Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
CampingCoyote
Hou Yi
Level 79
God Stats
2W - 3L
1,496 SR
Queue Stats
189W - 180L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
Nxutted
Zhong Kui
Level 104
God Stats
4W - 2L
1,514 SR
Queue Stats
148W - 133L
1,511 Elo+
Solo
Arachne
Arachne
SniperShot73
Arachne
Level 83
God Stats
35W - 22L
1,530 SR
Queue Stats
94W - 84L
1,500 Elo+
Solo
Mulan
Mulan
minironaldo
Mulan
Level 155
God Stats
7W - 7L
1,550 SR
Queue Stats
131W - 101L
1,528 Elo+
Solo
Team Averages
Level 100
1,518 SR
1,511 Elo+

VS

Team Averages
Level 82
1,451 SR
1,466 Elo+
Bellona
Bellona
Direbear Grylls
Bellona
Level 142
God Stats
37W - 31L
1,535 SR
Queue Stats
195W - 193L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
KDay34
Sylvanus
Level 100
God Stats
5W - 2L
1,555 SR
Queue Stats
62W - 57L
1,517 Elo+
Party 1
Merlin
Merlin
Mxrko Polo
Merlin
Level 87
God Stats
3W - 4L
1,457 SR
Queue Stats
115W - 104L
1,458 Elo+
Party 3
Cernunnos
Cernunnos
TsmurfyT
Cernunnos
Level 62
God Stats
3W - 13L
1,271 SR
Queue Stats
138W - 139L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
UnsaidCaesar232
Cthulhu
Level 17
God Stats
0W - 2L
1,436 SR
Queue Stats
9W - 11L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 1 / 18
12,639
527
8,239
14,583
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 2 / 5
12,791
533
15,828
20,271
8,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Nxutted
Zhong Kui
20
13 / 1 / 13
14,513
605
27,726
23,264
18,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
SniperShot73
Arachne
20
6 / 9 / 12
13,387
558
20,600
27,634
13,606
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 4
12,346
514
8,616
13,469
11,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 2
12,538
522
19,703
30,227
25,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
KDay34
Sylvanus
15
0 / 8 / 3
10,140
423
9,010
27,648
35,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Mxrko Polo
Merlin
8
0 / 3 / 0
7,528
314
2,638
5,382
1,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
TsmurfyT
Cernunnos
20
4 / 5 / 0
12,350
515
11,721
21,434
8,863
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 6 / 5
11,405
475
11,457
23,114
27,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
33
Kills
15
15
Deaths
33
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
18
14
W
7
2
5
4.75
L
8
11
2
0.82
L
Sylvanus
KDay34
Sylvanus
0
8
3
0.19
L
Merlin
Mxrko Polo
Merlin
0
3
0
0
W
Zhong Kui
Nxutted
Zhong Kui
13
1
13
19.5
W
Arachne
SniperShot73
Arachne
6
9
12
1.33
L
Cernunnos
TsmurfyT
Cernunnos
4
5
0
0.8
L
3
6
5
0.92
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,009
Damage
54,529
99,221
Taken
107,805
74,148
Mitigated
98,778
43,262
Healing
29,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,239
343
0
4,337
14,583
22,490
1,243
4,816
9,675
28,181
0
W
15,828
10,103
0
8,113
20,271
8,256
1,063
5,316
14,854
0
87,658
L
19,703
9,065
0
8,113
30,227
25,781
508
9,082
21,145
193
108,141
L
Sylvanus
KDay34
Sylvanus
9,010
2,017
2,915
4,886
27,648
35,051
425
12,150
15,498
41,805
0
L
Merlin
Mxrko Polo
Merlin
2,638
401
0
1,648
5,382
1,795
0
2,796
2,586
20,588
0
W
Zhong Kui
Nxutted
Zhong Kui
27,726
4,106
0
15,899
23,264
18,437
4,988
6,905
16,169
126,362
0
W
Arachne
SniperShot73
Arachne
20,600
13,939
0
10,261
27,634
13,606
819
4,790
22,258
0
101,169
L
Cernunnos
TsmurfyT
Cernunnos
11,721
5,521
0
9,072
21,434
8,863
335
5,607
15,827
0
112,232
L
11,457
813
258
2,353
23,114
27,288
362
7,424
15,690
51,340
0
W
8,616
909
0
4,652
13,469
11,359
944
2,858
9,892
4,946
64,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,676
Gold Earned
53,961
575
Minions Killed
549
0
Camps Cleared
0
2,049,048
Distance Traveled
1,714,047
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,639
527
31
1
0
439,484
4
W
Hou Yi
12,791
533
101
4
0
444,317
10
L
Bellona
12,538
522
175
7
0
424,467
2
L
Sylvanus
10,140
423
76
3
0
329,226
2
L
Merlin
7,528
314
37
2
0
133,315
1
W
Zhong Kui
14,513
605
157
7
0
443,032
4
W
Arachne
13,387
558
137
6
0
429,692
4
L
Cernunnos
12,350
515
167
7
0
395,361
2
L
Cthulhu
11,405
475
94
4
0
431,678
0
W
Mulan
12,346
514
149
6
0
292,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role