Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
arno1996
Horus
Level 85
God Stats
28W - 15L
1,546 SR
Queue Stats
269W - 212L
1,600 Elo+
Party 2
Hel
Hel
onkzt
Hel
Level 120
God Stats
3W - 2L
1,331 SR
Queue Stats
218W - 182L
1,614 Elo+
Party 2
Team Averages
Level 90
1,459 SR
1,571 Elo+

VS

Team Averages
Level 82
1,606 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Camelia47-_
Baron Samedi
Level 119
God Stats
21W - 11L
1,629 SR
Queue Stats
235W - 154L
1,562 Elo+
Party 1
Ares
Ares
GHOSTKojak
Ares
Level 10
God Stats
8W - 7L
1,585 SR
Queue Stats
8W - 7L
1,524 Elo+
Party 1
Medusa
Medusa
MilKShaKe-_-SauC
Medusa
Level 116
God Stats
28W - 20L
1,602 SR
Queue Stats
271W - 209L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 8 / 1
7,685
549
6,106
11,670
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
arno1996
Horus
12
0 / 4 / 2
7,870
562
4,192
14,762
10,542
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
onkzt
Hel
13
2 / 1 / 0
8,903
636
5,470
7,929
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Camelia47-_
Baron Samedi
14
3 / 0 / 9
9,034
645
9,649
6,066
3,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 0 / 9
10,204
729
5,366
4,637
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 2 / 7
9,505
679
15,533
9,638
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
1
0.06
W
Baron Samedi
Camelia47-_
Baron Samedi
3
0
9
7.5
W
4
0
9
8.5
W
6
2
7
4.75
L
Horus
arno1996
Horus
0
4
2
0.25
L
Hel
onkzt
Hel
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
30,548
34,361
Taken
20,341
17,766
Mitigated
11,933
13,072
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,106
1,568
152
1,021
11,670
3,984
0
4,261
7,409
0
26,437
W
Baron Samedi
Camelia47-_
Baron Samedi
9,649
316
2,262
3,783
6,066
3,684
114
2,742
3,207
36,493
0
W
5,366
0
0
1,083
4,637
4,069
144
710
3,754
12,378
0
W
15,533
6,295
0
2,452
9,638
4,180
1,000
2,682
6,623
0
52,647
L
Horus
arno1996
Horus
4,192
856
1,229
3,984
14,762
10,542
30
7,144
7,618
0
10,286
L
Hel
onkzt
Hel
5,470
352
3,231
3,455
7,929
3,240
0
4,070
3,859
40,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
28,743
160
Minions Killed
173
3
Camps Cleared
9
772,077
Distance Traveled
766,882
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,685
549
62
4
1
236,121
6
W
Baron Samedi
9,034
645
61
4
4
250,965
4
W
Ares
10,204
729
20
1
0
249,150
0
W
Medusa
9,505
679
92
7
5
266,767
3
L
Horus
7,870
562
8
1
0
250,791
1
L
Hel
8,903
636
90
6
2
285,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role