Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AzuraTempest
Ares
Level 125
God Stats
5W - 3L
1,537 SR
Queue Stats
288W - 250L
1,576 Elo+
Party 1
Sol
Sol
Otaku Sytro
Sol
Level 106
God Stats
1W - 0L
1,729 SR
Queue Stats
131W - 147L
1,462 Elo+
Party 1
Team Averages
Level 126
1,589 SR
1,513 Elo+

VS

Team Averages
Level 130
1,614 SR
1,430 Elo+
Amaterasu
Amaterasu
Dartanyan614
Amaterasu
Level 114
God Stats
1W - 2L
1,294 SR
Queue Stats
144W - 137L
1,554 Elo+
Party 2
Nemesis
Nemesis
FortuneNavi
Nemesis
Level 117
God Stats
2W - 2L
1,811 SR
Queue Stats
26W - 55L
1,203 Elo+
Solo
Zeus
Zeus
OniTheImmortal
Zeus
Level 160
God Stats
21W - 13L
1,736 SR
Queue Stats
151W - 146L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 1 / 6
8,999
692
11,455
8,647
4,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 5
9,596
738
3,049
13,787
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 6
8,104
623
3,917
5,368
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dartanyan614
Amaterasu
12
0 / 3 / 3
7,571
582
3,999
11,005
8,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
FortuneNavi
Nemesis
10
1 / 4 / 2
7,672
590
1,132
6,518
1,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 2 / 1
8,307
639
18,704
7,608
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
6
6
W
4
1
5
6.5
L
Amaterasu
Dartanyan614
Amaterasu
0
3
3
0.5
L
Nemesis
FortuneNavi
Nemesis
1
4
2
0.5
L
2
2
1
1.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
23,835
27,802
Taken
25,131
23,161
Mitigated
13,102
4,017
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,455
2,994
0
1,273
8,647
4,341
0
6,875
1,772
0
43,676
W
3,049
164
0
2,228
13,787
14,805
0
8,624
5,163
7,832
0
L
Amaterasu
Dartanyan614
Amaterasu
3,999
1,210
0
2,845
11,005
8,752
0
2,956
8,049
0
13,145
L
Nemesis
FortuneNavi
Nemesis
1,132
115
352
1,081
6,518
1,990
68
1,907
4,611
0
13,681
L
18,704
598
0
2,920
7,608
2,360
0
2,577
5,031
56,742
0
W
3,917
502
0
516
5,368
4,015
0
3,340
2,028
18,692
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
23,550
129
Minions Killed
163
4
Camps Cleared
6
733,188
Distance Traveled
683,002
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,999
692
82
6
2
247,965
3
W
Ares
9,596
738
9
1
1
253,433
1
L
Amaterasu
7,571
582
24
2
0
264,479
3
L
Nemesis
7,672
590
27
2
2
185,978
3
L
Zeus
8,307
639
112
9
4
232,545
0
W
Sol
8,104
623
38
3
1
231,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role