Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HulaaHoop
Raijin
Level 14
God Stats
0W - 3L
1,202 SR
Queue Stats
29W - 26L
1,519 Elo+
Party 2
Hercules
Hercules
Tastelesss
Hercules
Level 27
God Stats
1W - 2L
1,613 SR
Queue Stats
30W - 20L
1,608 Elo+
Solo
Anubis
Anubis
seb247
Anubis
Level 7
God Stats
1W - 1L
1,753 SR
Queue Stats
7W - 11L
1,485 Elo+
Party 2
Merlin
Merlin
xdasianbouu
Merlin
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 35L
1,601 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,543 Elo+

VS

Team Averages
Level 18
1,700 SR
1,627 Elo+
Cernunnos
Cernunnos
BeHeMotH_-Mori66
Cernunnos
Level 30
God Stats
3W - 1L
1,875 SR
Queue Stats
113W - 112L
1,543 Elo+
Solo
Freya
Freya
ELGANGERO666
Freya
Level 3
God Stats
2W - 0L
1,738 SR
Queue Stats
4W - 2L
1,662 Elo+
Party 1
Vamana
Vamana
ELJEFE666
Vamana
Level 3
God Stats
2W - 0L
1,738 SR
Queue Stats
4W - 2L
1,662 Elo+
Party 1
Bacchus
Bacchus
elcalibre50x
Bacchus
Level 29
God Stats
2W - 0L
1,404 SR
Queue Stats
85W - 93L
1,525 Elo+
Solo
Loki
Loki
nikkitas
Loki
Level 25
God Stats
63W - 32L
1,745 SR
Queue Stats
67W - 39L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 5 / 6
9,646
419
8,164
16,107
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
HulaaHoop
Raijin
14
2 / 5 / 0
8,941
389
9,599
13,442
4,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Tastelesss
Hercules
19
2 / 3 / 1
11,795
513
12,060
25,797
29,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
seb247
Anubis
12
1 / 8 / 2
7,843
341
11,010
14,894
5,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
14
5 / 7 / 0
10,191
443
6,023
8,323
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
2 / 0 / 3
11,179
486
2,518
6,534
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 5 / 4
15,068
655
17,488
25,212
10,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
ELJEFE666
Vamana
20
11 / 5 / 5
14,365
625
20,373
26,550
15,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
elcalibre50x
Bacchus
16
0 / 2 / 9
11,202
487
7,672
15,838
20,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
20
5 / 1 / 2
16,097
700
14,151
16,214
12,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
28
28
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
6
0.8
W
Cernunnos
2
0
3
3.5
W
10
5
4
2.4
W
Vamana
ELJEFE666
Vamana
11
5
5
2.7
L
Raijin
HulaaHoop
Raijin
2
5
0
0.4
L
Hercules
Tastelesss
Hercules
2
3
1
0.83
W
Bacchus
elcalibre50x
Bacchus
0
2
9
2.25
W
Loki
5
1
2
6
L
Anubis
seb247
Anubis
1
8
2
0.25
L
Merlin
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,856
Damage
62,202
78,563
Taken
90,348
49,342
Mitigated
62,054
19,801
Healing
39,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,164
3,184
0
3,881
16,107
7,206
0
6,264
9,843
0
55,481
W
Cernunnos
2,518
1,090
0
4,239
6,534
2,820
3,942
1,215
5,319
0
53,868
W
17,488
5,573
0
15,893
25,212
10,760
1,997
7,487
17,467
126,948
0
W
Vamana
ELJEFE666
Vamana
20,373
11,002
0
7,959
26,550
15,208
1,109
10,470
15,930
253
118,484
L
Raijin
HulaaHoop
Raijin
9,599
962
21
2,006
13,442
4,872
266
4,030
9,412
48,834
0
L
Hercules
Tastelesss
Hercules
12,060
4,003
0
10,060
25,797
29,131
0
7,564
18,233
1,957
85,661
W
Bacchus
elcalibre50x
Bacchus
7,672
1,164
98
608
15,838
20,539
426
8,419
7,419
41,210
0
W
Loki
14,151
3,179
1,497
9,195
16,214
12,727
5,855
1,277
14,937
16,511
130,059
L
Anubis
seb247
Anubis
11,010
678
0
3,142
14,894
5,438
170
5,960
8,934
29,962
0
L
Merlin
6,023
397
0
691
8,323
2,695
0
4,403
3,920
48,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
67,911
532
Minions Killed
714
0
Camps Cleared
0
1,757,798
Distance Traveled
2,170,701
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,646
419
87
4
0
399,823
7
W
Cernunnos
11,179
486
79
3
0
279,626
0
W
Freya
15,068
655
165
7
0
434,358
5
W
Vamana
14,365
625
171
7
0
480,816
5
L
Raijin
8,941
389
87
4
0
336,864
0
L
Hercules
11,795
513
204
9
0
449,191
8
W
Bacchus
11,202
487
38
2
0
438,009
2
W
Loki
16,097
700
261
11
0
537,892
10
L
Anubis
7,843
341
47
2
0
331,492
2
L
Merlin
10,191
443
107
5
0
240,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role