBabyKid
Nemesis
7,106
2,900
0
2,857
19,319
8,275
3,229
6,411
12,696
0
71,934
W
Nemesis
Kiwiqimaka
Nemesis
23,103
11,463
0
6,223
22,776
11,660
2,483
4,875
17,510
0
115,734
L
Merlin
MGP4LIFE6
Merlin
15,952
1,055
0
1,340
15,324
10,355
0
4,524
10,650
115,597
0
W
Jing Wei
PINKalex
Jing Wei
6,219
4,705
0
5,622
22,563
8,910
1,480
2,258
19,647
0
52,939
W
Hel
Taithx
Hel
23,075
848
9,456
16,015
24,713
23,293
1,488
4,325
20,092
118,524
0
L
Ares
3,382
820
0
749
20,836
17,105
76
5,060
15,576
13,791
0
L
44,973
4,927
0
14,300
28,020
32,302
0
9,391
18,396
0
121,245
W
Jormungandr
b3nja191286
Jormungandr
7,638
2,284
0
2,720
20,663
23,595
801
4,826
15,672
57,915
0
L
7,073
2,690
0
3,165
17,599
5,400
2,385
4,616
12,907
0
62,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,295
Gold Earned
60,701
634
Minions Killed
621
0
Camps Cleared
0
2,447,935
Distance Traveled
2,154,503
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,851
554
114
5
0
479,944
2
L
Nemesis
11,427
457
121
5
0
503,897
0
W
Nemesis
13,321
533
152
6
0
536,658
4
L
Merlin
12,986
519
191
8
0
405,068
6
W
Jing Wei
10,524
421
96
4
0
467,575
2
W
Hel
15,508
620
196
8
0
506,505
4
L
Ares
9,370
375
26
1
0
318,534
5
L
Mulan
15,927
637
163
7
0
489,352
1
W
Jormungandr
12,091
484
76
3
0
457,253
1
L
Neith
10,991
440
120
5
0
437,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role