Player Matchup

Gilgamesh
Gilgamesh
Donte_Jacie79
Gilgamesh
Level 88
God Stats
11W - 6L
1,595 SR
Queue Stats
596W - 618L
1,404 Elo+
Solo
Chronos
Chronos
KingGangster4-0
Chronos
Level 69
God Stats
6W - 0L
1,694 SR
Queue Stats
120W - 110L
1,419 Elo+
Solo
Mulan
Mulan
SwftDemon666
Mulan
Level 66
God Stats
1W - 2L
1,074 SR
Queue Stats
32W - 31L
1,354 Elo+
Solo
Hades
Hades
enormouswheel334
Hades
Level 107
God Stats
5W - 4L
1,473 SR
Queue Stats
146W - 181L
1,350 Elo+
Solo
Hel
Hel
klutz_98
Hel
Level 147
God Stats
20W - 22L
1,484 SR
Queue Stats
664W - 736L
1,377 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,381 Elo+

VS

Team Averages
Level 67
1,604 SR
1,347 Elo+
Izanami
Izanami
JoaoReynolds
Izanami
Level 100
God Stats
37W - 28L
1,505 SR
Queue Stats
243W - 276L
1,333 Elo+
Solo
Sobek
Sobek
LuxuryOfTerror
Sobek
Level 59
God Stats
4W - 1L
1,805 SR
Queue Stats
26W - 23L
1,409 Elo+
Party 1
Mercury
Mercury
PapaDrewww
Mercury
Level 18
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 2L
1,122 Elo+
Party 1
Ravana
Ravana
PlagueOfTerror
Ravana
Level 89
God Stats
2W - 2L
1,487 SR
Queue Stats
17W - 13L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
vNoneh
Kukulkan
Level 68
God Stats
1W - 3L
1,535 SR
Queue Stats
112W - 153L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Donte_Jacie79
Gilgamesh
15
5 / 2 / 12
9,869
519
8,557
15,368
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 0 / 7
10,496
552
11,363
11,325
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 2 / 4
10,432
549
4,925
13,579
11,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 3
10,412
548
10,590
12,839
6,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 8
9,985
526
5,157
9,785
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoaoReynolds
Izanami
16
0 / 4 / 1
9,301
490
6,055
10,799
3,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 3
7,271
383
3,255
14,077
8,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
PapaDrewww
Mercury
12
1 / 10 / 0
7,611
401
1,885
10,142
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 5 / 3
9,479
499
9,679
11,236
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
vNoneh
Kukulkan
13
3 / 3 / 1
8,477
446
6,256
7,577
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
27
Kills
7
7
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Donte_Jacie79
Gilgamesh
5
2
12
5.5
L
Izanami
JoaoReynolds
Izanami
0
4
1
0.13
W
11
0
7
14.5
L
1
5
3
0.5
L
Mercury
PapaDrewww
Mercury
1
10
0
0.1
L
2
5
3
0.7
W
4
2
4
3
W
4
1
3
5.5
W
3
2
8
3.5
L
Kukulkan
vNoneh
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,592
Damage
27,130
62,896
Taken
53,831
36,993
Mitigated
22,979
33,469
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Donte_Jacie79
Gilgamesh
8,557
2,169
0
4,156
15,368
12,084
644
2,535
12,763
0
31,833
L
Izanami
JoaoReynolds
Izanami
6,055
3,294
0
2,960
10,799
3,559
44
5,705
5,094
0
70,037
W
11,363
3,217
636
6,975
11,325
3,911
1,362
1,678
9,647
62,299
0
L
3,255
112
0
2,946
14,077
8,808
0
8,698
5,379
18,258
0
L
Mercury
PapaDrewww
Mercury
1,885
948
0
110
10,142
3,690
366
4,793
5,349
0
32,448
L
9,679
3,252
0
2,666
11,236
4,155
0
5,596
5,640
0
58,358
W
4,925
891
46
6,304
13,579
11,194
105
1,521
11,918
4,507
77,744
W
10,590
761
0
6,570
12,839
6,934
748
1,213
11,606
61,486
0
W
5,157
0
3,928
4,854
9,785
2,870
0
2,380
7,201
67,289
0
L
Kukulkan
vNoneh
Kukulkan
6,256
889
0
1,577
7,577
2,767
0
2,677
4,900
42,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
42,139
534
Minions Killed
445
0
Camps Cleared
0
1,864,017
Distance Traveled
1,667,778
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,869
519
42
2
0
388,263
3
L
Izanami
9,301
490
154
8
0
318,606
4
W
Chronos
10,496
552
88
5
0
370,227
0
L
Sobek
7,271
383
25
1
0
369,281
4
L
Mercury
7,611
401
76
4
0
377,138
0
L
Ravana
9,479
499
90
5
0
356,935
0
W
Mulan
10,432
549
149
8
0
398,810
0
W
Hades
10,412
548
121
6
0
337,703
4
W
Hel
9,985
526
134
7
0
369,014
1
L
Kukulkan
8,477
446
100
5
0
245,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role