Player Matchup

Vulcan
Vulcan
Applerition
Vulcan
Level 123
God Stats
5W - 1L
1,612 SR
Queue Stats
28W - 31L
1,513 Elo+
Party 2
Loki
Loki
Fascism Bear
Loki
Level 86
God Stats
4W - 8L
1,591 SR
Queue Stats
181W - 135L
1,584 Elo+
Party 2
Chaac
Chaac
HomesickSign813
Chaac
Level 128
God Stats
70W - 74L
1,492 SR
Queue Stats
1,394W - 1,734L
1,411 Elo+
Party 2
Team Averages
Level 112
1,565 SR
1,503 Elo+

VS

Team Averages
Level 82
1,519 SR
1,350 Elo+
Hercules
Hercules
DRipp_62
Hercules
Level 129
God Stats
12W - 13L
1,496 SR
Queue Stats
587W - 677L
1,497 Elo+
Party 1
Geb
Geb
boxxjetson
Geb
Level 106
God Stats
30W - 42L
1,453 SR
Queue Stats
488W - 559L
1,400 Elo+
Party 1
Medusa
Medusa
thehimbogoku
Medusa
Level 11
God Stats
1W - 3L
1,607 SR
Queue Stats
2W - 8L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
7 / 1 / 9
8,186
819
12,833
5,605
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
9 / 0 / 8
8,465
847
13,287
6,863
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 14
7,766
777
5,704
13,128
11,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DRipp_62
Hercules
8
1 / 5 / 0
5,888
589
2,732
14,879
5,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
6,456
646
3,826
12,975
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
8
1 / 8 / 1
6,035
604
6,381
11,080
3,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
3
3
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
1
9
11.5
L
Hercules
DRipp_62
Hercules
1
5
0
0.2
W
9
0
8
13
W
1
2
14
4
L
1
4
1
0.38
L
Medusa
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
12,939
25,596
Taken
38,934
17,505
Mitigated
16,304
9,581
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,833
5,418
914
1,287
5,605
2,200
684
728
4,877
29,954
0
L
Hercules
DRipp_62
Hercules
2,732
837
0
3,574
14,879
5,529
0
3,218
11,313
0
11,406
W
13,287
3,668
0
1,740
6,863
3,585
86
1,951
4,912
0
31,325
W
5,704
1,095
1,197
4,443
13,128
11,720
148
1,564
11,564
0
14,574
L
3,826
774
0
2,771
12,975
7,732
0
5,072
7,421
10,748
0
L
Medusa
6,381
2,764
0
834
11,080
3,043
0
4,675
6,012
0
17,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
18,379
89
Minions Killed
47
6
Camps Cleared
1
585,421
Distance Traveled
456,115
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,186
819
39
4
1
195,711
3
L
Hercules
5,888
589
13
1
0
131,572
2
W
Loki
8,465
847
37
4
5
211,050
1
W
Chaac
7,766
777
13
1
0
178,660
0
L
Geb
6,456
646
8
1
0
180,415
7
L
Medusa
6,035
604
26
3
1
144,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role