Player Matchup

Gilgamesh
Gilgamesh
FlipperClown71
Gilgamesh
Level 128
God Stats
4W - 3L
1,473 SR
Queue Stats
30W - 32L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
JustSomeDonkey
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MarkisPrime
Aphrodite
Level 71
God Stats
19W - 15L
1,554 SR
Queue Stats
41W - 52L
1,442 Elo+
Party 1
Anubis
Anubis
bigchief45
Anubis
Level 86
God Stats
13W - 17L
1,629 SR
Queue Stats
83W - 103L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
thetrusty143
Danzaburou
Level 126
God Stats
0W - 3L
1,496 SR
Queue Stats
77W - 75L
1,568 Elo+
Party 1
Team Averages
Level 100
1,530 SR
1,499 Elo+

VS

Team Averages
Level 136
1,592 SR
1,495 Elo+
Geb
Geb
DRivera_13
Geb
Level 147
God Stats
3W - 0L
1,584 SR
Queue Stats
76W - 86L
1,483 Elo+
Solo
Tiamat
Tiamat
ELI1724
Tiamat
Level 127
God Stats
27W - 31L
1,553 SR
Queue Stats
240W - 216L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_WigglesPie
Baron Samedi
Level 159
God Stats
12W - 2L
1,606 SR
Queue Stats
445W - 421L
1,510 Elo+
Solo
Set
Set
Streetsoldier13
Set
Level 158
God Stats
6W - 9L
1,520 SR
Queue Stats
201W - 214L
1,472 Elo+
Solo
Danzaburou
Danzaburou
bigB_3417
Danzaburou
Level 91
God Stats
4W - 2L
1,700 SR
Queue Stats
146W - 146L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlipperClown71
Gilgamesh
14
0 / 7 / 3
8,151
582
9,395
14,746
9,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
JustSomeDonkey
Xing Tian
14
0 / 6 / 4
8,768
626
5,804
19,490
15,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
MarkisPrime
Aphrodite
14
0 / 6 / 3
8,039
574
3,193
11,863
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
bigchief45
Anubis
17
5 / 6 / 4
10,584
756
11,692
12,674
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
thetrusty143
Danzaburou
17
5 / 7 / 3
11,816
844
12,204
13,856
6,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 17
12,901
922
9,843
13,762
12,075
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
ELI1724
Tiamat
18
8 / 2 / 15
12,037
860
16,859
10,736
8,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Mr_WigglesPie
Baron Samedi
17
4 / 3 / 19
11,096
793
12,982
8,499
6,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 3 / 10
11,518
823
6,441
11,214
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
bigB_3417
Danzaburou
19
6 / 1 / 18
12,218
873
16,716
11,675
4,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
10
Kills
32
32
Deaths
10
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
W
Tiamat
ELI1724
Tiamat
8
2
15
7.75
L
Gilgamesh
FlipperClown71
Gilgamesh
0
7
3
0.21
L
Xing Tian
JustSomeDonkey
Xing Tian
0
6
4
0.33
L
Aphrodite
MarkisPrime
Aphrodite
0
6
3
0.25
W
Baron Samedi
Mr_WigglesPie
Baron Samedi
4
3
19
4.5
W
6
3
10
3.67
W
Danzaburou
bigB_3417
Danzaburou
6
1
18
15
L
Anubis
bigchief45
Anubis
5
6
4
1.17
L
Danzaburou
thetrusty143
Danzaburou
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
62,841
72,629
Taken
55,886
42,584
Mitigated
36,198
16,415
Healing
21,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,843
623
1,794
3,035
13,762
12,075
255
4,691
9,071
19,699
0
W
Tiamat
ELI1724
Tiamat
16,859
1,264
153
3,557
10,736
8,187
1,023
3,158
7,578
29,842
0
L
Gilgamesh
FlipperClown71
Gilgamesh
9,395
2,044
0
584
14,746
9,488
774
8,793
5,707
0
31,575
L
Xing Tian
JustSomeDonkey
Xing Tian
5,804
534
1,625
2,830
19,490
15,015
0
9,228
9,912
18,257
0
L
Aphrodite
MarkisPrime
Aphrodite
3,193
179
4,244
2,827
11,863
6,041
0
7,453
4,126
12,755
0
W
Baron Samedi
Mr_WigglesPie
Baron Samedi
12,982
440
2,713
1,507
8,499
6,216
932
4,061
4,438
32,683
0
W
6,441
3,203
0
3,878
11,214
5,503
3,586
3,932
7,282
0
38,360
W
Danzaburou
bigB_3417
Danzaburou
16,716
6,307
0
4,424
11,675
4,217
1,282
5,472
6,203
0
56,292
L
Anubis
bigchief45
Anubis
11,692
520
0
2,723
12,674
5,883
1
5,532
6,882
32,032
0
L
Danzaburou
thetrusty143
Danzaburou
12,204
4,304
0
1,582
13,856
6,157
424
7,833
5,939
0
44,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
59,770
244
Minions Killed
281
9
Camps Cleared
7
1,228,038
Distance Traveled
1,325,417
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,901
922
17
1
0
283,674
2
W
Tiamat
12,037
860
38
3
2
273,013
2
L
Gilgamesh
8,151
582
53
4
4
252,675
1
L
Xing Tian
8,768
626
18
1
0
266,281
0
L
Aphrodite
8,039
574
38
3
1
241,969
0
W
Baron Samedi
11,096
793
57
4
1
237,273
0
W
Set
11,518
823
70
5
3
251,609
3
W
Danzaburou
12,218
873
99
7
1
279,848
1
L
Anubis
10,584
756
46
3
1
235,408
1
L
Danzaburou
11,816
844
89
6
3
231,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role