Player Matchup

Horus
Horus
MrMarcEddy
Horus
Level 138
God Stats
81W - 69L
1,611 SR
Queue Stats
742W - 745L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
Papadibilis6922
Heimdallr
Level 91
God Stats
5W - 7L
1,670 SR
Queue Stats
513W - 470L
1,454 Elo+
Party 1
Discordia
Discordia
PyrocratDc_TTV
Discordia
Level 54
God Stats
5W - 6L
1,858 SR
Queue Stats
168W - 201L
1,377 Elo+
Party 3
Ares
Ares
Zaan24
Ares
Level 136
God Stats
4W - 8L
1,398 SR
Queue Stats
484W - 476L
1,448 Elo+
Party 1
Fenrir
Fenrir
monas9288
Fenrir
Level 27
God Stats
4W - 5L
1,358 SR
Queue Stats
61W - 84L
1,334 Elo+
Party 3
Team Averages
Level 89
1,579 SR
1,416 Elo+

VS

Team Averages
Level 85
1,383 SR
1,459 Elo+
Olorun
Olorun
Kamui_TSE
Olorun
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
360W - 309L
1,483 Elo+
Party 2
Chernobog
Chernobog
Seigen_TSE
Chernobog
Level 82
God Stats
13W - 13L
1,584 SR
Queue Stats
151W - 126L
1,488 Elo+
Party 2
Odin
Odin
SwayxOxy
Odin
Level 45
God Stats
1W - 3L
1,142 SR
Queue Stats
115W - 141L
1,345 Elo+
Solo
Cliodhna
Cliodhna
XxmurdoggxX
Cliodhna
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 88L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
cristianigno
Kumbhakarna
Level 90
God Stats
3W - 3L
1,187 SR
Queue Stats
260W - 232L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 3 / 1
7,706
514
12,316
15,112
10,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Papadibilis6922
Heimdallr
10
1 / 7 / 2
6,750
450
8,580
9,405
3,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
PyrocratDc_TTV
Discordia
10
0 / 9 / 2
5,952
397
7,272
9,838
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Zaan24
Ares
9
3 / 8 / 1
6,912
461
8,252
17,500
12,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
monas9288
Fenrir
11
2 / 8 / 0
7,299
487
3,143
11,523
5,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kamui_TSE
Olorun
15
12 / 2 / 9
9,421
628
20,123
17,830
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
Seigen_TSE
Chernobog
14
6 / 1 / 14
8,305
554
7,289
10,573
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
0 / 1 / 2
7,001
467
4,498
10,622
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
XxmurdoggxX
Cliodhna
14
12 / 3 / 9
9,668
645
10,651
10,508
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
cristianigno
Kumbhakarna
12
5 / 1 / 17
8,085
539
5,079
14,778
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
8
Kills
35
35
Deaths
8
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Olorun
Kamui_TSE
Olorun
12
2
9
8.25
L
Horus
2
3
1
0.83
L
Heimdallr
Papadibilis6922
Heimdallr
1
7
2
0.29
L
Discordia
PyrocratDc_TTV
Discordia
0
9
2
0.11
W
Chernobog
Seigen_TSE
Chernobog
6
1
14
13
W
Odin
0
1
2
1
W
Cliodhna
XxmurdoggxX
Cliodhna
12
3
9
5.5
L
Ares
Zaan24
Ares
3
8
1
0.44
W
Kumbhakarna
cristianigno
Kumbhakarna
5
1
17
13.5
L
Fenrir
monas9288
Fenrir
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
47,640
63,378
Taken
64,311
36,185
Mitigated
31,807
11,230
Healing
30,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Kamui_TSE
Olorun
20,123
12,818
886
12,051
17,830
7,581
811
6,791
10,605
74,274
0
L
Horus
12,316
4,266
205
5,055
15,112
10,965
184
4,222
9,902
8,944
34,397
L
Heimdallr
Papadibilis6922
Heimdallr
8,580
3,783
0
1,192
9,405
3,108
144
2,895
6,510
0
33,590
L
Discordia
PyrocratDc_TTV
Discordia
7,272
734
0
1,209
9,838
3,327
0
5,061
4,777
25,184
0
W
Chernobog
Seigen_TSE
Chernobog
7,289
4,556
475
3,993
10,573
3,617
1,102
3,220
7,233
0
41,868
W
Odin
4,498
1,238
0
3,655
10,622
5,522
412
915
9,707
0
31,767
W
Cliodhna
XxmurdoggxX
Cliodhna
10,651
1,147
383
4,388
10,508
3,549
54
2,630
7,700
0
49,718
L
Ares
Zaan24
Ares
8,252
165
256
997
17,500
12,903
0
7,441
10,059
18,445
0
W
Kumbhakarna
cristianigno
Kumbhakarna
5,079
1,001
1,667
3,442
14,778
11,538
28
3,462
11,156
13,205
0
L
Fenrir
monas9288
Fenrir
3,143
1,350
0
2,316
11,523
5,882
0
5,583
5,940
0
22,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
42,480
211
Minions Killed
351
0
Camps Cleared
0
1,342,409
Distance Traveled
1,495,344
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,421
628
116
8
0
259,974
1
L
Horus
7,706
514
70
5
0
279,023
0
L
Heimdallr
6,750
450
43
3
0
260,651
0
L
Discordia
5,952
397
33
2
0
263,209
2
W
Chernobog
8,305
554
61
4
0
290,502
1
W
Odin
7,001
467
63
4
0
278,677
0
W
Cliodhna
9,668
645
98
7
0
354,657
3
L
Ares
6,912
461
16
1
0
276,190
2
W
Kumbhakarna
8,085
539
13
1
0
311,534
1
L
Fenrir
7,299
487
49
3
0
263,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role