Player Matchup

Artio
Artio
Yahco
Artio
Level 116
God Stats
10W - 8L
1,693 SR
Queue Stats
227W - 210L
1,623 Elo+
Party 1
Ao Kuang
Ao Kuang
buzzmaster
Ao Kuang
Level 96
God Stats
11W - 15L
1,443 SR
Queue Stats
286W - 369L
1,549 Elo+
Party 1
Apollo
Apollo
wallytiteuf
Apollo
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
300W - 378L
1,533 Elo+
Party 1
Team Averages
Level 99
1,474 SR
1,568 Elo+

VS

Team Averages
Level 82
1,500 SR
1,645 Elo+
Janus
Janus
Falvik
Janus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,668 Elo+
Party 2
Artio
Artio
L0rik
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,668 Elo+
Party 2
Guan Yu
Guan Yu
zetxy
Guan Yu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Yahco
Artio
12
2 / 3 / 1
8,132
581
8,478
14,667
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
buzzmaster
Ao Kuang
11
1 / 6 / 2
8,360
597
8,642
14,492
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
11
1 / 7 / 2
8,125
580
11,618
11,284
3,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Falvik
Janus
14
5 / 1 / 10
10,141
724
16,413
9,847
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
L0rik
Artio
13
3 / 1 / 11
9,210
658
5,730
11,910
10,432
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
zetxy
Guan Yu
14
8 / 2 / 7
9,978
713
11,607
14,376
16,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
Falvik
Janus
5
1
10
10
W
Artio
L0rik
Artio
3
1
11
8.5
L
Artio
Yahco
Artio
2
3
1
0.83
L
Ao Kuang
buzzmaster
Ao Kuang
1
6
2
0.33
L
Apollo
1
7
2
0.29
W
Guan Yu
zetxy
Guan Yu
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
33,750
40,443
Taken
36,133
24,934
Mitigated
29,596
6,011
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Falvik
Janus
16,413
708
306
1,513
9,847
2,976
668
4,380
5,159
43,900
0
W
Artio
L0rik
Artio
5,730
933
2,158
4,450
11,910
10,432
288
4,607
6,973
12,442
0
L
Artio
Yahco
Artio
8,478
1,641
647
3,274
14,667
12,827
0
9,013
5,282
18,238
0
L
Ao Kuang
buzzmaster
Ao Kuang
8,642
2,207
0
1,687
14,492
8,684
504
5,968
8,256
21,864
2,402
L
Apollo
11,618
4,694
0
403
11,284
3,423
0
6,765
4,203
0
38,537
W
Guan Yu
zetxy
Guan Yu
11,607
2,319
2,173
4,770
14,376
16,188
72
6,840
6,911
0
32,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
29,329
109
Minions Killed
150
3
Camps Cleared
8
739,868
Distance Traveled
836,210
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,141
724
91
7
2
278,162
0
W
Artio
9,210
658
20
1
2
275,882
3
L
Artio
8,132
581
23
2
1
271,866
2
L
Ao Kuang
8,360
597
27
2
1
240,068
6
L
Apollo
8,125
580
59
4
1
227,934
6
W
Guan Yu
9,978
713
39
3
4
282,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role