Player Matchup

Amaterasu
Amaterasu
DessertDit
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,244 Elo+
Solo
Eset
Eset
GVNCHY
Eset
Level 29
God Stats
0W - 2L
1,645 SR
Queue Stats
52W - 41L
1,566 Elo+
Solo
Yemoja
Yemoja
Le3ShAy
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,336 Elo+
Solo
Rama
Rama
SmiteLoLimToxic
Rama
Level 7
God Stats
1W - 1L
1,718 SR
Queue Stats
12W - 12L
1,669 Elo+
Solo
Susano
Susano
abarvalg
Susano
Level 29
God Stats
28W - 38L
1,527 SR
Queue Stats
699W - 731L
1,495 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,462 Elo+

VS

Team Averages
Level 18
1,670 SR
1,577 Elo+
Tyr
Tyr
AHMUZENCAP
Tyr
Level 27
God Stats
10W - 1L
1,986 SR
Queue Stats
12W - 2L
1,989 Elo+
Solo
Nemesis
Nemesis
Jaxisfine
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Karnajke
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 52L
1,280 Elo+
Solo
Sobek
Sobek
RegalGib
Sobek
Level 29
God Stats
9W - 2L
1,864 SR
Queue Stats
35W - 27L
1,618 Elo+
Solo
Artemis
Artemis
Vikkear1337
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DessertDit
Amaterasu
4
0 / 2 / 0
3,922
392
615
1,967
657
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
GVNCHY
Eset
11
4 / 4 / 1
6,576
658
4,797
6,836
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Le3ShAy
Yemoja
9
0 / 1 / 3
5,362
536
1,820
5,729
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 0 / 0
5,504
550
3,857
2,872
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
abarvalg
Susano
9
0 / 3 / 1
5,283
528
349
6,940
2,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
7,792
779
5,056
6,564
3,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Jaxisfine
Nemesis
7
1 / 2 / 1
4,835
484
751
4,106
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
Karnajke
Raijin
8
1 / 3 / 2
5,325
533
880
4,285
1,245
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
RegalGib
Sobek
7
1 / 0 / 1
5,004
500
2,166
5,725
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Vikkear1337
Artemis
9
1 / 3 / 2
5,314
531
3,455
4,791
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
10
10
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Amaterasu
DessertDit
Amaterasu
0
2
0
0
L
Eset
GVNCHY
Eset
4
4
1
1.13
W
Nemesis
Jaxisfine
Nemesis
1
2
1
0.75
W
Raijin
Karnajke
Raijin
1
3
2
0.67
L
Yemoja
Le3ShAy
Yemoja
0
1
3
1.5
W
Sobek
RegalGib
Sobek
1
0
1
1.5
L
3
0
0
3
W
Artemis
Vikkear1337
Artemis
1
3
2
0.67
L
Susano
abarvalg
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,438
Damage
12,308
24,344
Taken
25,471
9,254
Mitigated
10,727
8,120
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,056
394
0
3,150
6,564
3,930
54
747
5,773
0
50,006
L
Amaterasu
DessertDit
Amaterasu
615
453
0
203
1,967
657
0
0
1,967
0
2,713
L
Eset
GVNCHY
Eset
4,797
143
0
1,398
6,836
2,094
432
882
5,954
37,896
0
W
Nemesis
Jaxisfine
Nemesis
751
348
0
712
4,106
1,096
0
1,174
2,842
0
12,504
W
Raijin
Karnajke
Raijin
880
152
0
653
4,285
1,245
884
1,643
2,362
18,499
0
L
Yemoja
Le3ShAy
Yemoja
1,820
555
101
1,306
5,729
3,590
351
1,192
4,537
10,851
0
W
Sobek
RegalGib
Sobek
2,166
225
0
1,596
5,725
3,149
0
1,848
3,815
7,616
0
L
3,857
2,990
0
2,066
2,872
789
605
646
2,226
0
27,319
W
Artemis
Vikkear1337
Artemis
3,455
1,875
0
581
4,791
1,307
0
729
4,062
0
26,707
L
Susano
abarvalg
Susano
349
43
0
3,046
6,940
2,124
0
326
6,614
0
25,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
28,270
235
Minions Killed
250
0
Camps Cleared
0
807,237
Distance Traveled
892,418
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,792
779
122
12
0
225,018
1
L
Amaterasu
3,922
392
6
1
0
68,637
0
L
Eset
6,576
658
72
7
0
184,502
0
W
Nemesis
4,835
484
25
3
0
138,153
0
W
Raijin
5,325
533
32
3
0
130,097
0
L
Yemoja
5,362
536
18
2
0
194,007
2
W
Sobek
5,004
500
12
1
0
209,929
2
L
Rama
5,504
550
66
7
0
177,047
2
W
Artemis
5,314
531
59
6
0
189,221
1
L
Susano
5,283
528
73
7
0
183,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role