Player Matchup

Neith
Neith
Daves Nut
Neith
Level 49
God Stats
20W - 22L
1,523 SR
Queue Stats
34W - 36L
1,485 Elo+
Party 1
Ymir
Ymir
Friezie_pop
Ymir
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 155L
1,535 Elo+
Solo
Chaac
Chaac
Its AUSSIIE
Chaac
Level 83
God Stats
52W - 44L
1,568 SR
Queue Stats
95W - 98L
1,500 Elo+
Party 1
Anubis
Anubis
UrDadsYumSauce
Anubis
Level 41
God Stats
3W - 2L
1,649 SR
Queue Stats
97W - 74L
1,577 Elo+
Party 1
Arachne
Arachne
thundarchief
Arachne
Level 128
God Stats
8W - 8L
1,614 SR
Queue Stats
121W - 130L
1,542 Elo+
Party 1
Team Averages
Level 68
1,571 SR
1,528 Elo+

VS

Team Averages
Level 67
1,483 SR
1,515 Elo+
Artemis
Artemis
DotDaWzrd
Artemis
Level 28
God Stats
8W - 8L
1,258 SR
Queue Stats
230W - 245L
1,543 Elo+
Party 2
Thanatos
Thanatos
ItsZebruhhh
Thanatos
Level 27
God Stats
13W - 9L
1,581 SR
Queue Stats
86W - 76L
1,538 Elo+
Party 3
Anubis
Anubis
RubyRoobster1
Anubis
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 39L
1,507 Elo+
Solo
Achilles
Achilles
SpankMeXenovia
Achilles
Level 154
God Stats
11W - 9L
1,576 SR
Queue Stats
450W - 442L
1,516 Elo+
Party 3
Sylvanus
Sylvanus
magicmushies7
Sylvanus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 110L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daves Nut
Neith
8
0 / 2 / 2
5,150
429
2,760
5,922
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 2 / 0
6,505
542
5,166
7,186
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
6,177
515
3,500
8,041
4,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 0
6,468
539
4,596
7,623
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
thundarchief
Arachne
11
1 / 0 / 0
6,339
528
4,035
8,507
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DotDaWzrd
Artemis
9
1 / 1 / 3
5,693
474
5,275
6,369
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ItsZebruhhh
Thanatos
10
3 / 1 / 2
6,546
546
2,855
4,718
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 1 / 2
7,254
605
5,195
7,668
2,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
12
4 / 1 / 0
7,137
595
8,474
9,305
7,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
magicmushies7
Sylvanus
10
1 / 1 / 1
5,544
462
1,924
4,972
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
11
11
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Daves Nut
Neith
0
2
2
0.5
W
Artemis
DotDaWzrd
Artemis
1
1
3
2.5
L
3
2
0
1.5
L
0
2
0
0
W
Thanatos
ItsZebruhhh
Thanatos
3
1
2
4
W
2
1
2
3
W
Achilles
4
1
0
4
L
1
5
0
0.2
W
Sylvanus
magicmushies7
Sylvanus
1
1
1
1.5
L
Arachne
thundarchief
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
23,723
37,279
Taken
33,032
16,546
Mitigated
15,842
10,669
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Daves Nut
Neith
2,760
779
0
894
5,922
1,433
0
258
5,664
0
25,243
W
Artemis
DotDaWzrd
Artemis
5,275
2,639
0
1,365
6,369
1,584
804
2,630
3,739
0
26,684
L
5,166
1,132
0
1,432
7,186
4,859
0
1,193
5,993
24,410
0
L
3,500
712
0
2,332
8,041
4,916
563
1,030
7,011
0
31,929
W
Thanatos
ItsZebruhhh
Thanatos
2,855
566
0
5,040
4,718
1,709
0
894
3,824
0
31,329
W
5,195
416
0
5,052
7,668
2,876
539
2,942
4,726
50,036
0
W
Achilles
8,474
2,654
0
4,084
9,305
7,027
54
557
8,748
8,241
36,467
L
4,596
153
0
2,265
7,623
1,856
0
4,967
2,656
36,655
0
W
Sylvanus
magicmushies7
Sylvanus
1,924
535
975
2,048
4,972
2,646
264
2,739
2,233
14,103
4,376
L
Arachne
thundarchief
Arachne
4,035
2,963
0
3,746
8,507
3,482
0
1,170
7,337
0
48,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
32,174
323
Minions Killed
345
0
Camps Cleared
0
1,132,286
Distance Traveled
1,041,826
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,150
429
33
3
0
193,298
0
W
Artemis
5,693
474
50
4
0
226,891
3
L
Ymir
6,505
542
46
4
0
231,547
1
L
Chaac
6,177
515
74
6
0
220,179
6
W
Thanatos
6,546
546
67
6
0
188,969
1
W
Anubis
7,254
605
102
9
0
187,990
4
W
Achilles
7,137
595
89
7
0
236,446
1
L
Anubis
6,468
539
84
7
0
211,376
2
W
Sylvanus
5,544
462
37
3
0
201,530
3
L
Arachne
6,339
528
86
7
0
275,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role