Player Matchup

He Bo
He Bo
 
He Bo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Infamousantihero
Neith
Level 121
God Stats
1W - 1L
1,584 SR
Queue Stats
58W - 67L
1,459 Elo+
Solo
Bakasura
Bakasura
Xintong
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,605 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,521 Elo+

VS

Team Averages
Level 114
1,511 SR
1,509 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DeHeiligeVis
Sylvanus
Level 60
God Stats
32W - 28L
1,518 SR
Queue Stats
111W - 105L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
Insearchman
Gilgamesh
Level 121
God Stats
61W - 60L
1,513 SR
Queue Stats
299W - 326L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 10 / 5
9,510
679
12,813
11,268
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 3
10,518
751
12,524
9,530
3,375
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Xintong
Bakasura
14
5 / 10 / 6
10,344
739
8,674
15,369
5,745
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
11 / 6 / 8
11,567
826
13,423
10,092
2,878
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
DeHeiligeVis
Sylvanus
14
2 / 3 / 18
10,647
761
8,967
18,040
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
Insearchman
Gilgamesh
14
8 / 5 / 12
11,000
786
7,066
23,120
22,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
13
Kills
21
21
Deaths
14
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
10
5
0.55
W
Zeus
 
Zeus
11
6
8
2.5
W
Sylvanus
DeHeiligeVis
Sylvanus
2
3
18
3.67
L
5
1
3
6.5
W
Gilgamesh
Insearchman
Gilgamesh
8
5
12
2.8
L
Bakasura
Xintong
Bakasura
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
29,456
36,167
Taken
51,252
12,435
Mitigated
44,000
5,018
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,813
634
0
1,082
11,268
3,315
408
5,616
5,652
26,680
0
W
Zeus
 
Zeus
13,423
761
105
1,380
10,092
2,878
772
1,431
8,354
46,302
0
W
Sylvanus
DeHeiligeVis
Sylvanus
8,967
1,639
2,641
6,542
18,040
19,012
228
5,156
11,818
25,989
0
L
12,524
5,054
0
2,498
9,530
3,375
621
6,426
3,104
0
38,228
W
Gilgamesh
Insearchman
Gilgamesh
7,066
1,162
0
6,343
23,120
22,110
664
5,737
16,544
0
19,682
L
Bakasura
Xintong
Bakasura
8,674
5,558
0
1,438
15,369
5,745
0
10,809
4,560
0
17,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
33,214
151
Minions Killed
155
6
Camps Cleared
5
713,040
Distance Traveled
721,322
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,510
679
38
3
1
220,220
5
W
Zeus
11,567
826
102
7
3
223,857
3
W
Sylvanus
10,647
761
34
2
0
238,536
0
L
Neith
10,518
751
76
5
2
248,296
6
W
Gilgamesh
11,000
786
19
1
2
258,929
0
L
Bakasura
10,344
739
37
3
3
244,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role