Player Matchup

Discordia
Discordia
DARKShadow1254
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 113L
1,432 Elo+
Solo
Ymir
Ymir
MGA_CauaZilla_
Ymir
Level 17
God Stats
1W - 1L
1,282 SR
Queue Stats
14W - 28L
1,281 Elo+
Party 2
Kali
Kali
WeakFox
Kali
Level 18
God Stats
6W - 6L
1,387 SR
Queue Stats
42W - 34L
1,482 Elo+
Solo
Neith
Neith
ZEUSCADEIRANTE1
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,454 Elo+
Party 2
Chang'e
Chang'e
ipawnedaduck
Chang'e
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,456 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,421 Elo+

VS

Team Averages
Level 23
1,528 SR
1,408 Elo+
Hercules
Hercules
Datboigoomba
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,498 Elo+
Party 1
Hel
Hel
HopOffTheNutzFam
Hel
Level 28
God Stats
0W - 1L
1,684 SR
Queue Stats
13W - 14L
1,471 Elo+
Party 1
Artemis
Artemis
MirageMain01
Artemis
Level 25
God Stats
2W - 1L
1,634 SR
Queue Stats
6W - 10L
1,302 Elo+
Party 1
Hun Batz
Hun Batz
XxTakeAKneexX
Hun Batz
Level 22
God Stats
0W - 3L
1,213 SR
Queue Stats
10W - 18L
1,270 Elo+
Solo
Khepri
Khepri
deedonker
Khepri
Level 26
God Stats
1W - 2L
1,611 SR
Queue Stats
12W - 11L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DARKShadow1254
Discordia
18
6 / 5 / 6
12,363
538
16,698
14,088
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 3
9,318
405
4,288
12,910
10,412
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
WeakFox
Kali
20
25 / 3 / 3
15,945
693
36,849
30,735
14,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 1
9,369
407
5,938
14,246
3,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ipawnedaduck
Chang'e
20
2 / 2 / 4
12,656
550
13,837
15,391
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Datboigoomba
Hercules
15
2 / 2 / 2
9,752
424
8,188
17,791
14,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
12 / 9 / 4
12,940
563
17,805
22,897
8,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MirageMain01
Artemis
15
5 / 11 / 3
10,212
444
14,817
22,530
8,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
XxTakeAKneexX
Hun Batz
18
2 / 6 / 3
10,812
470
6,821
20,574
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
deedonker
Khepri
14
3 / 5 / 11
10,278
447
7,139
18,556
18,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
33
Kills
24
24
Deaths
33
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
DARKShadow1254
Discordia
6
5
6
1.8
L
Hercules
Datboigoomba
Hercules
2
2
2
1.5
L
12
9
4
1.56
W
0
6
3
0.25
L
Artemis
MirageMain01
Artemis
5
11
3
0.59
W
Kali
WeakFox
Kali
25
3
3
8.83
L
Hun Batz
XxTakeAKneexX
Hun Batz
2
6
3
0.58
W
0
8
1
0.06
L
Khepri
deedonker
Khepri
3
5
11
1.7
W
Chang'e
ipawnedaduck
Chang'e
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,610
Damage
54,770
87,370
Taken
102,348
39,530
Mitigated
58,415
37,002
Healing
26,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DARKShadow1254
Discordia
16,698
1,407
0
3,701
14,088
4,383
69
3,323
10,563
77,916
0
L
Hercules
Datboigoomba
Hercules
8,188
2,523
0
5,132
17,791
14,289
0
8,367
9,368
0
51,284
L
17,805
2,736
833
6,973
22,897
8,905
150
6,234
16,385
57,679
0
W
4,288
1,193
0
434
12,910
10,412
707
5,639
7,021
32,779
3,180
L
Artemis
MirageMain01
Artemis
14,817
9,012
0
6,390
22,530
8,802
1,403
7,150
15,062
0
73,978
W
Kali
WeakFox
Kali
36,849
19,198
0
18,312
30,735
14,336
0
8,078
22,473
0
135,852
L
Hun Batz
XxTakeAKneexX
Hun Batz
6,821
568
0
4,563
20,574
7,541
0
7,088
13,286
0
69,270
W
5,938
2,538
0
3,794
14,246
3,989
2,423
4,149
9,900
0
56,232
L
Khepri
deedonker
Khepri
7,139
1,457
0
2,393
18,556
18,878
0
4,968
13,457
21,551
0
W
Chang'e
ipawnedaduck
Chang'e
13,837
804
586
10,175
15,391
6,410
1,350
3,173
12,143
96,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,651
Gold Earned
53,994
589
Minions Killed
437
0
Camps Cleared
0
1,948,446
Distance Traveled
2,038,666
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,363
538
118
5
0
377,983
0
L
Hercules
9,752
424
89
4
0
420,077
3
L
Hel
12,940
563
84
4
0
409,607
1
W
Ymir
9,318
405
58
3
0
401,158
1
L
Artemis
10,212
444
115
5
0
341,360
0
W
Kali
15,945
693
149
6
0
448,401
1
L
Hun Batz
10,812
470
121
5
0
454,555
0
W
Neith
9,369
407
85
4
0
345,813
1
L
Khepri
10,278
447
28
1
0
413,067
5
W
Chang'e
12,656
550
179
8
0
375,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role