Player Matchup

Horus
Horus
D33pCh1ll
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,410 Elo+
Solo
Terra
Terra
JacobIV
Terra
Level 26
God Stats
11W - 7L
1,565 SR
Queue Stats
34W - 23L
1,820 Elo+
Party 2
Heimdallr
Heimdallr
Mineboba64
Heimdallr
Level 15
God Stats
1W - 2L
1,715 SR
Queue Stats
6W - 9L
1,820 Elo+
Party 2
Loki
Loki
Nearing
Loki
Level 5
God Stats
6W - 3L
1,819 SR
Queue Stats
21W - 22L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Turterra22
Kukulkan
Level 27
God Stats
4W - 5L
1,443 SR
Queue Stats
27W - 25L
1,448 Elo+
Party 2
Team Averages
Level 20
1,608 SR
1,592 Elo+

VS

Team Averages
Level 24
1,529 SR
1,453 Elo+
Cabrakan
Cabrakan
DrThane
Cabrakan
Level 28
God Stats
48W - 34L
1,446 SR
Queue Stats
143W - 133L
1,468 Elo+
Party 3
Kali
Kali
GEisenhorn
Kali
Level 28
God Stats
10W - 5L
1,500 SR
Queue Stats
151W - 139L
1,519 Elo+
Party 3
Scylla
Scylla
KB33
Scylla
Level 14
God Stats
2W - 0L
1,698 SR
Queue Stats
23W - 21L
1,410 Elo+
Party 1
Ra
Ra
WolffTheRebel
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 230L
1,433 Elo+
Party 1
Sobek
Sobek
soyalguien7005
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 90L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D33pCh1ll
Horus
13
1 / 4 / 2
7,888
438
4,932
15,299
9,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
JacobIV
Terra
11
0 / 3 / 3
7,170
398
4,921
12,985
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Mineboba64
Heimdallr
11
1 / 4 / 0
6,945
386
4,353
8,721
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Nearing
Loki
12
2 / 5 / 1
7,638
424
4,819
13,963
4,215
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Turterra22
Kukulkan
13
3 / 6 / 0
8,404
467
6,233
9,090
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrThane
Cabrakan
15
5 / 2 / 4
8,867
493
9,163
10,656
8,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 2 / 5
10,386
577
9,190
12,222
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
KB33
Scylla
17
5 / 1 / 6
9,867
548
12,279
8,011
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 5
7,904
439
4,293
6,477
2,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 7
10,045
558
10,222
13,441
17,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
22
22
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
D33pCh1ll
Horus
1
4
2
0.5
W
Cabrakan
DrThane
Cabrakan
5
2
4
3.5
W
8
2
5
5.25
L
Terra
JacobIV
Terra
0
3
3
0.5
W
Scylla
KB33
Scylla
5
1
6
8
L
Heimdallr
Mineboba64
Heimdallr
1
4
0
0.25
L
Loki
Nearing
Loki
2
5
1
0.5
L
Kukulkan
Turterra22
Kukulkan
3
6
0
0.5
W
1
1
5
3.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
45,147
60,058
Taken
50,807
30,058
Mitigated
36,955
14,038
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
D33pCh1ll
Horus
4,932
2,687
822
5,032
15,299
9,666
0
11,491
3,808
0
30,943
W
Cabrakan
DrThane
Cabrakan
9,163
959
0
1,169
10,656
8,720
80
2,439
8,168
53,606
0
W
9,190
4,873
0
6,909
12,222
5,525
0
2,539
9,611
0
70,611
L
Terra
JacobIV
Terra
4,921
782
966
2,968
12,985
9,899
0
7,170
5,815
19,789
0
W
Scylla
KB33
Scylla
12,279
1,115
0
3,778
8,011
2,702
837
2,991
4,892
65,942
0
L
Heimdallr
Mineboba64
Heimdallr
4,353
1,964
0
1,171
8,721
3,035
0
6,339
2,382
0
39,899
L
Loki
Nearing
Loki
4,819
1,140
303
2,615
13,963
4,215
0
5,197
8,766
0
45,838
L
Kukulkan
Turterra22
Kukulkan
6,233
597
0
161
9,090
3,243
770
5,806
3,284
35,019
0
W
4,293
493
287
654
6,477
2,728
839
1,356
5,078
35,338
0
W
10,222
705
0
6,868
13,441
17,280
160
1,725
11,659
63,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,045
Gold Earned
47,069
325
Minions Killed
492
0
Camps Cleared
0
1,524,054
Distance Traveled
1,690,985
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,888
438
70
4
0
328,111
0
W
Cabrakan
8,867
493
94
5
0
345,268
3
W
Kali
10,386
577
108
6
0
394,121
0
L
Terra
7,170
398
28
2
0
309,049
5
W
Scylla
9,867
548
119
7
0
318,598
0
L
Heimdallr
6,945
386
79
4
0
285,889
4
L
Loki
7,638
424
76
4
0
319,068
5
L
Kukulkan
8,404
467
72
4
0
281,937
3
W
Ra
7,904
439
55
3
0
298,822
2
W
Sobek
10,045
558
116
6
0
334,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role