Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold IV
LSmokeOGsteezgod
Medusa
Gold IV
Level 159
God Stats
48W - 66L
1,539 SR
Queue Stats
545W - 729L
1,495 MMR
Party 1
Scylla
Scylla
Gold IV
Lost2Mind
Scylla
Gold IV
Level 129
God Stats
4W - 5L
1,613 SR
Queue Stats
341W - 364L
1,410 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,551 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,463 SR
1,395 MMR
Raijin
Raijin
Silver III
Adrianelv001
Raijin
Silver III
Level 126
God Stats
1W - 0L
1,546 SR
Queue Stats
24W - 29L
1,427 MMR
Solo
Hou Yi
Hou Yi
Silver I
BobaChuwu
Hou Yi
Silver I
Level 61
God Stats
2W - 4L
1,435 SR
Queue Stats
13W - 20L
1,516 MMR
Solo
Hercules
Hercules
Silver I
NotSachi
Hercules
Silver I
Level 146
God Stats
1W - 1L
1,410 SR
Queue Stats
26W - 43L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 11 / 2
11,191
658
8,373
23,217
25,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 9 / 2
12,151
715
17,768
15,766
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Lost2Mind
Scylla
13
1 / 9 / 2
10,363
610
13,580
18,048
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshOdinThothTiamatSobek

VS

Bans
PersephoneArtioAchillesAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
7 / 2 / 16
13,180
775
19,492
12,903
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
BobaChuwu
Hou Yi
16
10 / 2 / 11
12,876
757
13,043
14,986
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NotSachi
Hercules
15
12 / 3 / 13
12,782
752
15,548
27,551
23,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
7
Kills
29
29
Deaths
7
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
11
2
0.27
W
Raijin
7
2
16
7.5
W
Hou Yi
BobaChuwu
Hou Yi
10
2
11
7.75
L
4
9
2
0.56
L
Scylla
Lost2Mind
Scylla
1
9
2
0.22
W
Hercules
NotSachi
Hercules
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
48,083
57,031
Taken
55,440
37,714
Mitigated
32,407
5,041
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,373
441
0
961
23,217
25,008
0
8,927
13,282
19,955
0
W
Raijin
19,492
1,980
0
3,606
12,903
4,243
657
5,764
6,943
70,322
0
W
Hou Yi
BobaChuwu
Hou Yi
13,043
6,532
0
4,139
14,986
4,890
2,344
7,056
7,600
0
53,691
L
17,768
7,014
0
1,763
15,766
7,376
0
5,150
9,819
0
59,662
L
Scylla
Lost2Mind
Scylla
13,580
1,706
0
2,317
18,048
5,330
0
5,078
12,155
45,139
0
W
Hercules
NotSachi
Hercules
15,548
5,074
0
9,640
27,551
23,274
191
8,570
18,527
0
24,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
38,838
170
Minions Killed
197
4
Camps Cleared
10
864,508
Distance Traveled
920,865
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,191
658
21
1
2
288,688
4
W
Raijin
13,180
775
107
6
6
286,219
4
W
Hou Yi
12,876
757
75
4
2
306,216
3
L
Medusa
12,151
715
88
5
1
300,346
6
L
Scylla
10,363
610
61
4
1
275,474
3
W
Hercules
12,782
752
15
1
2
328,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role