Player Matchup

King Arthur
King Arthur
FallenSpark8258
King Arthur
Level 16
God Stats
1W - 2L
1,441 SR
Queue Stats
4W - 3L
1,456 Elo+
Solo
Fenrir
Fenrir
LilShinobi420
Fenrir
Level 97
God Stats
3W - 3L
1,468 SR
Queue Stats
142W - 198L
1,274 Elo+
Solo
Aphrodite
Aphrodite
briatoreflavio83
Aphrodite
Level 28
God Stats
121W - 134L
1,463 SR
Queue Stats
177W - 230L
1,304 Elo+
Solo
Team Averages
Level 47
1,457 SR
1,345 Elo+

VS

Team Averages
Level 47
1,417 SR
1,177 Elo+
Cthulhu
Cthulhu
FemurGES
Cthulhu
Level 26
God Stats
3W - 1L
1,323 SR
Queue Stats
12W - 12L
972 Elo+
Solo
Izanami
Izanami
GODZlike96
Izanami
Level 85
God Stats
31W - 37L
1,419 SR
Queue Stats
161W - 193L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
itzMikeMane
Kukulkan
Level 29
God Stats
13W - 7L
1,508 SR
Queue Stats
140W - 150L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FallenSpark8258
King Arthur
10
0 / 9 / 5
7,585
583
2,382
17,118
10,694
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 6 / 1
9,119
701
6,393
17,546
6,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
13
0 / 3 / 5
8,068
621
8,037
13,531
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FemurGES
Cthulhu
14
2 / 2 / 10
9,339
718
9,818
14,672
11,207
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
GODZlike96
Izanami
14
7 / 3 / 7
10,204
785
9,469
11,077
3,731
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
itzMikeMane
Kukulkan
14
9 / 2 / 7
10,638
818
18,913
7,144
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
5
Kills
18
18
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FallenSpark8258
King Arthur
0
9
5
0.28
W
Cthulhu
FemurGES
Cthulhu
2
2
10
3.5
W
Izanami
GODZlike96
Izanami
7
3
7
3.5
L
5
6
1
0.92
L
Aphrodite
0
3
5
0.83
W
Kukulkan
itzMikeMane
Kukulkan
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,812
Damage
38,200
48,195
Taken
32,893
22,247
Mitigated
17,668
14,301
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FallenSpark8258
King Arthur
2,382
151
0
2,475
17,118
10,694
60
9,675
7,443
0
11,234
W
Cthulhu
FemurGES
Cthulhu
9,818
724
295
3,881
14,672
11,207
402
4,258
10,309
26,873
0
W
Izanami
GODZlike96
Izanami
9,469
6,698
349
1,300
11,077
3,731
1,085
2,361
8,634
0
47,979
L
6,393
1,803
0
3,335
17,546
6,017
670
11,343
6,203
0
13,863
L
Aphrodite
8,037
164
2,451
6,040
13,531
5,536
302
8,006
5,525
36,582
0
W
Kukulkan
itzMikeMane
Kukulkan
18,913
1,226
1,057
1,645
7,144
2,730
477
1,705
5,439
38,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
30,181
99
Minions Killed
149
1
Camps Cleared
7
652,434
Distance Traveled
706,097
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,585
583
13
1
0
176,122
3
W
Cthulhu
9,339
718
34
3
2
255,217
1
W
Izanami
10,204
785
67
5
4
227,411
1
L
Fenrir
9,119
701
28
2
0
238,074
1
L
Aphrodite
8,068
621
58
4
1
238,238
4
W
Kukulkan
10,638
818
48
4
1
223,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role