Player Matchup

Gilgamesh
Gilgamesh
Kristooo
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,346 Elo+
Party 2
Mercury
Mercury
Shokkaz
Mercury
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 48L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
trolSEBA
Morgan Le Fay
Level 69
God Stats
3W - 7L
1,603 SR
Queue Stats
29W - 45L
1,405 Elo+
Party 2
Team Averages
Level 75
1,534 SR
1,388 Elo+

VS

Team Averages
Level 86
1,438 SR
1,533 Elo+
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Bsflughafen
Achilles
Level 88
God Stats
7W - 2L
1,160 SR
Queue Stats
54W - 42L
1,543 Elo+
Party 1
Ra
Ra
Gullvaig
Ra
Level 82
God Stats
6W - 3L
1,655 SR
Queue Stats
137W - 94L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kristooo
Gilgamesh
11
1 / 6 / 2
7,683
591
8,117
14,729
12,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Shokkaz
Mercury
11
1 / 5 / 2
8,069
621
3,703
11,901
3,682
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
trolSEBA
Morgan Le Fay
12
1 / 6 / 1
7,888
607
8,069
12,549
4,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 0 / 9
10,043
773
13,900
9,018
3,711
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Bsflughafen
Achilles
13
5 / 3 / 10
9,401
723
9,187
14,471
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 9
9,579
737
8,080
7,213
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
9
11.5
W
Achilles
Bsflughafen
Achilles
5
3
10
3.33
W
5
0
9
9.5
L
Gilgamesh
Kristooo
Gilgamesh
1
6
2
0.33
L
Mercury
Shokkaz
Mercury
1
5
2
0.4
L
Morgan Le Fay
trolSEBA
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
31,167
39,179
Taken
30,702
20,550
Mitigated
20,680
3,305
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,900
2,751
0
0
9,018
3,711
606
2,084
6,934
0
31,884
W
Achilles
Bsflughafen
Achilles
9,187
2,094
551
1,833
14,471
14,151
387
3,899
10,572
0
18,878
W
8,080
961
3,212
3,770
7,213
2,818
997
2,574
4,639
46,401
0
L
Gilgamesh
Kristooo
Gilgamesh
8,117
2,068
0
318
14,729
12,549
0
2,745
11,404
0
25,800
L
Mercury
Shokkaz
Mercury
3,703
874
0
1,962
11,901
3,682
0
2,477
9,079
0
19,211
L
Morgan Le Fay
trolSEBA
Morgan Le Fay
8,069
1,278
0
1,025
12,549
4,319
0
3,406
8,922
35,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
29,023
120
Minions Killed
156
4
Camps Cleared
7
718,331
Distance Traveled
806,610
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,043
773
40
3
2
269,319
0
W
Achilles
9,401
723
21
2
1
265,864
1
W
Ra
9,579
737
95
7
4
271,427
2
L
Gilgamesh
7,683
591
35
3
1
229,962
4
L
Mercury
8,069
621
32
2
2
264,567
0
L
Morgan Le Fay
7,888
607
53
4
1
223,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role