Player Matchup

Loki
Loki
Aninukie
Loki
Level 77
God Stats
4W - 9L
1,502 SR
Queue Stats
97W - 115L
1,498 Elo+
Party 4
Thor
Thor
JAKAKE
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 93L
1,590 Elo+
Solo
Fafnir
Fafnir
Jaysqueezy
Fafnir
Level 35
God Stats
3W - 5L
1,528 SR
Queue Stats
76W - 95L
1,463 Elo+
Party 4
Nu Wa
Nu Wa
LingLingCD
Nu Wa
Level 124
God Stats
0W - 1L
1,366 SR
Queue Stats
14W - 14L
1,539 Elo+
Party 3
Anhur
Anhur
dragonthor1818
Anhur
Level 47
God Stats
0W - 1L
1,366 SR
Queue Stats
4W - 4L
1,584 Elo+
Party 3
Team Averages
Level 65
1,453 SR
1,535 Elo+

VS

Team Averages
Level 73
1,626 SR
1,564 Elo+
Skadi
Skadi
ElvellonElendil
Skadi
Level 88
God Stats
2W - 2L
1,572 SR
Queue Stats
100W - 83L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
Heartmenth
Hun Batz
Level 127
God Stats
2W - 1L
1,537 SR
Queue Stats
203W - 183L
1,605 Elo+
Party 1
Ares
Ares
LetterAfterF
Ares
Level 26
God Stats
4W - 0L
1,987 SR
Queue Stats
83W - 71L
1,589 Elo+
Party 2
Mulan
Mulan
darkhachigen
Mulan
Level 37
God Stats
6W - 3L
1,500 SR
Queue Stats
103W - 83L
1,533 Elo+
Party 1
Poseidon
Poseidon
nexuzsky15
Poseidon
Level 86
God Stats
21W - 12L
1,535 SR
Queue Stats
470W - 492L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 4 / 0
9,263
545
11,910
15,286
5,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
JAKAKE
Thor
12
0 / 5 / 3
7,775
457
3,179
12,881
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
Jaysqueezy
Fafnir
13
1 / 3 / 2
8,060
474
4,492
9,761
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
13
2 / 5 / 3
8,495
500
5,225
8,283
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 2
7,847
462
4,276
9,578
2,792
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,639
508
5,473
6,986
2,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Heartmenth
Hun Batz
19
12 / 2 / 3
11,221
660
10,297
11,383
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 4
8,868
522
5,942
13,922
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 1
9,766
574
10,315
12,954
9,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
nexuzsky15
Poseidon
16
3 / 1 / 8
9,907
583
6,683
6,977
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
21
21
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
3
4
0
0.75
W
1
2
4
1.5
W
Hun Batz
Heartmenth
Hun Batz
12
2
3
6.75
L
Thor
JAKAKE
Thor
0
5
3
0.3
L
Fafnir
Jaysqueezy
Fafnir
1
3
2
0.67
W
3
2
4
2.5
L
Nu Wa
2
5
3
0.7
W
2
1
1
2.5
L
2
4
2
0.75
W
Poseidon
nexuzsky15
Poseidon
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,082
Damage
38,710
55,789
Taken
52,222
25,282
Mitigated
31,661
13,832
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
11,910
2,415
0
4,146
15,286
5,455
987
1,675
13,555
0
66,503
W
5,473
2,294
0
1,216
6,986
2,098
1,406
2,733
4,253
0
67,388
W
Hun Batz
Heartmenth
Hun Batz
10,297
3,165
0
5,810
11,383
4,535
361
2,067
9,316
0
87,636
L
Thor
JAKAKE
Thor
3,179
496
0
3,527
12,881
4,260
0
3,043
9,770
0
43,415
L
Fafnir
Jaysqueezy
Fafnir
4,492
1,285
0
2,663
9,761
10,544
0
2,646
7,075
30,330
0
W
5,942
325
0
3,906
13,922
13,223
0
2,710
11,212
25,911
0
L
Nu Wa
5,225
1,339
0
784
8,283
2,231
0
2,197
5,898
45,406
0
W
10,315
1,820
0
6,115
12,954
9,691
0
501
12,453
4,215
50,802
L
4,276
1,601
0
2,712
9,578
2,792
0
3,572
5,924
0
35,615
W
Poseidon
nexuzsky15
Poseidon
6,683
546
0
1,647
6,977
2,114
77
1,931
5,046
69,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
48,401
406
Minions Killed
572
0
Camps Cleared
0
1,494,059
Distance Traveled
1,769,908
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,263
545
111
7
0
319,584
4
W
Skadi
8,639
508
121
7
0
331,055
1
W
Hun Batz
11,221
660
142
8
0
390,589
4
L
Thor
7,775
457
101
6
0
272,852
1
L
Fafnir
8,060
474
33
2
0
320,016
0
W
Ares
8,868
522
28
2
0
357,717
4
L
Nu Wa
8,495
500
73
4
0
275,371
2
W
Mulan
9,766
574
136
8
0
338,388
3
L
Anhur
7,847
462
88
5
0
306,236
4
W
Poseidon
9,907
583
145
9
0
352,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role