Player Matchup

Pele
Pele
Ki-Khaled
Pele
Level 27
God Stats
28W - 34L
1,463 SR
Queue Stats
264W - 323L
1,401 Elo+
Party 1
Charybdis
Charybdis
Lucy Love9521
Charybdis
Level 25
God Stats
6W - 19L
1,343 SR
Queue Stats
48W - 56L
1,406 Elo+
Solo
Chaac
Chaac
MJDSAMA
Chaac
Level 27
God Stats
7W - 11L
1,394 SR
Queue Stats
81W - 129L
1,382 Elo+
Party 1
Anhur
Anhur
VascoularSky
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,291 Elo+
Solo
Artemis
Artemis
badenkearns
Artemis
Level 8
God Stats
1W - 4L
1,463 SR
Queue Stats
3W - 9L
1,295 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,355 Elo+

VS

Team Averages
Level 18
1,609 SR
1,393 Elo+
Thoth
Thoth
CarlosEmmanuel4
Thoth
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 69L
1,287 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gilgaop
Kumbhakarna
Level 22
God Stats
2W - 1L
1,681 SR
Queue Stats
34W - 24L
1,425 Elo+
Solo
Cliodhna
Cliodhna
HBKImmortal9386
Cliodhna
Level 26
God Stats
6W - 1L
1,792 SR
Queue Stats
29W - 34L
1,408 Elo+
Solo
Izanami
Izanami
Sempai_leo
Izanami
Level 27
God Stats
10W - 7L
1,346 SR
Queue Stats
49W - 53L
1,496 Elo+
Solo
Ra
Ra
sebas11739
Ra
Level 2
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 2L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
6 / 7 / 4
12,554
502
14,389
19,548
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Lucy Love9521
Charybdis
18
4 / 8 / 4
12,114
485
13,990
22,158
5,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
MJDSAMA
Chaac
12
0 / 12 / 2
8,801
352
7,674
23,170
14,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 13 / 7
11,425
457
15,887
20,857
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
badenkearns
Artemis
14
4 / 16 / 9
10,215
409
15,717
21,448
5,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 11 / 14
12,637
505
16,027
19,243
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Gilgaop
Kumbhakarna
20
14 / 1 / 28
14,685
587
15,980
28,030
55,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
20
19 / 2 / 13
14,863
595
22,931
20,978
9,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Sempai_leo
Izanami
20
15 / 6 / 10
15,141
606
31,544
23,462
9,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 3 / 1
7,523
301
471
1,890
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
121
22
Kills
55
56
Deaths
23
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
11
14
1.27
W
Kumbhakarna
Gilgaop
Kumbhakarna
14
1
28
28
W
Cliodhna
19
2
13
12.75
L
Pele
6
7
4
1.14
L
Charybdis
Lucy Love9521
Charybdis
4
8
4
0.75
L
Chaac
MJDSAMA
Chaac
0
12
2
0.08
W
Izanami
Sempai_leo
Izanami
15
6
10
3.33
L
8
13
7
0.88
L
Artemis
badenkearns
Artemis
4
16
9
0.53
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,657
Damage
86,953
107,181
Taken
93,603
35,373
Mitigated
81,044
16,107
Healing
20,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,027
1,462
93
1,625
19,243
5,879
933
0
19,243
68,043
0
W
Kumbhakarna
Gilgaop
Kumbhakarna
15,980
2,714
0
6,461
28,030
55,436
114
0
28,030
41,484
0
W
Cliodhna
22,931
592
873
4,521
20,978
9,845
143
0
20,978
0
115,846
L
Pele
14,389
2,677
0
2,972
19,548
5,045
1,749
6,123
13,239
0
72,522
L
Charybdis
Lucy Love9521
Charybdis
13,990
7,651
0
3,048
22,158
5,124
2,980
4,610
17,460
0
87,358
L
Chaac
MJDSAMA
Chaac
7,674
2,936
0
4,963
23,170
14,594
1,011
4,387
18,680
0
29,374
W
Izanami
Sempai_leo
Izanami
31,544
23,011
168
6,284
23,462
9,602
6,330
0
23,462
0
127,485
L
15,887
9,580
0
3,139
20,857
5,059
488
6,505
14,152
0
31,680
L
Artemis
badenkearns
Artemis
15,717
6,872
0
1,985
21,448
5,551
372
9,842
11,172
0
45,417
W
471
43
41
158
1,890
282
0
0
1,890
4,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
64,849
397
Minions Killed
466
0
Camps Cleared
0
1,964,551
Distance Traveled
1,986,552
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,637
505
90
4
0
433,406
0
W
Kumbhakarna
14,685
587
34
1
0
490,799
0
W
Cliodhna
14,863
595
157
6
0
539,538
1
L
Pele
12,554
502
117
5
0
453,649
0
L
Charybdis
12,114
485
134
5
0
405,235
5
L
Chaac
8,801
352
46
2
0
380,649
0
W
Izanami
15,141
606
181
7
0
432,703
0
L
Anhur
11,425
457
43
2
0
382,744
0
L
Artemis
10,215
409
57
2
0
342,274
1
W
Ra
7,523
301
4
0
0
90,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role