Player Matchup

Merlin
Merlin
FazeTight69
Merlin
Level 40
God Stats
7W - 2L
1,787 SR
Queue Stats
269W - 224L
1,439 Elo+
Party 2
Da Ji
Da Ji
Juggernaut4679
Da Ji
Level 105
God Stats
2W - 1L
1,886 SR
Queue Stats
168W - 112L
1,566 Elo+
Party 2
King Arthur
King Arthur
Stormz115
King Arthur
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
280W - 182L
1,574 Elo+
Party 2
Team Averages
Level 61
1,724 SR
1,526 Elo+

VS

Team Averages
Level 20
1,372 SR
1,384 Elo+
Thanatos
Thanatos
LordCeapa
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,494 Elo+
Party 1
Discordia
Discordia
TrubleBridge
Discordia
Level 25
God Stats
0W - 3L
1,550 SR
Queue Stats
13W - 17L
1,363 Elo+
Solo
Cerberus
Cerberus
inhumanZEU
Cerberus
Level 12
God Stats
1W - 2L
1,066 SR
Queue Stats
18W - 20L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
7 / 1 / 9
9,231
839
8,755
5,593
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
11 / 2 / 8
9,950
905
12,645
9,475
3,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Stormz115
King Arthur
12
2 / 2 / 11
8,049
732
5,195
12,080
5,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordCeapa
Thanatos
9
2 / 10 / 1
6,831
621
2,459
10,043
2,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
TrubleBridge
Discordia
10
2 / 6 / 2
7,187
653
10,253
9,072
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
inhumanZEU
Cerberus
9
1 / 4 / 1
6,393
581
2,472
10,005
5,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
5
5
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
1
9
11.5
W
11
2
8
7.5
L
Thanatos
LordCeapa
Thanatos
2
10
1
0.25
W
King Arthur
Stormz115
King Arthur
2
2
11
3.75
L
Discordia
TrubleBridge
Discordia
2
6
2
0.5
L
Cerberus
inhumanZEU
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
15,184
27,148
Taken
29,120
9,880
Mitigated
11,107
5,263
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,755
423
96
1,910
5,593
1,593
1,127
3,106
2,133
41,274
0
W
12,645
4,361
0
1,598
9,475
3,104
322
3,584
5,605
0
32,411
L
Thanatos
LordCeapa
Thanatos
2,459
916
0
1,500
10,043
2,991
0
2,327
7,716
0
10,200
W
King Arthur
Stormz115
King Arthur
5,195
809
387
1,272
12,080
5,183
300
5,596
5,737
0
17,084
L
Discordia
TrubleBridge
Discordia
10,253
419
0
0
9,072
2,186
0
2,636
6,436
25,661
0
L
Cerberus
inhumanZEU
Cerberus
2,472
275
0
497
10,005
5,930
0
4,142
5,863
5,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
20,411
132
Minions Killed
64
7
Camps Cleared
2
608,913
Distance Traveled
461,490
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,231
839
72
7
0
208,174
2
W
Da Ji
9,950
905
31
3
5
192,846
2
L
Thanatos
6,831
621
21
2
1
128,150
0
W
King Arthur
8,049
732
29
3
2
207,893
1
L
Discordia
7,187
653
38
3
1
184,547
4
L
Cerberus
6,393
581
5
0
0
148,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role