Player Matchup

Gilgamesh
Gilgamesh
FatKidBen74
Gilgamesh
Level 72
God Stats
2W - 0L
1,750 SR
Queue Stats
138W - 84L
1,595 Elo+
Party 1
Anubis
Anubis
JordoBear
Anubis
Level 43
God Stats
21W - 10L
1,670 SR
Queue Stats
114W - 72L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
ORMSBEEEEE
Ao Kuang
Level 67
God Stats
21W - 8L
1,709 SR
Queue Stats
122W - 71L
1,587 Elo+
Party 1
Xbalanque
Xbalanque
Zathura71
Xbalanque
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,793 Elo+
Party 1
Cthulhu
Cthulhu
ophiophagi
Cthulhu
Level 25
God Stats
17W - 11L
1,682 SR
Queue Stats
17W - 12L
1,563 Elo+
Party 1
Team Averages
Level 43
1,662 SR
1,626 Elo+

VS

Team Averages
Level 74
1,605 SR
1,490 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AnneVII
Cthulhu
Level 42
God Stats
16W - 11L
1,577 SR
Queue Stats
210W - 216L
1,425 Elo+
Solo
Odin
Odin
Kalsko Angen
Odin
Level 47
God Stats
9W - 6L
1,674 SR
Queue Stats
144W - 180L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Lost x SouLs x
Nu Wa
Level 97
God Stats
4W - 7L
1,464 SR
Queue Stats
327W - 350L
1,360 Elo+
Solo
Freya
Freya
itsFragO-clock
Freya
Level 26
God Stats
12W - 2L
1,807 SR
Queue Stats
46W - 13L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatKidBen74
Gilgamesh
17
3 / 1 / 7
10,302
542
8,749
10,895
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
JordoBear
Anubis
17
8 / 1 / 6
10,780
567
13,855
9,029
4,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ORMSBEEEEE
Ao Kuang
15
12 / 3 / 7
10,476
551
16,186
14,068
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Zathura71
Xbalanque
15
3 / 2 / 6
9,504
500
5,831
7,538
2,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ophiophagi
Cthulhu
14
3 / 1 / 10
9,736
512
6,591
15,492
18,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 3
7,310
385
3,364
6,661
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
AnneVII
Cthulhu
13
1 / 6 / 3
7,769
409
7,316
14,322
8,163
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 8 / 0
8,383
441
4,091
19,988
12,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 10 / 2
8,702
458
10,313
15,030
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 0
9,613
506
5,738
12,483
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
29
Kills
8
8
Deaths
29
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
3
1.25
L
Cthulhu
AnneVII
Cthulhu
1
6
3
0.42
W
Gilgamesh
FatKidBen74
Gilgamesh
3
1
7
6.5
W
Anubis
JordoBear
Anubis
8
1
6
11
L
0
8
0
0
L
3
10
2
0.4
W
Ao Kuang
ORMSBEEEEE
Ao Kuang
12
3
7
5.17
W
Xbalanque
Zathura71
Xbalanque
3
2
6
3
L
3
3
0
1
W
Cthulhu
ophiophagi
Cthulhu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
30,822
57,022
Taken
68,484
43,404
Mitigated
31,926
18,209
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,364
1,640
0
1,885
6,661
1,942
0
3,431
3,146
0
27,688
L
Cthulhu
AnneVII
Cthulhu
7,316
558
174
1,810
14,322
8,163
0
7,270
7,052
42,083
0
W
Gilgamesh
FatKidBen74
Gilgamesh
8,749
2,191
0
3,254
10,895
12,206
1,722
3,604
7,291
0
46,151
W
Anubis
JordoBear
Anubis
13,855
314
0
5,663
9,029
4,375
1,953
4,614
4,415
72,122
0
L
4,091
514
0
3,507
19,988
12,081
160
7,917
11,044
12,031
37,146
L
10,313
1,327
51
2,367
15,030
3,665
186
10,530
4,454
39,564
0
W
Ao Kuang
ORMSBEEEEE
Ao Kuang
16,186
5,227
0
5,087
14,068
5,755
937
8,086
5,982
42,691
7,842
W
Xbalanque
Zathura71
Xbalanque
5,831
2,838
0
2,005
7,538
2,642
3,088
4,894
2,644
0
56,567
L
5,738
2,312
0
5,576
12,483
6,075
0
6,023
6,404
62,528
0
W
Cthulhu
ophiophagi
Cthulhu
6,591
1,100
109
2,091
15,492
18,426
862
4,585
10,907
28,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,798
Gold Earned
41,777
439
Minions Killed
434
0
Camps Cleared
0
1,758,232
Distance Traveled
1,439,845
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,310
385
56
3
0
211,090
3
L
Cthulhu
7,769
409
65
3
0
319,714
4
W
Gilgamesh
10,302
542
89
5
0
357,514
0
W
Anubis
10,780
567
120
6
0
329,649
0
L
Odin
8,383
441
108
6
0
289,351
7
L
Nu Wa
8,702
458
85
4
0
279,378
7
W
Ao Kuang
10,476
551
63
3
0
378,043
3
W
Xbalanque
9,504
500
126
7
0
319,762
0
L
Freya
9,613
506
120
6
0
340,312
2
W
Cthulhu
9,736
512
41
2
0
373,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role