Player Matchup

Artio
Artio
ChazSpaz8179
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,525 Elo+
Solo
Aphrodite
Aphrodite
Chiefs_1_Fanboy
Aphrodite
Level 23
God Stats
14W - 19L
1,503 SR
Queue Stats
171W - 167L
1,585 Elo+
Solo
Nemesis
Nemesis
JuiceLee415
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Solo
Chaac
Chaac
lil_scootz69
Chaac
Level 17
God Stats
0W - 2L
1,343 SR
Queue Stats
30W - 30L
1,589 Elo+
Solo
King Arthur
King Arthur
quotablememes
King Arthur
Level 6
God Stats
2W - 4L
1,661 SR
Queue Stats
33W - 20L
1,489 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,565 Elo+

VS

Team Averages
Level 11
1,504 SR
1,593 Elo+
Agni
Agni
HELLHOUND040104
Agni
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 43L
1,554 Elo+
Solo
Bakasura
Bakasura
ItzLowRez
Bakasura
Level 14
God Stats
7W - 6L
1,500 SR
Queue Stats
188W - 165L
1,641 Elo+
Solo
Achilles
Achilles
MaNaQuE_
Achilles
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,759 Elo+
Solo
Medusa
Medusa
Sytr0n_r0st_
Medusa
Level 16
God Stats
2W - 0L
1,521 SR
Queue Stats
14W - 14L
1,511 Elo+
Solo
Yemoja
Yemoja
eatz_dabooty
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
8,482
353
5,865
22,125
19,360
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Chiefs_1_Fanboy
Aphrodite
17
3 / 9 / 3
10,892
454
12,328
22,439
9,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
JuiceLee415
Nemesis
9
3 / 1 / 1
7,990
333
6,944
7,052
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 1
9,080
378
4,905
12,473
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
quotablememes
King Arthur
18
3 / 4 / 4
11,589
483
17,248
23,575
25,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 8
12,783
533
16,569
13,947
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ItzLowRez
Bakasura
20
13 / 3 / 7
14,433
601
27,227
20,988
12,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MaNaQuE_
Achilles
13
1 / 3 / 0
9,341
389
3,007
11,096
11,445
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
16
3 / 2 / 8
10,794
450
9,239
16,234
6,978
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
17
2 / 1 / 14
11,568
482
5,635
10,890
9,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
14
Kills
28
29
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Aphrodite
Chiefs_1_Fanboy
Aphrodite
3
9
3
0.5
W
9
5
8
2.6
W
Bakasura
ItzLowRez
Bakasura
13
3
7
5.5
L
Nemesis
JuiceLee415
Nemesis
3
1
1
3.5
W
Achilles
MaNaQuE_
Achilles
1
3
0
0.33
W
Medusa
3
2
8
3.5
W
Yemoja
2
1
14
9
L
3
6
1
0.58
L
King Arthur
quotablememes
King Arthur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,290
Damage
61,677
87,664
Taken
73,155
63,913
Mitigated
45,302
26,196
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,865
196
421
2,624
22,125
19,360
260
6,229
14,171
25,206
0
L
Aphrodite
Chiefs_1_Fanboy
Aphrodite
12,328
1,304
5,512
9,885
22,439
9,026
452
7,599
12,900
70,053
0
W
16,569
1,467
470
2,694
13,947
5,272
2,065
2,556
11,391
63,075
0
W
Bakasura
ItzLowRez
Bakasura
27,227
19,589
0
7,461
20,988
12,190
3,047
4,564
16,424
0
111,319
L
Nemesis
JuiceLee415
Nemesis
6,944
3,484
0
2,253
7,052
2,315
19
2,354
4,403
0
33,100
W
Achilles
MaNaQuE_
Achilles
3,007
1,053
0
1,157
11,096
11,445
411
792
10,304
0
29,401
W
Medusa
9,239
4,917
0
3,179
16,234
6,978
1,999
5,528
10,706
0
69,247
W
Yemoja
5,635
1,137
8,442
4,145
10,890
9,417
448
5,260
5,630
27,221
0
L
4,905
1,059
0
2,551
12,473
7,580
726
1,021
10,559
0
44,664
L
King Arthur
quotablememes
King Arthur
17,248
3,691
0
2,950
23,575
25,632
785
3,735
18,419
0
83,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
58,919
427
Minions Killed
498
0
Camps Cleared
0
1,604,931
Distance Traveled
2,115,301
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,482
353
27
1
0
365,023
3
L
Aphrodite
10,892
454
136
6
0
345,701
1
W
Agni
12,783
533
110
5
0
438,772
0
W
Bakasura
14,433
601
181
8
0
555,412
2
L
Nemesis
7,990
333
47
2
0
233,623
3
W
Achilles
9,341
389
50
2
0
270,915
0
W
Medusa
10,794
450
109
5
0
419,229
4
W
Yemoja
11,568
482
48
2
0
430,973
1
L
Chaac
9,080
378
81
3
0
248,449
5
L
King Arthur
11,589
483
136
6
0
412,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role