Player Matchup

Fenrir
Fenrir
Superslash81
Fenrir
Level 65
God Stats
0W - 1L
1,487 SR
Queue Stats
29W - 30L
1,422 Elo+
Solo
Khepri
Khepri
TheStarletSniper
Khepri
Level 125
God Stats
5W - 6L
1,489 SR
Queue Stats
532W - 574L
1,329 Elo+
Party 1
Thanatos
Thanatos
aessedai274
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 99L
1,336 Elo+
Party 1
Ganesha
Ganesha
xPREDATORxAPEX
Ganesha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,281 Elo+
Solo
Hun Batz
Hun Batz
z_Homicides
Hun Batz
Level 111
God Stats
4W - 4L
1,290 SR
Queue Stats
210W - 211L
1,405 Elo+
Solo
Team Averages
Level 86
1,453 SR
1,355 Elo+

VS

Team Averages
Level 89
1,434 SR
1,375 Elo+
Ne Zha
Ne Zha
KyPaLeS
Ne Zha
Level 104
God Stats
8W - 5L
1,600 SR
Queue Stats
86W - 105L
1,346 Elo+
Solo
Nox
Nox
MxGunnerr
Nox
Level 150
God Stats
1W - 1L
1,449 SR
Queue Stats
43W - 46L
1,385 Elo+
Party 2
Rama
Rama
Spectra3828
Rama
Level 27
God Stats
1W - 0L
1,308 SR
Queue Stats
40W - 60L
1,324 Elo+
Solo
Kumbhakarna
Kumbhakarna
eddyriff
Kumbhakarna
Level 103
God Stats
4W - 0L
1,408 SR
Queue Stats
128W - 116L
1,438 Elo+
Party 2
Charybdis
Charybdis
giiizellle
Charybdis
Level 62
God Stats
7W - 7L
1,404 SR
Queue Stats
218W - 304L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 7 / 9
10,206
851
12,194
18,258
16,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 3 / 12
8,741
728
6,477
16,703
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
aessedai274
Thanatos
14
3 / 6 / 11
8,750
729
8,404
25,144
20,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 9 / 10
8,170
681
6,864
16,104
8,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
z_Homicides
Hun Batz
19
9 / 3 / 5
10,768
897
17,616
12,102
6,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KyPaLeS
Ne Zha
19
8 / 4 / 17
11,397
950
13,511
13,654
7,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 4 / 13
11,021
918
20,602
10,904
5,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 4 / 17
9,740
812
17,094
10,817
5,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
eddyriff
Kumbhakarna
15
1 / 3 / 19
8,923
744
6,031
17,318
19,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
giiizellle
Charybdis
15
5 / 5 / 15
9,856
821
17,131
11,077
4,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
108
20
Kills
27
28
Deaths
20
47
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
KyPaLeS
Ne Zha
8
4
17
4.13
W
8
4
13
3.63
W
5
4
17
3.38
L
Fenrir
6
7
9
1.5
L
2
3
12
2.67
L
Thanatos
aessedai274
Thanatos
3
6
11
1.42
W
Kumbhakarna
eddyriff
Kumbhakarna
1
3
19
3.5
W
Charybdis
giiizellle
Charybdis
5
5
15
2.5
L
0
9
10
0.56
L
Hun Batz
z_Homicides
Hun Batz
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,555
Damage
74,369
88,311
Taken
63,770
70,268
Mitigated
42,130
27,640
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
KyPaLeS
Ne Zha
13,511
7,942
1,978
3,845
13,654
7,282
430
1,810
11,844
0
30,451
W
20,602
3,430
245
1,471
10,904
5,646
658
1,499
9,405
39,473
0
W
17,094
12,714
1,065
917
10,817
5,205
2,385
1,765
9,052
0
26,302
L
Fenrir
12,194
3,286
1,108
4,442
18,258
16,125
220
4,919
13,261
0
22,435
L
6,477
640
1,552
2,233
16,703
18,652
260
5,708
10,903
13,139
0
L
Thanatos
aessedai274
Thanatos
8,404
2,243
1,759
10,666
25,144
20,243
405
6,774
18,132
0
12,376
W
Kumbhakarna
eddyriff
Kumbhakarna
6,031
777
713
3,847
17,318
19,487
492
5,405
11,913
9,988
0
W
Charybdis
giiizellle
Charybdis
17,131
10,369
0
640
11,077
4,510
1,214
2,862
8,215
0
29,436
L
6,864
1,991
849
582
16,104
8,668
372
5,829
10,216
9,490
0
L
Hun Batz
z_Homicides
Hun Batz
17,616
3,135
2,416
2,033
12,102
6,580
601
2,877
9,166
0
38,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
50,937
91
Minions Killed
131
0
Camps Cleared
0
1,073,611
Distance Traveled
1,034,596
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,397
950
43
4
0
244,381
4
W
Nox
11,021
918
41
3
0
219,360
0
W
Rama
9,740
812
18
2
0
192,884
0
L
Fenrir
10,206
851
16
1
0
236,374
1
L
Khepri
8,741
728
10
1
0
228,124
1
L
Thanatos
8,750
729
7
1
0
220,696
0
W
Kumbhakarna
8,923
744
6
1
0
202,927
0
W
Charybdis
9,856
821
23
2
0
175,044
0
L
Ganesha
8,170
681
0
0
0
191,038
0
L
Hun Batz
10,768
897
58
5
0
197,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role