Player Matchup

Tyr
Tyr
Armorkitty14
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,343 Elo+
Party 1
Merlin
Merlin
KupoKappa
Merlin
Level 29
God Stats
18W - 15L
1,530 SR
Queue Stats
45W - 49L
1,473 Elo+
Solo
Pele
Pele
OminousCry
Pele
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,294 Elo+
Solo
Ra
Ra
Pafmagnul
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,342 Elo+
Party 1
Yemoja
Yemoja
sggE
Yemoja
Level 4
God Stats
1W - 0L
1,164 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 1
Team Averages
Level 13
1,439 SR
1,359 Elo+

VS

Team Averages
Level 14
1,416 SR
1,391 Elo+
Neith
Neith
MooDoll
Neith
Level 5
God Stats
9W - 14L
1,274 SR
Queue Stats
10W - 16L
1,249 Elo+
Solo
Olorun
Olorun
andrés8ya
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,467 Elo+
Solo
Sylvanus
Sylvanus
n8velaxr
Sylvanus
Level 16
God Stats
3W - 3L
1,466 SR
Queue Stats
57W - 52L
1,477 Elo+
Solo
Bellona
Bellona
psycho0305
Bellona
Level 16
God Stats
27W - 39L
1,351 SR
Queue Stats
35W - 56L
1,250 Elo+
Solo
Hera
Hera
theDeadperseus
Hera
Level 29
God Stats
3W - 2L
1,487 SR
Queue Stats
32W - 26L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 24
15,357
1,181
19,223
28,538
34,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
KupoKappa
Merlin
20
19 / 4 / 10
17,362
1,336
53,807
16,914
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 7 / 24
14,675
1,129
24,526
23,144
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 9 / 23
13,406
1,031
30,552
19,406
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
sggE
Yemoja
19
0 / 4 / 16
12,663
974
6,870
15,109
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MooDoll
Neith
20
1 / 7 / 14
12,273
944
13,872
15,968
6,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
andrés8ya
Olorun
20
10 / 9 / 10
14,466
1,113
19,737
28,837
16,587
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
n8velaxr
Sylvanus
20
4 / 7 / 18
14,873
1,144
13,163
39,670
61,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
psycho0305
Bellona
20
3 / 7 / 16
12,385
953
14,137
34,694
36,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 7 / 14
14,857
1,143
35,897
22,110
10,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
99
37
Kills
27
27
Deaths
37
97
Assists
72
Player
Kills
Deaths
Assists
KDA
W
9
3
24
7
W
Merlin
KupoKappa
Merlin
19
4
10
6
L
Neith
MooDoll
Neith
1
7
14
1.14
W
6
7
24
2.57
W
3
9
23
1.61
L
Olorun
andrés8ya
Olorun
10
9
10
1.67
L
Sylvanus
n8velaxr
Sylvanus
4
7
18
1.86
L
Bellona
psycho0305
Bellona
3
7
16
1.57
W
Yemoja
sggE
Yemoja
0
4
16
2
L
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,978
Damage
96,806
103,111
Taken
141,279
62,285
Mitigated
131,839
20,396
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,223
4,633
0
4,325
28,538
34,983
0
18,966
9,572
11,521
23,538
W
Merlin
KupoKappa
Merlin
53,807
3,817
718
2,213
16,914
6,467
0
10,020
6,894
96,706
0
L
Neith
MooDoll
Neith
13,872
6,215
0
3,012
15,968
6,667
0
11,384
4,378
0
32,401
W
24,526
4,044
0
945
23,144
7,541
0
15,426
7,718
0
57,969
W
30,552
5,365
3,770
2,006
19,406
6,483
0
11,870
7,536
56,215
0
L
Olorun
andrés8ya
Olorun
19,737
10,651
3,970
6,237
28,837
16,587
0
18,960
9,574
44,517
0
L
Sylvanus
n8velaxr
Sylvanus
13,163
5,759
1,445
4,161
39,670
61,309
0
30,613
8,526
32,129
0
L
Bellona
psycho0305
Bellona
14,137
3,559
0
217
34,694
36,569
0
22,553
11,464
0
23,116
W
Yemoja
sggE
Yemoja
6,870
1,614
5,234
1,185
15,109
6,811
0
12,515
2,594
16,855
0
L
35,897
7,320
0
189
22,110
10,707
0
11,677
10,082
72,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,463
Gold Earned
68,854
288
Minions Killed
231
7
Camps Cleared
9
1,207,173
Distance Traveled
1,178,146
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,357
1,181
36
3
1
303,181
2
W
Merlin
17,362
1,336
97
7
1
248,435
0
L
Neith
12,273
944
40
3
5
194,538
1
W
Pele
14,675
1,129
72
6
4
286,907
0
W
Ra
13,406
1,031
60
5
1
202,621
0
L
Olorun
14,466
1,113
33
3
2
231,267
2
L
Sylvanus
14,873
1,144
34
3
0
203,528
0
L
Bellona
12,385
953
20
2
1
292,154
0
W
Yemoja
12,663
974
23
2
0
166,029
0
L
Hera
14,857
1,143
104
8
1
256,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role