Player Matchup

Chang'e
Chang'e
Daraxi
Chang'e
Level 125
God Stats
3W - 5L
1,622 SR
Queue Stats
21W - 24L
1,548 Elo+
Party 1
Awilix
Awilix
GarbedGoblin
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,380 Elo+
Solo
Medusa
Medusa
OhMahLawd
Medusa
Level 125
God Stats
5W - 2L
1,735 SR
Queue Stats
27W - 30L
1,478 Elo+
Solo
Sol
Sol
spiderwesley
Sol
Level 128
God Stats
1W - 2L
1,574 SR
Queue Stats
76W - 89L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
thats2badd
Sylvanus
Level 63
God Stats
1W - 1L
1,777 SR
Queue Stats
191W - 136L
1,621 Elo+
Solo
Team Averages
Level 117
1,642 SR
1,497 Elo+

VS

Team Averages
Level 110
1,602 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Nilloc1899
Medusa
Level 122
God Stats
18W - 19L
1,508 SR
Queue Stats
139W - 126L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
am SirGitGud
Sun Wukong
Level 128
God Stats
6W - 6L
1,802 SR
Queue Stats
285W - 286L
1,551 Elo+
Solo
Fenrir
Fenrir
mellopedo
Fenrir
Level 38
God Stats
39W - 23L
1,700 SR
Queue Stats
110W - 83L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daraxi
Chang'e
15
1 / 7 / 3
8,944
639
11,713
19,372
6,783
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
15
1 / 6 / 3
8,582
613
5,013
14,804
6,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
OhMahLawd
Medusa
17
2 / 6 / 3
9,698
693
16,307
16,067
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 3
8,168
583
13,211
13,721
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
thats2badd
Sylvanus
14
1 / 7 / 2
8,212
587
8,191
15,503
17,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 0 / 16
13,042
932
18,357
9,571
6,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
 
Sobek
16
3 / 2 / 17
11,012
787
8,022
16,897
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Nilloc1899
Medusa
19
10 / 0 / 10
13,297
950
14,132
10,245
4,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
am SirGitGud
Sun Wukong
17
5 / 1 / 18
11,348
811
10,543
16,237
15,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
mellopedo
Fenrir
18
7 / 3 / 22
13,038
931
18,332
22,034
24,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
115
5
Kills
32
32
Deaths
6
14
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
16
15
W
Sobek
 
Sobek
3
2
17
5.75
L
Chang'e
Daraxi
Chang'e
1
7
3
0.36
L
Awilix
1
6
3
0.42
W
Medusa
Nilloc1899
Medusa
10
0
10
15
L
Medusa
OhMahLawd
Medusa
2
6
3
0.58
W
Sun Wukong
am SirGitGud
Sun Wukong
5
1
18
14
W
Fenrir
mellopedo
Fenrir
7
3
22
6
L
0
6
3
0.25
L
Sylvanus
thats2badd
Sylvanus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
69,386
79,467
Taken
74,984
41,797
Mitigated
71,752
16,224
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,357
790
576
5,035
9,571
6,201
2,724
4,386
5,185
69,960
0
W
Sobek
 
Sobek
8,022
351
0
4,519
16,897
20,429
125
6,745
10,152
18,465
0
L
Chang'e
Daraxi
Chang'e
11,713
686
1,819
3,914
19,372
6,783
117
6,422
12,950
38,925
0
L
Awilix
5,013
1,354
882
1,288
14,804
6,046
0
3,963
10,841
0
30,191
W
Medusa
Nilloc1899
Medusa
14,132
6,441
0
4,016
10,245
4,705
3,748
3,961
6,284
0
59,095
L
Medusa
OhMahLawd
Medusa
16,307
5,804
0
161
16,067
6,698
1
5,615
10,452
0
59,503
W
Sun Wukong
am SirGitGud
Sun Wukong
10,543
1,368
0
4,557
16,237
15,712
607
9,129
7,108
0
35,820
W
Fenrir
mellopedo
Fenrir
18,332
3,357
0
7,124
22,034
24,705
1,004
9,301
11,893
0
24,282
L
13,211
4,128
0
3,302
13,721
4,953
0
5,794
7,927
35,292
0
L
Sylvanus
thats2badd
Sylvanus
8,191
610
1,798
3,060
15,503
17,317
22
4,906
10,597
17,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
61,737
306
Minions Killed
356
9
Camps Cleared
7
1,201,924
Distance Traveled
1,440,871
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,042
932
131
9
2
277,478
4
W
Sobek
11,012
787
29
2
0
267,628
3
L
Chang'e
8,944
639
57
4
1
249,840
4
L
Awilix
8,582
613
45
3
1
256,369
4
W
Medusa
13,297
950
122
9
3
305,001
6
L
Medusa
9,698
693
126
9
5
254,664
3
W
Sun Wukong
11,348
811
58
4
1
299,134
0
W
Fenrir
13,038
931
16
1
1
291,630
1
L
Sol
8,168
583
58
4
2
232,840
3
L
Sylvanus
8,212
587
20
1
0
208,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role