Player Matchup

Anhur
Anhur
Masters
Apanchiá
Anhur
Masters
Level 148
God Stats
3W - 4L
1,571 SR
Queue Stats
159W - 124L
2,878 MMR
Solo
Cabrakan
Cabrakan
Masters
DripLord5000
Cabrakan
Masters
Level 157
God Stats
4W - 4L
1,578 SR
Queue Stats
288W - 243L
2,691 MMR
Solo
He Bo
He Bo
Masters
HnGo PHANTOM
He Bo
Masters
Level 146
God Stats
6W - 2L
1,822 SR
Queue Stats
673W - 654L
2,800 MMR
Solo
Loki
Loki
Masters
hοpе
Loki
Masters
Level 160
God Stats
9W - 9L
1,624 SR
Queue Stats
253W - 284L
2,861 MMR
Solo
Kali
Kali
Grandmaster
ѕussyBaka
Kali
Grandmaster
Level 67
God Stats
47W - 11L
1,885 SR
Queue Stats
307W - 172L
3,451 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 136
1,696 SR
2,936 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 103
1,531 SR
1,739 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Masters
 
Athena
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
hurrikane31
Ah Puch
Masters
Level 159
God Stats
1W - 1L
1,656 SR
Queue Stats
295W - 276L
2,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Apanchiá
Anhur
11
1 / 4 / 3
6,156
560
6,585
8,255
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
DripLord5000
Cabrakan
11
3 / 1 / 6
6,742
613
5,268
7,904
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 4
6,899
627
6,654
7,034
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
hοpе
Loki
13
0 / 0 / 0
6,966
633
4,071
5,583
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
7 / 0 / 3
7,566
688
8,833
7,204
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebPersephoneArtioMorgan Le FayOdin

VS

Bans
TiamatSolUllrChang'eChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 4 / 2
6,670
606
6,293
10,200
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
 
Cerberus
12
0 / 0 / 0
6,288
572
3,299
7,190
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
 
Nemesis
10
2 / 4 / 2
5,969
543
3,710
7,955
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
 
Athena
9
1 / 2 / 4
5,592
508
5,099
10,324
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
hurrikane31
Ah Puch
10
0 / 4 / 1
5,561
506
5,751
6,572
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
14
Kills
7
7
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
2
1.25
L
Cerberus
 
Cerberus
0
0
0
0
L
Nemesis
 
Nemesis
2
4
2
0.75
L
Athena
 
Athena
1
2
4
1.5
W
Anhur
Apanchiá
Anhur
1
4
3
0.63
W
Cabrakan
DripLord5000
Cabrakan
3
1
6
6
W
3
2
4
2.5
L
Ah Puch
hurrikane31
Ah Puch
0
4
1
0.13
W
Loki
hοpе
Loki
0
0
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
24,152
35,980
Taken
42,241
15,733
Mitigated
18,655
14,685
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,293
4,991
0
3,992
10,200
2,430
0
689
9,511
0
38,384
L
Cerberus
 
Cerberus
3,299
304
0
3,859
7,190
6,783
0
0
7,190
39,929
0
L
Nemesis
 
Nemesis
3,710
873
0
1,746
7,955
2,780
0
3,488
4,467
0
34,130
L
Athena
 
Athena
5,099
1,002
0
2,510
10,324
4,862
0
4,888
5,436
17,091
0
W
Anhur
Apanchiá
Anhur
6,585
3,564
0
2,713
8,255
1,854
0
706
7,549
0
34,078
W
Cabrakan
DripLord5000
Cabrakan
5,268
896
0
2,125
7,904
6,738
0
3,974
3,930
15,586
0
W
6,654
533
0
2,555
7,034
2,376
0
4,084
2,950
45,250
0
L
Ah Puch
hurrikane31
Ah Puch
5,751
301
0
2,119
6,572
1,800
0
2,857
3,715
34,609
0
W
Loki
hοpе
Loki
4,071
1,260
0
2,992
5,583
1,582
0
2,670
2,330
0
49,398
W
8,833
4,512
0
4,300
7,204
3,183
0
2,132
5,072
0
43,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
30,080
353
Minions Killed
368
0
Camps Cleared
0
1,156,356
Distance Traveled
1,104,900
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,670
606
77
7
0
194,729
4
L
Cerberus
6,288
572
124
11
0
225,410
4
L
Nemesis
5,969
543
63
6
0
243,438
4
L
Athena
5,592
508
29
3
0
239,414
2
W
Anhur
6,156
560
55
5
0
197,188
4
W
Cabrakan
6,742
613
16
1
0
214,031
4
W
He Bo
6,899
627
88
8
0
210,775
1
L
Ah Puch
5,561
506
75
7
0
201,909
1
W
Loki
6,966
633
109
10
0
259,857
2
W
Kali
7,566
688
85
8
0
274,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role