Player Matchup

Gilgamesh
Gilgamesh
ETSNFStarLight
Gilgamesh
Level 4
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 7L
1,394 Elo+
Party 1
Ares
Ares
ElGranJeck
Ares
Level 23
God Stats
2W - 1L
1,774 SR
Queue Stats
43W - 32L
1,558 Elo+
Solo
Artemis
Artemis
TaquitoPotter21
Artemis
Level 14
God Stats
5W - 6L
1,569 SR
Queue Stats
11W - 9L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
YoungPancho
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
thenoxxie
Tsukuyomi
Level 14
God Stats
31W - 22L
1,473 SR
Queue Stats
56W - 48L
1,394 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,486 Elo+

VS

Team Averages
Level 26
1,580 SR
1,419 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SSalomon
Nu Wa
Level 22
God Stats
2W - 1L
1,267 SR
Queue Stats
91W - 86L
1,572 Elo+
Solo
Athena
Athena
Stryker2175
Athena
Level 30
God Stats
12W - 6L
1,758 SR
Queue Stats
131W - 159L
1,439 Elo+
Solo
Hercules
Hercules
pochovlo123
Hercules
Level 29
God Stats
11W - 19L
1,534 SR
Queue Stats
49W - 54L
1,491 Elo+
Solo
Izanami
Izanami
xARGOx
Izanami
Level 23
God Stats
1W - 1L
1,839 SR
Queue Stats
4W - 4L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ETSNFStarLight
Gilgamesh
14
0 / 3 / 2
8,509
473
6,946
14,244
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
6 / 3 / 3
9,390
522
13,078
13,248
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 8 / 4
8,024
446
11,928
11,735
3,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
YoungPancho
Kukulkan
13
0 / 5 / 0
7,728
429
2,720
8,260
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
thenoxxie
Tsukuyomi
15
5 / 6 / 3
9,536
530
10,632
12,435
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 2 / 4
10,233
569
11,590
12,069
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
SSalomon
Nu Wa
16
3 / 4 / 7
9,491
527
7,830
8,329
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
3 / 4 / 7
8,617
479
4,009
17,907
10,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
pochovlo123
Hercules
16
4 / 1 / 5
9,884
549
10,339
19,518
25,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
xARGOx
Izanami
17
6 / 2 / 3
10,086
560
11,192
10,834
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
13
Kills
25
25
Deaths
13
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
2
4
5.5
L
Gilgamesh
ETSNFStarLight
Gilgamesh
0
3
2
0.33
L
6
3
3
2.5
W
Nu Wa
SSalomon
Nu Wa
3
4
7
1.63
W
Athena
3
4
7
1.63
L
2
8
4
0.5
L
Kukulkan
YoungPancho
Kukulkan
0
5
0
0
W
Hercules
pochovlo123
Hercules
4
1
5
6.5
L
Tsukuyomi
thenoxxie
Tsukuyomi
5
6
3
1.08
W
Izanami
xARGOx
Izanami
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,304
Damage
44,960
59,922
Taken
68,657
33,900
Mitigated
48,268
9,082
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,590
4,187
0
1,832
12,069
5,474
0
2,272
9,689
0
73,712
L
Gilgamesh
ETSNFStarLight
Gilgamesh
6,946
1,156
0
1,666
14,244
10,418
0
1,680
12,564
5,951
43,459
L
13,078
793
0
2,868
13,248
11,295
123
4,420
8,828
36,521
0
W
Nu Wa
SSalomon
Nu Wa
7,830
1,806
206
1,559
8,329
2,823
448
2,931
5,300
51,699
0
W
Athena
4,009
1,036
2,100
2,621
17,907
10,056
27
4,612
13,295
24,989
0
L
11,928
6,060
0
1,111
11,735
3,384
621
2,731
9,004
0
55,800
L
Kukulkan
YoungPancho
Kukulkan
2,720
347
0
1,115
8,260
3,384
122
1,875
6,385
40,605
0
W
Hercules
pochovlo123
Hercules
10,339
3,171
0
10,015
19,518
25,432
1,121
3,719
15,725
555
60,532
L
Tsukuyomi
thenoxxie
Tsukuyomi
10,632
2,538
0
2,322
12,435
5,419
167
1,620
10,815
0
59,484
W
Izanami
xARGOx
Izanami
11,192
6,264
0
2,272
10,834
4,483
483
3,704
7,130
0
91,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
48,311
427
Minions Killed
538
0
Camps Cleared
0
1,671,197
Distance Traveled
1,745,691
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,233
569
111
6
0
386,495
3
L
Gilgamesh
8,509
473
104
6
0
366,975
2
L
Ares
9,390
522
36
2
0
356,305
7
W
Nu Wa
9,491
527
110
6
0
311,985
2
W
Athena
8,617
479
34
2
0
363,703
4
L
Artemis
8,024
446
95
5
0
309,993
0
L
Kukulkan
7,728
429
91
5
0
275,634
5
W
Hercules
9,884
549
129
7
0
363,764
0
L
Tsukuyomi
9,536
530
101
6
0
362,290
3
W
Izanami
10,086
560
154
9
0
319,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role