Player Matchup

Achilles
Achilles
LetsGoBrandon01
Achilles
Level 82
God Stats
250W - 208L
1,538 SR
Queue Stats
620W - 634L
1,439 Elo+
Solo
Mercury
Mercury
Mikdidy
Mercury
Level 87
God Stats
5W - 6L
1,481 SR
Queue Stats
167W - 157L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
SchmiddyWhop
Kukulkan
Level 46
God Stats
2W - 0L
1,689 SR
Queue Stats
115W - 98L
1,439 Elo+
Party 1
Team Averages
Level 72
1,569 SR
1,438 Elo+

VS

Team Averages
Level 86
1,669 SR
1,451 Elo+
Kukulkan
Kukulkan
CountlessCheese
Kukulkan
Level 74
God Stats
3W - 6L
1,843 SR
Queue Stats
6W - 15L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
PynkTurtle2
Danzaburou
Level 128
God Stats
20W - 14L
1,664 SR
Queue Stats
332W - 320L
1,509 Elo+
Party 2
Nike
Nike
spedthi3f
Nike
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 3 / 10
15,183
690
11,378
22,858
32,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Mikdidy
Mercury
18
7 / 8 / 8
15,109
687
26,507
19,105
6,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SchmiddyWhop
Kukulkan
18
4 / 7 / 8
13,994
636
10,862
17,559
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 6 / 11
13,812
628
16,320
17,977
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PynkTurtle2
Danzaburou
17
8 / 4 / 7
14,490
659
16,340
18,173
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
16
5 / 7 / 10
13,364
607
15,060
23,485
16,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
17
Kills
18
18
Deaths
17
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
6
11
1.75
W
Achilles
6
3
10
3.67
W
Mercury
Mikdidy
Mercury
7
8
8
1.38
L
Danzaburou
PynkTurtle2
Danzaburou
8
4
7
2.88
W
Kukulkan
SchmiddyWhop
Kukulkan
4
7
8
1.14
L
Nike
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,747
Damage
47,720
59,522
Taken
59,635
46,280
Mitigated
34,287
16,224
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
16,320
915
0
3,603
17,977
7,295
286
5,030
12,404
53,407
0
W
Achilles
11,378
1,237
0
7,119
22,858
32,958
311
6,026
15,584
0
29,416
W
Mercury
Mikdidy
Mercury
26,507
16,072
0
4,519
19,105
6,958
608
5,819
12,834
0
67,152
L
Danzaburou
PynkTurtle2
Danzaburou
16,340
6,603
0
3,501
18,173
10,089
2,140
1,995
15,870
0
50,762
W
Kukulkan
SchmiddyWhop
Kukulkan
10,862
960
329
4,257
17,559
6,364
1,198
4,913
12,213
74,141
0
L
Nike
15,060
2,870
0
1,726
23,485
16,903
374
4,864
17,923
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
41,666
213
Minions Killed
222
7
Camps Cleared
10
1,165,896
Distance Traveled
1,160,251
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,812
628
87
4
4
386,106
6
W
Achilles
15,183
690
29
1
1
409,360
9
W
Mercury
15,109
687
60
3
3
414,207
2
L
Danzaburou
14,490
659
81
4
5
383,418
2
W
Kukulkan
13,994
636
124
6
3
342,329
3
L
Nike
13,364
607
54
2
1
390,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role