Player Matchup

Athena
Athena
Scruv
Athena
Level 20
God Stats
11W - 4L
1,401 SR
Queue Stats
22W - 8L
1,516 Elo+
Solo
Chernobog
Chernobog
SilentAnguish
Chernobog
Level 20
God Stats
5W - 1L
1,720 SR
Queue Stats
37W - 41L
1,413 Elo+
Solo
Loki
Loki
silverswordman
Loki
Level 29
God Stats
2W - 0L
1,708 SR
Queue Stats
37W - 32L
1,416 Elo+
Solo
Sol
Sol
stillblvck
Sol
Level 25
God Stats
22W - 19L
1,508 SR
Queue Stats
62W - 63L
1,382 Elo+
Solo
Charybdis
Charybdis
xSxOxLxOx
Charybdis
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,445 Elo+

VS

Team Averages
Level 26
1,432 SR
1,466 Elo+
Bellona
Bellona
BaLLa1
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 22L
1,500 Elo+
Solo
Cerberus
Cerberus
Gromagg
Cerberus
Level 18
God Stats
2W - 6L
1,226 SR
Queue Stats
87W - 79L
1,427 Elo+
Party 1
Sol
Sol
Strongmace
Sol
Level 16
God Stats
1W - 3L
1,433 SR
Queue Stats
11W - 10L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Zennify
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 113L
1,417 Elo+
Party 1
Thor
Thor
iZeikro
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Scruv
Athena
14
4 / 1 / 12
9,712
486
8,665
16,305
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SilentAnguish
Chernobog
17
4 / 1 / 6
10,152
508
9,040
10,549
3,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
5 / 5 / 9
9,434
472
11,994
13,394
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
12 / 1 / 11
11,471
574
23,211
14,016
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xSxOxLxOx
Charybdis
13
2 / 8 / 4
8,841
442
7,628
15,352
6,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaLLa1
Bellona
13
4 / 4 / 4
8,861
443
8,238
14,557
14,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Gromagg
Cerberus
13
2 / 3 / 7
8,958
448
9,240
23,425
15,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 12 / 3
9,289
464
11,134
15,818
4,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Zennify
Xbalanque
15
5 / 4 / 3
8,961
448
18,355
14,554
4,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
iZeikro
Thor
11
0 / 4 / 3
7,439
372
1,383
10,001
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
27
Kills
15
16
Deaths
27
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
BaLLa1
Bellona
4
4
4
1.5
L
Cerberus
Gromagg
Cerberus
2
3
7
1.83
W
Athena
Scruv
Athena
4
1
12
10
W
Chernobog
SilentAnguish
Chernobog
4
1
6
7
L
4
12
3
0.46
L
Xbalanque
Zennify
Xbalanque
5
4
3
1.63
L
Thor
iZeikro
Thor
0
4
3
0.38
W
5
5
9
1.9
W
12
1
11
17.5
W
Charybdis
xSxOxLxOx
Charybdis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,538
Damage
48,350
69,616
Taken
78,355
38,251
Mitigated
42,822
17,303
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BaLLa1
Bellona
8,238
1,479
0
1,164
14,557
14,707
375
4,279
10,117
9,800
31,960
L
Cerberus
Gromagg
Cerberus
9,240
808
2,034
4,766
23,425
15,381
0
12,419
10,957
19,623
0
W
Athena
Scruv
Athena
8,665
2,442
0
2,681
16,305
16,116
445
5,815
10,344
20,065
0
W
Chernobog
SilentAnguish
Chernobog
9,040
6,066
0
3,293
10,549
3,852
1,880
3,331
7,105
0
69,914
L
11,134
4,178
0
2,899
15,818
4,191
1,472
4,922
10,896
48,109
0
L
Xbalanque
Zennify
Xbalanque
18,355
8,500
0
2,115
14,554
4,788
125
5,937
8,617
0
74,059
L
Thor
iZeikro
Thor
1,383
530
0
2,361
10,001
3,755
0
2,304
7,697
0
28,997
W
11,994
2,736
0
2,837
13,394
5,773
194
4,936
8,458
0
47,895
W
23,211
9,078
132
7,422
14,016
5,958
3,854
5,783
8,016
60,009
6,923
W
Charybdis
xSxOxLxOx
Charybdis
7,628
3,205
0
938
15,352
6,552
1,251
2,338
12,870
0
53,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
43,508
425
Minions Killed
356
0
Camps Cleared
0
1,810,621
Distance Traveled
1,645,404
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,861
443
75
4
0
362,688
1
L
Cerberus
8,958
448
36
2
0
368,276
3
W
Athena
9,712
486
27
1
0
374,402
1
W
Chernobog
10,152
508
142
7
0
357,938
1
L
Sol
9,289
464
80
4
0
279,273
1
L
Xbalanque
8,961
448
109
5
0
347,913
3
L
Thor
7,439
372
56
3
0
287,254
1
W
Loki
9,434
472
66
3
0
400,948
5
W
Sol
11,471
574
107
5
0
343,504
0
W
Charybdis
8,841
442
83
4
0
333,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role