Player Matchup

Tyr
Tyr
Buffthisdaddy
Tyr
Level 10
God Stats
0W - 3L
1,322 SR
Queue Stats
32W - 20L
1,738 Elo+
Solo
Olorun
Olorun
EDP4558400
Olorun
Level 15
God Stats
0W - 4L
1,202 SR
Queue Stats
30W - 28L
1,605 Elo+
Solo
Hachiman
Hachiman
MEDooREA
Hachiman
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 15L
1,559 Elo+
Solo
Fenrir
Fenrir
TRJHunt202
Fenrir
Level 23
God Stats
2W - 6L
1,599 SR
Queue Stats
55W - 43L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
mocro_kamhi
Sun Wukong
Level 18
God Stats
7W - 5L
1,557 SR
Queue Stats
34W - 26L
1,595 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,628 Elo+

VS

Team Averages
Level 21
1,509 SR
1,667 Elo+
Ra
Ra
AmANormalPlayer1
Ra
Level 26
God Stats
4W - 1L
1,695 SR
Queue Stats
70W - 37L
1,691 Elo+
Party 1
Geb
Geb
CutiePieCherry
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 18L
1,766 Elo+
Solo
Artemis
Artemis
GoingLlama5383
Artemis
Level 12
God Stats
2W - 1L
1,475 SR
Queue Stats
13W - 7L
1,574 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 22
God Stats
148W - 135L
1,610 SR
Queue Stats
213W - 201L
1,618 Elo+
Solo
Poseidon
Poseidon
ThroughTheRealm
Poseidon
Level 18
God Stats
4W - 1L
1,266 SR
Queue Stats
111W - 75L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 7
7,857
414
6,032
18,675
13,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
EDP4558400
Olorun
14
2 / 10 / 5
9,306
490
8,612
20,567
8,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
MEDooREA
Hachiman
17
3 / 4 / 1
10,136
533
7,276
14,389
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
TRJHunt202
Fenrir
15
5 / 7 / 3
9,284
489
9,910
16,695
7,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
mocro_kamhi
Sun Wukong
17
4 / 3 / 2
10,547
555
8,905
21,572
17,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 19
11,005
579
10,454
14,194
9,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 5
12,010
632
14,300
17,924
22,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 2 / 6
11,527
607
8,251
10,855
3,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 3 / 10
12,174
641
11,608
13,786
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
18
11 / 3 / 10
12,189
642
21,031
13,013
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
15
Kills
31
32
Deaths
15
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
L
1
8
7
0.56
W
3
4
5
1.38
L
Olorun
EDP4558400
Olorun
2
10
5
0.45
W
4
2
6
3.5
W
11
3
10
5.33
L
Hachiman
MEDooREA
Hachiman
3
4
1
0.88
L
Fenrir
TRJHunt202
Fenrir
5
7
3
0.93
W
Poseidon
11
3
10
5.33
L
Sun Wukong
mocro_kamhi
Sun Wukong
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
65,644
91,898
Taken
69,772
51,312
Mitigated
44,226
28,675
Healing
30,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,454
1,153
3,506
8,476
14,194
9,403
551
2,171
12,023
60,945
0
L
6,032
724
0
4,782
18,675
13,401
0
8,868
9,451
0
31,692
W
14,300
2,534
0
5,776
17,924
22,140
241
1,396
16,528
80,105
0
L
Olorun
EDP4558400
Olorun
8,612
4,363
230
7,278
20,567
8,176
2,284
12,154
8,009
61,238
0
W
8,251
3,831
0
4,555
10,855
3,636
4,331
552
10,303
0
67,821
W
11,608
3,712
0
3,764
13,786
4,459
4,036
2,610
11,176
0
52,480
L
Hachiman
MEDooREA
Hachiman
7,276
1,766
0
4,345
14,389
4,264
378
4,380
9,949
0
72,229
L
Fenrir
TRJHunt202
Fenrir
9,910
2,336
0
3,525
16,695
7,810
0
6,841
9,716
0
55,029
W
Poseidon
21,031
2,701
0
4,105
13,013
4,588
1,448
3,793
9,220
89,855
0
L
Sun Wukong
mocro_kamhi
Sun Wukong
8,905
3,176
0
8,515
21,572
17,661
8
12,560
8,988
0
77,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
58,905
514
Minions Killed
599
0
Camps Cleared
0
1,610,099
Distance Traveled
1,876,276
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,005
579
104
5
0
391,687
3
L
Tyr
7,857
414
43
2
0
355,455
3
W
Geb
12,010
632
161
8
0
343,544
2
L
Olorun
9,306
490
118
6
0
267,537
4
W
Artemis
11,527
607
116
6
0
354,237
5
W
Loki
12,174
641
78
4
0
415,965
4
L
Hachiman
10,136
533
125
7
0
306,060
11
L
Fenrir
9,284
489
78
4
0
348,483
3
W
Poseidon
12,189
642
140
7
0
370,843
2
L
Sun Wukong
10,547
555
150
8
0
332,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role