Player Matchup

Osiris
Osiris
Marinedion1
Osiris
Level 43
God Stats
10W - 9L
1,300 SR
Queue Stats
354W - 368L
1,460 Elo+
Party 3
Aphrodite
Aphrodite
NuttyHusk
Aphrodite
Level 89
God Stats
37W - 29L
1,602 SR
Queue Stats
563W - 552L
1,518 Elo+
Party 3
Fenrir
Fenrir
StaticYeen
Fenrir
Level 69
God Stats
40W - 39L
1,432 SR
Queue Stats
241W - 218L
1,516 Elo+
Party 3
Ares
Ares
aboutJosh
Ares
Level 89
God Stats
6W - 2L
1,675 SR
Queue Stats
269W - 292L
1,338 Elo+
Party 2
Izanami
Izanami
heyitsmattchu
Izanami
Level 25
God Stats
31W - 27L
1,494 SR
Queue Stats
90W - 97L
1,357 Elo+
Party 2
Team Averages
Level 63
1,501 SR
1,438 Elo+

VS

Team Averages
Level 90
1,474 SR
1,445 Elo+
Fenrir
Fenrir
AyyItsLoki
Fenrir
Level 89
God Stats
1W - 3L
1,664 SR
Queue Stats
83W - 75L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BONEZY03
Amaterasu
Level 49
God Stats
3W - 6L
1,410 SR
Queue Stats
27W - 42L
1,431 Elo+
Party 1
Neith
Neith
KageSakura1
Neith
Level 156
God Stats
0W - 1L
1,274 SR
Queue Stats
8W - 13L
1,434 Elo+
Party 1
Hel
Hel
timezinfinityX
Hel
Level 49
God Stats
3W - 10L
1,194 SR
Queue Stats
34W - 48L
1,329 Elo+
Solo
Anubis
Anubis
yktv et
Anubis
Level 108
God Stats
6W - 3L
1,830 SR
Queue Stats
340W - 304L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
6 / 6 / 3
10,407
548
11,638
16,004
19,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
NuttyHusk
Aphrodite
17
8 / 2 / 16
11,336
597
14,774
12,212
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
StaticYeen
Fenrir
18
18 / 4 / 8
12,150
639
18,623
23,168
9,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
13
1 / 4 / 7
7,992
421
2,380
14,065
13,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
14
0 / 2 / 3
8,736
460
3,634
13,976
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyyItsLoki
Fenrir
16
2 / 9 / 5
9,575
504
9,149
17,409
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
BONEZY03
Amaterasu
16
4 / 7 / 3
10,094
531
8,028
16,861
12,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 2 / 4
10,380
546
17,213
9,466
2,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 6
8,668
456
10,085
11,242
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
yktv et
Anubis
16
3 / 13 / 3
10,268
540
14,196
17,740
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
33
Kills
17
18
Deaths
33
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AyyItsLoki
Fenrir
2
9
5
0.5
L
Amaterasu
BONEZY03
Amaterasu
4
7
3
0.79
L
7
2
4
4.5
W
Osiris
6
6
3
1.25
W
Aphrodite
NuttyHusk
Aphrodite
8
2
16
8
W
Fenrir
StaticYeen
Fenrir
18
4
8
5.5
W
Ares
1
4
7
1.13
W
Izanami
0
2
3
0.75
L
1
2
6
2
L
Anubis
yktv et
Anubis
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,049
Damage
58,671
79,425
Taken
72,718
55,271
Mitigated
34,539
23,757
Healing
20,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AyyItsLoki
Fenrir
9,149
2,692
0
5,070
17,409
6,282
82
3,545
13,658
0
60,807
L
Amaterasu
BONEZY03
Amaterasu
8,028
2,815
0
2,504
16,861
12,386
1,634
4,289
12,442
0
48,193
L
17,213
6,958
0
1,768
9,466
2,972
1,476
2,514
6,908
0
62,989
W
Osiris
11,638
3,886
0
1,103
16,004
19,048
616
2,373
13,607
4,872
50,569
W
Aphrodite
NuttyHusk
Aphrodite
14,774
1,528
6,392
7,262
12,212
9,338
180
5,799
6,183
58,420
0
W
Fenrir
StaticYeen
Fenrir
18,623
6,520
0
6,031
23,168
9,144
248
10,916
11,832
0
68,338
W
Ares
2,380
97
0
1,569
14,065
13,022
0
4,833
9,204
17,493
0
W
Izanami
3,634
2,575
0
1,400
13,976
4,719
837
5,110
8,786
0
62,696
L
10,085
1,295
3,734
4,427
11,242
6,448
185
3,972
7,136
33,665
0
L
Anubis
yktv et
Anubis
14,196
385
215
3,040
17,740
6,451
198
4,558
12,914
65,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,621
Gold Earned
48,985
482
Minions Killed
442
0
Camps Cleared
0
1,785,196
Distance Traveled
1,741,108
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,575
504
87
5
0
360,982
2
L
Amaterasu
10,094
531
96
5
0
356,196
1
L
Neith
10,380
546
111
6
0
357,856
6
W
Osiris
10,407
548
112
6
0
336,419
2
W
Aphrodite
11,336
597
123
6
0
358,290
3
W
Fenrir
12,150
639
100
5
0
410,150
2
W
Ares
7,992
421
28
1
0
320,589
5
W
Izanami
8,736
460
119
6
0
359,748
0
L
Hel
8,668
456
39
2
0
368,135
6
L
Anubis
10,268
540
109
6
0
297,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role