Player Matchup

Janus
Janus
ARKtic ARKana
Janus
Level 158
God Stats
1W - 1L
1,578 SR
Queue Stats
26W - 19L
1,601 Elo+
Party 1
Da Ji
Da Ji
Customs OP
Da Ji
Level 159
God Stats
1W - 0L
1,812 SR
Queue Stats
40W - 38L
1,605 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shlorber
Tsukuyomi
Level 147
God Stats
1W - 0L
1,689 SR
Queue Stats
22W - 19L
1,597 Elo+
Party 1
Artio
Artio
TIM SeNsaTi0N
Artio
Level 138
God Stats
2W - 2L
1,437 SR
Queue Stats
40W - 33L
1,450 Elo+
Party 1
Ullr
Ullr
Toxicaflol
Ullr
Level 160
God Stats
2W - 2L
1,730 SR
Queue Stats
17W - 11L
1,646 Elo+
Party 1
Team Averages
Level 152
1,649 SR
1,580 Elo+

VS

Team Averages
Level 116
1,508 SR
1,579 Elo+
Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CIBORD1
Ra
Level 144
God Stats
0W - 1L
1,696 SR
Queue Stats
19W - 15L
1,688 Elo+
Solo
Guan Yu
Guan Yu
PablosBell
Guan Yu
Level 64
God Stats
0W - 1L
1,280 SR
Queue Stats
65W - 48L
1,634 Elo+
Solo
Janus
Janus
daniel101522
Janus
Level 122
God Stats
0W - 1L
1,472 SR
Queue Stats
26W - 21L
1,578 Elo+
Solo
Danzaburou
Danzaburou
l Convulse l
Danzaburou
Level 149
God Stats
23W - 19L
1,594 SR
Queue Stats
196W - 196L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
9,418
856
5,700
6,250
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
14
7 / 1 / 6
9,752
887
10,465
8,416
3,224
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Shlorber
Tsukuyomi
16
8 / 3 / 9
9,655
878
10,900
11,233
6,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 8
9,344
849
4,298
12,554
14,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 14
9,323
848
12,492
9,432
3,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 7 / 3
8,584
780
6,766
10,018
2,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 4
9,128
830
5,707
6,718
2,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
PablosBell
Guan Yu
15
2 / 2 / 4
7,895
718
5,280
10,647
7,268
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 12 / 5
7,665
697
6,852
12,940
3,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
l Convulse l
Danzaburou
13
0 / 4 / 2
6,889
626
3,849
8,672
2,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
28
Kills
9
10
Deaths
28
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
3
0.64
W
5
1
9
9.5
L
3
3
4
1.67
W
Da Ji
7
1
6
10
L
Guan Yu
PablosBell
Guan Yu
2
2
4
2
W
Tsukuyomi
Shlorber
Tsukuyomi
8
3
9
4.17
W
4
2
8
4
W
4
3
14
3.67
L
1
12
5
0.29
L
Danzaburou
l Convulse l
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,855
Damage
28,454
47,885
Taken
48,995
30,679
Mitigated
18,496
9,981
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,766
2,063
0
220
10,018
2,930
0
2,380
7,522
0
11,498
W
5,700
561
234
1,615
6,250
1,949
874
2,193
4,057
26,520
0
L
5,707
445
524
1,906
6,718
2,315
0
822
5,894
23,813
0
W
Da Ji
10,465
3,022
0
180
8,416
3,224
0
3,675
4,741
0
22,317
L
Guan Yu
PablosBell
Guan Yu
5,280
341
648
2,230
10,647
7,268
0
3,796
6,667
4,704
18,523
W
Tsukuyomi
Shlorber
Tsukuyomi
10,900
1,252
0
1,811
11,233
6,739
217
2,011
9,222
0
33,628
W
4,298
191
1,037
3,692
12,554
14,857
0
3,707
8,847
12,865
0
W
12,492
4,529
0
1,412
9,432
3,910
359
2,222
7,210
0
34,432
L
6,852
866
0
361
12,940
3,014
0
1,956
10,876
21,513
0
L
Danzaburou
l Convulse l
Danzaburou
3,849
535
0
1,104
8,672
2,969
0
890
7,712
0
21,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,492
Gold Earned
40,161
238
Minions Killed
202
11
Camps Cleared
5
1,045,532
Distance Traveled
879,145
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,584
780
15
1
0
176,431
0
W
Janus
9,418
856
68
6
1
212,987
1
L
Ra
9,128
830
53
5
0
172,621
1
W
Da Ji
9,752
887
32
3
4
209,867
0
L
Guan Yu
7,895
718
42
4
2
236,705
3
W
Tsukuyomi
9,655
878
44
4
6
227,095
0
W
Artio
9,344
849
17
2
0
195,976
2
W
Ullr
9,323
848
77
7
0
199,607
0
L
Janus
7,665
697
35
3
0
154,199
3
L
Danzaburou
6,889
626
57
5
3
139,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role