Player Matchup

Yemoja
Yemoja
ACUGaming
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 88L
1,564 Elo+
Party 2
Olorun
Olorun
Katinette
Olorun
Level 26
God Stats
3W - 2L
1,409 SR
Queue Stats
327W - 315L
1,608 Elo+
Solo
Neith
Neith
MOUSKEZZ
Neith
Level 4
God Stats
2W - 0L
1,747 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 2
Ymir
Ymir
Sopranovitch
Ymir
Level 108
God Stats
3W - 5L
1,369 SR
Queue Stats
80W - 81L
1,591 Elo+
Party 2
Anhur
Anhur
Veenuum
Anhur
Level 108
God Stats
1W - 0L
1,295 SR
Queue Stats
156W - 156L
1,589 Elo+
Party 2
Team Averages
Level 53
1,464 SR
1,594 Elo+

VS

Team Averages
Level 35
1,433 SR
1,504 Elo+
Chernobog
Chernobog
RUBENxp12XP
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
TenmaRT
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
VespaAzul13
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Zharken
Athena
Level 125
God Stats
0W - 1L
1,166 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 1
Arachne
Arachne
belgonte
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ACUGaming
Yemoja
10
0 / 0 / 9
7,020
501
2,556
5,751
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Katinette
Olorun
14
5 / 1 / 7
8,991
642
7,306
7,984
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
MOUSKEZZ
Neith
12
4 / 4 / 0
7,446
532
5,411
8,694
2,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
19 / 0 / 2
10,264
733
17,186
11,696
11,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Veenuum
Anhur
14
13 / 3 / 1
9,593
685
10,477
8,013
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
RUBENxp12XP
Chernobog
9
0 / 10 / 2
6,151
439
4,619
13,087
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TenmaRT
Neith
9
3 / 9 / 2
6,601
472
4,819
9,004
2,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
VespaAzul13
Kukulkan
6
0 / 8 / 0
4,853
347
1,708
6,968
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Zharken
Athena
10
4 / 4 / 2
7,629
545
4,257
13,174
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
belgonte
Arachne
7
0 / 11 / 0
5,109
365
1,782
9,189
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
41
Kills
7
8
Deaths
42
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ACUGaming
Yemoja
0
0
9
4.5
W
Olorun
Katinette
Olorun
5
1
7
8.5
W
Neith
MOUSKEZZ
Neith
4
4
0
1
L
Chernobog
RUBENxp12XP
Chernobog
0
10
2
0.1
W
19
0
2
20
L
Neith
TenmaRT
Neith
3
9
2
0.44
W
Anhur
Veenuum
Anhur
13
3
1
4.5
L
Kukulkan
VespaAzul13
Kukulkan
0
8
0
0
L
Athena
Zharken
Athena
4
4
2
1.25
L
Arachne
belgonte
Arachne
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,936
Damage
17,185
42,138
Taken
51,422
25,564
Mitigated
26,488
14,609
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ACUGaming
Yemoja
2,556
1,194
994
917
5,751
4,032
175
685
5,066
13,072
0
W
Olorun
Katinette
Olorun
7,306
4,716
331
4,485
7,984
3,876
4,476
775
7,209
52,642
7,083
W
Neith
MOUSKEZZ
Neith
5,411
3,258
0
2,183
8,694
2,676
164
994
7,700
0
46,132
L
Chernobog
RUBENxp12XP
Chernobog
4,619
2,820
0
556
13,087
3,909
0
4,351
8,736
0
28,990
W
17,186
4,305
0
3,863
11,696
11,348
1,231
2,766
8,814
59,187
3,411
L
Neith
TenmaRT
Neith
4,819
2,546
0
810
9,004
2,558
984
2,490
6,514
0
19,664
W
Anhur
Veenuum
Anhur
10,477
3,229
0
1,836
8,013
3,632
475
810
7,167
0
58,676
L
Kukulkan
VespaAzul13
Kukulkan
1,708
679
0
0
6,968
2,867
0
5,799
1,169
7,714
0
L
Athena
Zharken
Athena
4,257
954
0
1,014
13,174
13,391
0
6,798
6,376
10,172
0
L
Arachne
belgonte
Arachne
1,782
1,194
0
323
9,189
3,763
700
5,974
3,215
0
13,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
30,343
426
Minions Killed
144
0
Camps Cleared
0
1,256,112
Distance Traveled
1,234,931
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,020
501
16
1
0
242,413
0
W
Olorun
8,991
642
109
8
0
252,041
3
W
Neith
7,446
532
76
5
0
238,863
0
L
Chernobog
6,151
439
53
4
0
246,932
2
W
Ymir
10,264
733
124
9
0
242,417
2
L
Neith
6,601
472
39
3
0
263,734
1
W
Anhur
9,593
685
101
7
0
280,378
0
L
Kukulkan
4,853
347
15
1
0
207,636
2
L
Athena
7,629
545
12
1
0
277,731
2
L
Arachne
5,109
365
25
2
0
238,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role