Player Matchup

Cthulhu
Cthulhu
Advenger31
Cthulhu
Level 40
God Stats
4W - 6L
1,467 SR
Queue Stats
55W - 44L
1,483 Elo+
Party 2
Loki
Loki
Bibeurt
Loki
Level 64
God Stats
3W - 3L
1,409 SR
Queue Stats
117W - 124L
1,429 Elo+
Party 2
Izanami
Izanami
Omnislash13
Izanami
Level 80
God Stats
9W - 8L
1,524 SR
Queue Stats
139W - 143L
1,431 Elo+
Party 2
Mulan
Mulan
Rangersnake1
Mulan
Level 127
God Stats
7W - 3L
1,585 SR
Queue Stats
66W - 74L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nixa7
Morgan Le Fay
Level 49
God Stats
11W - 10L
1,567 SR
Queue Stats
126W - 124L
1,437 Elo+
Party 2
Team Averages
Level 72
1,510 SR
1,432 Elo+

VS

Team Averages
Level 68
1,574 SR
1,435 Elo+
Tsukuyomi
Tsukuyomi
Cobravibe
Tsukuyomi
Level 84
God Stats
3W - 3L
1,355 SR
Queue Stats
211W - 228L
1,457 Elo+
Party 1
Discordia
Discordia
Jessacat
Discordia
Level 105
God Stats
12W - 7L
1,549 SR
Queue Stats
392W - 416L
1,436 Elo+
Solo
Fafnir
Fafnir
NumbAspect
Fafnir
Level 66
God Stats
2W - 0L
1,734 SR
Queue Stats
84W - 84L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
RustyBuckled
Hou Yi
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 85L
1,428 Elo+
Party 1
Sobek
Sobek
tota1despair
Sobek
Level 43
God Stats
2W - 1L
1,731 SR
Queue Stats
47W - 51L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Advenger31
Cthulhu
10
2 / 6 / 4
7,094
394
5,375
19,691
11,687
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Loki
Bibeurt
Loki
14
2 / 3 / 0
8,503
472
6,285
10,537
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Omnislash13
Izanami
13
3 / 5 / 4
8,487
472
9,233
11,201
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 5 / 1
8,419
468
5,950
15,014
8,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
nixa7
Morgan Le Fay
14
0 / 4 / 1
8,724
485
6,244
10,156
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cobravibe
Tsukuyomi
14
5 / 1 / 5
8,776
488
10,208
11,216
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Jessacat
Discordia
15
2 / 1 / 3
8,684
482
7,352
8,081
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
NumbAspect
Fafnir
14
6 / 1 / 7
9,362
520
7,209
11,301
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
4 / 5 / 5
8,170
454
8,917
10,758
2,811
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 0
9,592
533
8,396
10,481
10,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
23
23
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Advenger31
Cthulhu
2
6
4
0.67
L
Loki
Bibeurt
Loki
2
3
0
0.67
W
Tsukuyomi
Cobravibe
Tsukuyomi
5
1
5
7.5
W
Discordia
Jessacat
Discordia
2
1
3
3.5
W
Fafnir
NumbAspect
Fafnir
6
1
7
9.5
L
Izanami
Omnislash13
Izanami
3
5
4
1
L
1
5
1
0.3
W
Hou Yi
4
5
5
1.3
L
Morgan Le Fay
nixa7
Morgan Le Fay
0
4
1
0.13
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
42,082
66,599
Taken
51,837
29,212
Mitigated
31,210
16,450
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Advenger31
Cthulhu
5,375
620
0
2,067
19,691
11,687
156
5,056
14,492
26,184
0
L
Loki
Bibeurt
Loki
6,285
1,002
0
3,321
10,537
2,987
813
2,811
7,377
0
47,961
W
Tsukuyomi
Cobravibe
Tsukuyomi
10,208
2,752
0
2,726
11,216
4,401
89
2,545
8,671
0
44,189
W
Discordia
Jessacat
Discordia
7,352
471
0
2,301
8,081
2,441
481
2,962
5,119
58,605
0
W
Fafnir
NumbAspect
Fafnir
7,209
2,012
0
3,771
11,301
11,193
67
2,801
8,500
23,106
0
L
Izanami
Omnislash13
Izanami
9,233
6,826
0
2,780
11,201
3,106
435
2,623
8,578
0
53,035
L
5,950
1,429
0
5,427
15,014
8,204
0
5,534
8,751
0
63,646
W
Hou Yi
8,917
4,265
0
2,742
10,758
2,811
42
3,130
7,628
0
42,391
L
Morgan Le Fay
nixa7
Morgan Le Fay
6,244
611
5
2,850
10,156
3,228
434
5,841
4,315
58,099
0
W
8,396
1,018
118
5,771
10,481
10,364
609
181
10,300
47,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
44,584
455
Minions Killed
359
0
Camps Cleared
0
1,595,900
Distance Traveled
1,671,244
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,094
394
35
2
0
333,860
5
L
Loki
8,503
472
104
6
0
363,479
2
W
Tsukuyomi
8,776
488
61
3
0
355,533
1
W
Discordia
8,684
482
103
6
0
348,821
5
W
Fafnir
9,362
520
32
2
0
320,265
1
L
Izanami
8,487
472
99
6
0
282,833
2
L
Mulan
8,419
468
98
5
0
292,254
4
W
Hou Yi
8,170
454
62
3
0
308,075
1
L
Morgan Le Fay
8,724
485
119
7
0
323,474
7
W
Sobek
9,592
533
101
6
0
338,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role