Player Matchup

Hachiman
Hachiman
Avilio
Hachiman
Level 154
God Stats
12W - 7L
1,656 SR
Queue Stats
244W - 198L
1,613 Elo+
Party 1
Serqet
Serqet
OnlyFans6
Serqet
Level 29
God Stats
9W - 3L
1,751 SR
Queue Stats
112W - 60L
1,661 Elo+
Party 1
Artio
Artio
TwentyOne2121
Artio
Level 126
God Stats
13W - 10L
1,620 SR
Queue Stats
88W - 61L
1,619 Elo+
Party 1
Eset
Eset
olizantempe
Eset
Level 158
God Stats
3W - 4L
1,405 SR
Queue Stats
436W - 459L
1,553 Elo+
Party 1
Loki
Loki
résiliences
Loki
Level 34
God Stats
12W - 4L
1,712 SR
Queue Stats
21W - 13L
1,680 Elo+
Solo
Team Averages
Level 100
1,629 SR
1,625 Elo+

VS

Team Averages
Level 107
1,663 SR
1,493 Elo+
Cliodhna
Cliodhna
Alarkeil
Cliodhna
Level 127
God Stats
2W - 4L
1,555 SR
Queue Stats
202W - 206L
1,466 Elo+
Party 2
Charybdis
Charybdis
D3lth
Charybdis
Level 127
God Stats
0W - 1L
1,777 SR
Queue Stats
63W - 58L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
GaynusMuncher
Kukulkan
Level 69
God Stats
11W - 9L
1,617 SR
Queue Stats
19W - 15L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
IScopedJFK
Guan Yu
Level 105
God Stats
0W - 1L
1,616 SR
Queue Stats
18W - 16L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
Tekez
Cthulhu
Level 106
God Stats
2W - 2L
1,749 SR
Queue Stats
16W - 13L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avilio
Hachiman
20
8 / 0 / 12
14,202
646
28,186
16,785
7,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
OnlyFans6
Serqet
16
4 / 3 / 14
11,657
530
11,202
20,939
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 7
12,052
548
13,676
25,872
24,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 5 / 4
12,378
563
8,197
14,566
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 3 / 7
12,529
570
20,989
18,057
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alarkeil
Cliodhna
16
3 / 9 / 4
10,201
464
11,499
18,964
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
D3lth
Charybdis
15
1 / 7 / 4
9,385
427
5,954
16,868
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GaynusMuncher
Kukulkan
15
3 / 6 / 7
10,450
475
13,853
16,454
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
IScopedJFK
Guan Yu
15
5 / 6 / 4
10,278
467
16,636
21,207
19,407
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Tekez
Cthulhu
14
2 / 6 / 5
10,229
465
7,887
21,792
24,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
33
Kills
14
15
Deaths
34
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Alarkeil
Cliodhna
3
9
4
0.56
W
Hachiman
Avilio
Hachiman
8
0
12
14
L
Charybdis
D3lth
Charybdis
1
7
4
0.43
L
Kukulkan
GaynusMuncher
Kukulkan
3
6
7
1.08
L
Guan Yu
IScopedJFK
Guan Yu
5
6
4
1.17
W
Serqet
OnlyFans6
Serqet
4
3
14
3.67
L
Cthulhu
Tekez
Cthulhu
2
6
5
0.75
W
4
4
7
1.88
W
7
5
4
1.8
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,250
Damage
55,829
96,219
Taken
95,285
58,625
Mitigated
61,035
42,497
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Alarkeil
Cliodhna
11,499
973
0
3,378
18,964
7,465
5
3,415
15,235
0
80,926
W
Hachiman
Avilio
Hachiman
28,186
17,945
0
11,604
16,785
7,040
3,285
3,721
13,064
0
153,461
L
Charybdis
D3lth
Charybdis
5,954
2,511
0
4,543
16,868
4,694
1,026
2,092
14,506
0
48,008
L
Kukulkan
GaynusMuncher
Kukulkan
13,853
1,267
0
250
16,454
4,922
39
3,026
12,862
57,761
0
L
Guan Yu
IScopedJFK
Guan Yu
16,636
4,554
1,030
3,448
21,207
19,407
758
8,681
12,118
0
49,487
W
Serqet
OnlyFans6
Serqet
11,202
2,213
0
5,385
20,939
15,575
699
6,047
13,037
0
29,663
L
Cthulhu
Tekez
Cthulhu
7,887
540
774
2,691
21,792
24,547
0
4,405
17,099
31,788
0
W
13,676
1,326
707
12,093
25,872
24,803
384
7,025
18,847
78,402
0
W
8,197
768
4,542
2,296
14,566
4,769
1,036
4,482
10,084
79,048
0
W
20,989
6,306
0
5,870
18,057
6,438
850
4,311
13,746
0
99,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,818
Gold Earned
50,543
641
Minions Killed
488
0
Camps Cleared
0
2,202,631
Distance Traveled
2,001,642
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,201
464
144
7
0
459,560
1
W
Hachiman
14,202
646
206
9
0
443,847
6
L
Charybdis
9,385
427
117
5
0
364,961
6
L
Kukulkan
10,450
475
112
5
0
392,666
6
L
Guan Yu
10,278
467
83
4
0
400,710
4
W
Serqet
11,657
530
31
1
0
473,289
6
L
Cthulhu
10,229
465
32
1
0
383,745
4
W
Artio
12,052
548
123
6
0
413,859
1
W
Eset
12,378
563
148
7
0
423,725
8
W
Loki
12,529
570
133
6
0
447,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role