Player Matchup

Baron Samedi
Baron Samedi
Bilinmeyen
Baron Samedi
Level 156
God Stats
13W - 9L
1,621 SR
Queue Stats
551W - 541L
1,565 Elo+
Party 2
Apollo
Apollo
Nadzienie
Apollo
Level 113
God Stats
5W - 3L
1,508 SR
Queue Stats
370W - 367L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Stefan1998EN
Kuzenbo
Level 125
God Stats
9W - 7L
1,571 SR
Queue Stats
595W - 565L
1,560 Elo+
Solo
Ah Puch
Ah Puch
TheRegret
Ah Puch
Level 160
God Stats
16W - 3L
1,764 SR
Queue Stats
558W - 538L
1,605 Elo+
Party 2
Artio
Artio
xGeceKusu
Artio
Level 102
God Stats
28W - 13L
1,657 SR
Queue Stats
651W - 619L
1,553 Elo+
Party 2
Team Averages
Level 131
1,624 SR
1,553 Elo+

VS

Team Averages
Level 108
1,529 SR
1,576 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chazlam
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,648 Elo+
Party 1
Baba Yaga
Baba Yaga
PPLChaos
Baba Yaga
Level 68
God Stats
1W - 2L
1,298 SR
Queue Stats
199W - 163L
1,571 Elo+
Party 1
Khepri
Khepri
SpeeDoo
Khepri
Level 109
God Stats
11W - 11L
1,652 SR
Queue Stats
553W - 555L
1,562 Elo+
Solo
Scylla
Scylla
SweggyEggy
Scylla
Level 106
God Stats
16W - 13L
1,694 SR
Queue Stats
263W - 215L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bilinmeyen
Baron Samedi
20
14 / 4 / 20
12,906
807
24,004
22,898
11,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Nadzienie
Apollo
20
12 / 4 / 20
12,876
805
26,194
15,575
7,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Stefan1998EN
Kuzenbo
17
6 / 3 / 19
11,277
705
9,458
15,798
20,557
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
TheRegret
Ah Puch
20
5 / 0 / 26
12,306
769
22,648
20,484
10,664
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artio
xGeceKusu
Artio
18
3 / 2 / 27
12,011
751
2,849
22,871
23,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 9 / 4
9,231
577
8,048
19,419
9,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Chazlam
Thanatos
15
6 / 9 / 3
10,298
644
16,076
19,203
11,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
PPLChaos
Baba Yaga
15
0 / 9 / 4
9,176
574
10,653
19,480
10,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
SpeeDoo
Khepri
16
0 / 6 / 6
9,361
585
8,689
16,796
18,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
SweggyEggy
Scylla
19
4 / 7 / 1
10,859
679
24,186
15,720
7,157
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
29
40
Kills
11
13
Deaths
40
112
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
9
4
0.33
W
Baron Samedi
Bilinmeyen
Baron Samedi
14
4
20
6
L
Thanatos
Chazlam
Thanatos
6
9
3
0.83
W
Apollo
Nadzienie
Apollo
12
4
20
5.5
L
Baba Yaga
PPLChaos
Baba Yaga
0
9
4
0.22
L
Khepri
SpeeDoo
Khepri
0
6
6
0.5
W
Kuzenbo
Stefan1998EN
Kuzenbo
6
3
19
5.17
L
Scylla
SweggyEggy
Scylla
4
7
1
0.64
W
Ah Puch
TheRegret
Ah Puch
5
0
26
18
W
Artio
xGeceKusu
Artio
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,153
Damage
67,652
97,626
Taken
90,618
72,966
Mitigated
57,318
60,125
Healing
29,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,048
3,713
4,132
4,831
19,419
9,638
0
13,923
5,072
18,399
0
W
Baron Samedi
Bilinmeyen
Baron Samedi
24,004
966
15,641
12,483
22,898
11,357
594
12,416
10,238
39,287
0
L
Thanatos
Chazlam
Thanatos
16,076
3,308
1,280
8,123
19,203
11,159
0
12,800
6,063
0
22,639
W
Apollo
Nadzienie
Apollo
26,194
15,511
0
3,012
15,575
7,251
2,923
9,432
6,143
0
50,684
L
Baba Yaga
PPLChaos
Baba Yaga
10,653
53
867
3,699
19,480
10,803
102
11,068
7,912
28,318
0
L
Khepri
SpeeDoo
Khepri
8,689
106
2,683
1,675
16,796
18,561
0
7,867
8,438
17,243
0
W
Kuzenbo
Stefan1998EN
Kuzenbo
9,458
3,113
3,344
1,904
15,798
20,557
940
6,663
8,837
18,400
0
L
Scylla
SweggyEggy
Scylla
24,186
730
1,144
884
15,720
7,157
78
11,179
4,174
50,047
0
W
Ah Puch
TheRegret
Ah Puch
22,648
1,226
1,493
10,344
20,484
10,664
943
12,752
7,490
42,241
0
W
Artio
xGeceKusu
Artio
2,849
168
4,609
7,295
22,871
23,137
495
10,313
10,581
10,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,376
Gold Earned
48,925
156
Minions Killed
158
0
Camps Cleared
0
1,617,251
Distance Traveled
1,287,883
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,231
577
22
1
0
237,607
0
W
Baron Samedi
12,906
807
36
2
0
304,469
4
L
Thanatos
10,298
644
20
1
0
247,406
1
W
Apollo
12,876
805
62
4
0
302,150
0
L
Baba Yaga
9,176
574
28
2
0
259,370
0
L
Khepri
9,361
585
19
1
0
285,526
3
W
Kuzenbo
11,277
705
10
1
0
319,345
7
L
Scylla
10,859
679
69
4
0
257,974
0
W
Ah Puch
12,306
769
42
3
0
337,869
2
W
Artio
12,011
751
6
0
0
353,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role