Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Diamond III
AloadaLove
Sylvanus
Diamond III
Level 160
God Stats
41W - 45L
1,781 SR
Queue Stats
472W - 458L
2,200 MMR
Solo
Olorun
Olorun
Diamond III
Kuzoro
Olorun
Diamond III
Level 160
God Stats
7W - 3L
1,677 SR
Queue Stats
724W - 718L
2,225 MMR
Solo
Nemesis
Nemesis
Diamond III
WetVillage
Nemesis
Diamond III
Level 156
God Stats
10W - 0L
1,943 SR
Queue Stats
226W - 214L
2,151 MMR
Party 1
Rama
Rama
Diamond III
trioculate
Rama
Diamond III
Level 158
God Stats
9W - 8L
1,721 SR
Queue Stats
394W - 364L
2,078 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,724 SR
2,031 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,659 SR
2,141 MMR
Sol
Sol
Diamond II
CF0RCE
Sol
Diamond II
Level 158
God Stats
2W - 6L
1,554 SR
Queue Stats
105W - 86L
2,261 MMR
Party 2
Achilles
Achilles
Diamond III
EricIsSupreme
Achilles
Diamond III
Level 142
God Stats
20W - 17L
1,669 SR
Queue Stats
77W - 63L
2,166 MMR
Party 2
Athena
Athena
Diamond V
ItsLocker
Athena
Diamond V
Level 134
God Stats
1W - 1L
1,805 SR
Queue Stats
59W - 75L
2,047 MMR
Solo
Anhur
Anhur
Diamond V
nohold
Anhur
Diamond V
Level 129
God Stats
19W - 25L
1,767 SR
Queue Stats
385W - 368L
2,132 MMR
Solo
Loki
Loki
Platinum II
vervvxvvyvvgb
Loki
Platinum II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 93L
2,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 3 / 6
10,787
568
14,879
23,372
23,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
AloadaLove
Sylvanus
15
1 / 1 / 15
9,909
522
9,465
17,407
17,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Kuzoro
Olorun
16
6 / 3 / 8
11,343
597
18,913
15,520
7,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
WetVillage
Nemesis
18
7 / 2 / 10
11,516
606
19,106
18,537
10,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 2 / 1
11,824
622
12,975
13,865
3,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArtioCthulhuOdinGebGilgamesh

VS

Bans
UllrTsukuyomiTiamatRavanaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CF0RCE
Sol
16
5 / 3 / 2
10,286
541
19,812
21,001
13,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
EricIsSupreme
Achilles
14
2 / 6 / 3
9,109
479
16,083
24,524
21,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
ItsLocker
Athena
12
1 / 9 / 1
7,995
421
5,889
23,561
20,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
nohold
Anhur
16
1 / 3 / 2
9,478
499
8,757
12,662
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 4
9,498
500
5,090
14,047
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
26
Kills
11
11
Deaths
27
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
6
2.67
W
Sylvanus
AloadaLove
Sylvanus
1
1
15
8.5
L
Sol
CF0RCE
Sol
5
3
2
2
L
Achilles
EricIsSupreme
Achilles
2
6
3
0.58
L
Athena
ItsLocker
Athena
1
9
1
0.17
W
Olorun
Kuzoro
Olorun
6
3
8
3.33
W
Nemesis
WetVillage
Nemesis
7
2
10
6
L
Anhur
nohold
Anhur
1
3
2
0.67
W
7
2
1
3.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,338
Damage
55,631
88,701
Taken
95,795
62,341
Mitigated
63,029
49,708
Healing
28,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,879
4,988
0
9,802
23,372
23,733
242
6,417
15,967
16,446
36,498
W
Sylvanus
AloadaLove
Sylvanus
9,465
3,433
9,499
8,800
17,407
17,286
797
6,868
10,312
27,236
0
L
Sol
CF0RCE
Sol
19,812
9,096
0
10,609
21,001
13,287
1,528
7,094
13,907
84,071
0
L
Achilles
EricIsSupreme
Achilles
16,083
3,414
0
8,041
24,524
21,406
234
9,148
15,376
6,099
47,142
L
Athena
ItsLocker
Athena
5,889
1,318
0
1,970
23,561
20,783
0
11,679
11,882
27,541
0
W
Olorun
Kuzoro
Olorun
18,913
12,030
3,614
7,805
15,520
7,093
4,939
7,466
7,871
89,614
0
W
Nemesis
WetVillage
Nemesis
19,106
9,771
0
3,342
18,537
10,544
1,863
7,149
10,972
0
89,713
L
Anhur
nohold
Anhur
8,757
4,146
0
3,685
12,662
3,218
0
1,544
11,118
0
78,549
W
12,975
10,527
0
6,846
13,865
3,685
728
1,790
12,075
0
101,115
L
5,090
278
0
4,353
14,047
4,335
0
2,676
11,371
0
69,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,379
Gold Earned
46,366
551
Minions Killed
545
0
Camps Cleared
0
1,870,402
Distance Traveled
1,830,707
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,787
568
80
4
0
374,586
8
W
Sylvanus
9,909
522
20
1
0
375,134
6
L
Sol
10,286
541
131
7
0
361,905
1
L
Achilles
9,109
479
101
5
0
354,560
1
L
Athena
7,995
421
52
3
0
377,252
0
W
Olorun
11,343
597
169
9
0
352,294
3
W
Nemesis
11,516
606
130
7
0
427,079
1
L
Anhur
9,478
499
140
7
0
345,023
4
W
Rama
11,824
622
152
8
0
341,309
3
L
Loki
9,498
500
121
6
0
391,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role