Player Matchup

Nox
Nox
BOF007
Nox
Level 148
God Stats
3W - 0L
1,380 SR
Queue Stats
221W - 178L
1,642 Elo+
Party 2
Arachne
Arachne
MineCraftFordge
Arachne
Level 110
God Stats
9W - 6L
1,624 SR
Queue Stats
311W - 360L
1,490 Elo+
Party 2
Charybdis
Charybdis
Perrywinkle208
Charybdis
Level 106
God Stats
11W - 7L
1,579 SR
Queue Stats
188W - 148L
1,659 Elo+
Party 2
Team Averages
Level 121
1,528 SR
1,597 Elo+

VS

Team Averages
Level 72
1,549 SR
1,437 Elo+
Merlin
Merlin
Jostart
Merlin
Level 104
God Stats
0W - 2L
1,327 SR
Queue Stats
3W - 10L
1,362 Elo+
Party 1
Fenrir
Fenrir
Tenedor51
Fenrir
Level 90
God Stats
0W - 1L
1,567 SR
Queue Stats
13W - 19L
1,450 Elo+
Party 1
Khepri
Khepri
zron2po
Khepri
Level 21
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BOF007
Nox
18
12 / 6 / 11
14,321
842
18,657
15,150
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 15
12,159
715
12,434
17,051
16,531
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Perrywinkle208
Charybdis
16
9 / 7 / 9
13,023
766
21,708
16,177
5,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jostart
Merlin
16
10 / 9 / 8
13,066
769
19,811
15,741
6,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tenedor51
Fenrir
15
8 / 8 / 8
12,293
723
13,397
23,410
21,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
zron2po
Khepri
15
2 / 8 / 12
10,967
645
5,730
18,547
22,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
24
Kills
20
20
Deaths
25
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nox
BOF007
Nox
12
6
11
2.92
L
Merlin
Jostart
Merlin
10
9
8
1.56
W
3
7
15
1.5
W
Charybdis
Perrywinkle208
Charybdis
9
7
9
1.93
L
Fenrir
Tenedor51
Fenrir
8
8
8
1.5
L
Khepri
zron2po
Khepri
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,799
Damage
38,938
48,378
Taken
57,698
27,395
Mitigated
50,509
10,447
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
BOF007
Nox
18,657
2,420
0
3,673
15,150
5,170
0
9,103
5,567
64,068
0
L
Merlin
Jostart
Merlin
19,811
919
0
0
15,741
6,764
318
7,292
8,449
50,918
0
W
12,434
7,586
0
4,215
17,051
16,531
200
8,269
8,782
0
22,653
W
Charybdis
Perrywinkle208
Charybdis
21,708
12,996
0
2,559
16,177
5,694
2,413
8,373
7,804
0
57,829
L
Fenrir
Tenedor51
Fenrir
13,397
2,507
0
2,829
23,410
21,186
65
5,762
17,648
0
24,663
L
Khepri
zron2po
Khepri
5,730
1,209
266
991
18,547
22,559
81
5,893
12,654
26,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
36,326
194
Minions Killed
161
8
Camps Cleared
5
849,150
Distance Traveled
845,884
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,321
842
107
6
5
288,544
1
L
Merlin
13,066
769
94
6
3
256,323
0
W
Arachne
12,159
715
16
1
0
309,909
2
W
Charybdis
13,023
766
71
4
3
250,697
1
L
Fenrir
12,293
723
36
2
2
297,129
4
L
Khepri
10,967
645
31
2
0
292,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role